package netmap import ( "fmt" "sort" "github.com/nspcc-dev/hrw" "github.com/nspcc-dev/neofs-api-go/v2/netmap" ) // Selector represents v2-compatible netmap selector. type Selector netmap.Selector // processSelectors processes selectors and returns error is any of them is invalid. func (c *Context) processSelectors(p *netmap.PlacementPolicy) error { for _, s := range p.GetSelectors() { if s == nil { return fmt.Errorf("%w: SELECT", ErrMissingField) } else if s.GetFilter() != MainFilterName { _, ok := c.Filters[s.GetFilter()] if !ok { return fmt.Errorf("%w: SELECT FROM '%s'", ErrFilterNotFound, s.GetFilter()) } } c.Selectors[s.GetName()] = s result, err := c.getSelection(p, s) if err != nil { return err } c.Selections[s.GetName()] = result } return nil } // GetNodesCount returns amount of buckets and nodes in every bucket // for a given placement policy. func GetNodesCount(p *netmap.PlacementPolicy, s *netmap.Selector) (int, int) { switch s.GetClause() { case netmap.Same: return 1, int(p.GetContainerBackupFactor() * s.GetCount()) default: return int(s.GetCount()), int(p.GetContainerBackupFactor()) } } // getSelection returns nodes grouped by s.attribute. func (c *Context) getSelection(p *netmap.PlacementPolicy, s *netmap.Selector) ([]Nodes, error) { bucketCount, nodesInBucket := GetNodesCount(p, s) buckets := c.getSelectionBase(s) if len(buckets) < bucketCount { return nil, fmt.Errorf("%w: '%s'", ErrNotEnoughNodes, s.GetName()) } if len(c.pivot) == 0 { // Deterministic order in case of zero seed. if s.GetAttribute() == "" { sort.Slice(buckets, func(i, j int) bool { return buckets[i].nodes[0].ID < buckets[j].nodes[0].ID }) } else { sort.Slice(buckets, func(i, j int) bool { return buckets[i].attr < buckets[j].attr }) } } nodes := make([]Nodes, 0, len(buckets)) for i := range buckets { ns := buckets[i].nodes if len(ns) >= nodesInBucket { nodes = append(nodes, ns[:nodesInBucket]) } } if len(nodes) < bucketCount { return nil, fmt.Errorf("%w: '%s'", ErrNotEnoughNodes, s.GetName()) } if len(c.pivot) != 0 { weights := make([]float64, len(nodes)) for i := range nodes { weights[i] = GetBucketWeight(nodes[i], c.aggregator(), c.weightFunc) } hrw.SortSliceByWeightIndex(nodes, weights, c.pivotHash) } return nodes[:bucketCount], nil } type nodeAttrPair struct { attr string nodes Nodes } // getSelectionBase returns nodes grouped by selector attribute. // It it guaranteed that each pair will contain at least one node. func (c *Context) getSelectionBase(s *netmap.Selector) []nodeAttrPair { f := c.Filters[s.GetFilter()] isMain := s.GetFilter() == MainFilterName result := []nodeAttrPair{} nodeMap := map[string]Nodes{} attr := s.GetAttribute() for i := range c.Netmap.Nodes { if isMain || c.match(f, c.Netmap.Nodes[i]) { if attr == "" { // Default attribute is transparent identifier which is different for every node. result = append(result, nodeAttrPair{attr: "", nodes: Nodes{c.Netmap.Nodes[i]}}) } else { v := c.Netmap.Nodes[i].Attribute(attr) nodeMap[v] = append(nodeMap[v], c.Netmap.Nodes[i]) } } } if attr != "" { for k, ns := range nodeMap { result = append(result, nodeAttrPair{attr: k, nodes: ns}) } } if len(c.pivot) != 0 { for i := range result { hrw.SortSliceByWeightValue(result[i].nodes, result[i].nodes.Weights(c.weightFunc), c.pivotHash) } } return result } // NewSelector creates and returns new Selector instance. func NewSelector() *Selector { return NewSelectorFromV2(new(netmap.Selector)) } // NewSelectorFromV2 converts v2 Selector to Selector. func NewSelectorFromV2(f *netmap.Selector) *Selector { return (*Selector)(f) } // ToV2 converts Selector to v2 Selector. func (s *Selector) ToV2() *netmap.Selector { return (*netmap.Selector)(s) } // Name returns selector name. func (s *Selector) Name() string { return (*netmap.Selector)(s). GetName() } // SetName sets selector name. func (s *Selector) SetName(name string) { (*netmap.Selector)(s). SetName(name) } // Count returns count of nodes to select from bucket. func (s *Selector) Count() uint32 { return (*netmap.Selector)(s). GetCount() } // SetCount sets count of nodes to select from bucket. func (s *Selector) SetCount(c uint32) { (*netmap.Selector)(s). SetCount(c) } // Clause returns modifier showing how to form a bucket. func (s *Selector) Clause() Clause { return ClauseFromV2( (*netmap.Selector)(s). GetClause(), ) } // SetClause sets modifier showing how to form a bucket. func (s *Selector) SetClause(c Clause) { (*netmap.Selector)(s). SetClause(c.ToV2()) } // Attribute returns attribute bucket to select from. func (s *Selector) Attribute() string { return (*netmap.Selector)(s). GetAttribute() } // SetAttribute sets attribute bucket to select from. func (s *Selector) SetAttribute(a string) { (*netmap.Selector)(s). SetAttribute(a) } // Filter returns filter reference to select from. func (s *Selector) Filter() string { return (*netmap.Selector)(s). GetFilter() } // SetFilter sets filter reference to select from. func (s *Selector) SetFilter(f string) { (*netmap.Selector)(s). SetFilter(f) }