check: Split the parallelized tree loader into a reusable component

The actual code change is minimal
This commit is contained in:
Michael Eischer 2020-11-07 00:39:40 +01:00 committed by Alexander Neumann
parent 1d7bb01a6b
commit 6e03f80ca2
2 changed files with 169 additions and 145 deletions

View file

@ -308,37 +308,14 @@ func (e TreeError) Error() string {
return fmt.Sprintf("tree %v: %v", e.ID.Str(), e.Errors)
}
type treeJob struct {
restic.ID
error
*restic.Tree
}
// loadTreeWorker loads trees from repo and sends them to out.
func loadTreeWorker(ctx context.Context, repo restic.Repository,
in <-chan restic.ID, out chan<- treeJob) {
for treeID := range in {
tree, err := repo.LoadTree(ctx, treeID)
debug.Log("load tree %v (%v) returned err: %v", tree, treeID, err)
job := treeJob{ID: treeID, error: err, Tree: tree}
select {
case <-ctx.Done():
return
case out <- job:
}
}
}
// checkTreeWorker checks the trees received and sends out errors to errChan.
func (c *Checker) checkTreeWorker(ctx context.Context, in <-chan treeJob, out chan<- error) {
for job := range in {
debug.Log("check tree %v (tree %v, err %v)", job.ID, job.Tree, job.error)
func (c *Checker) checkTreeWorker(ctx context.Context, trees <-chan restic.TreeItem, out chan<- error) {
for job := range trees {
debug.Log("check tree %v (tree %v, err %v)", job.ID, job.Tree, job.Error)
var errs []error
if job.error != nil {
errs = append(errs, job.error)
if job.Error != nil {
errs = append(errs, job.Error)
} else {
errs = c.checkTree(job.ID, job.Tree)
}
@ -356,97 +333,6 @@ func (c *Checker) checkTreeWorker(ctx context.Context, in <-chan treeJob, out ch
}
}
func (c *Checker) filterTrees(ctx context.Context, backlog restic.IDs, loaderChan chan<- restic.ID, in <-chan treeJob, out chan<- treeJob) {
var (
inCh = in
outCh chan<- treeJob
loadCh chan<- restic.ID
job treeJob
nextTreeID restic.ID
outstandingLoadTreeJobs = 0
)
for {
if loadCh == nil && len(backlog) > 0 {
// process last added ids first, that is traverse the tree in depth-first order
ln := len(backlog) - 1
nextTreeID, backlog = backlog[ln], backlog[:ln]
// use a separate flag for processed trees to ensure that check still processes trees
// even when a file references a tree blob
c.blobRefs.Lock()
h := restic.BlobHandle{ID: nextTreeID, Type: restic.TreeBlob}
blobReferenced := c.blobRefs.M.Has(h)
// noop if already referenced
c.blobRefs.M.Insert(h)
c.blobRefs.Unlock()
if blobReferenced {
continue
}
loadCh = loaderChan
}
if loadCh == nil && outCh == nil && outstandingLoadTreeJobs == 0 {
debug.Log("backlog is empty, all channels nil, exiting")
return
}
select {
case <-ctx.Done():
return
case loadCh <- nextTreeID:
outstandingLoadTreeJobs++
loadCh = nil
case j, ok := <-inCh:
if !ok {
debug.Log("input channel closed")
inCh = nil
in = nil
continue
}
outstandingLoadTreeJobs--
debug.Log("input job tree %v", j.ID)
if j.error != nil {
debug.Log("received job with error: %v (tree %v, ID %v)", j.error, j.Tree, j.ID)
} else if j.Tree == nil {
debug.Log("received job with nil tree pointer: %v (ID %v)", j.error, j.ID)
// send a new job with the new error instead of the old one
j = treeJob{ID: j.ID, error: errors.New("tree is nil and error is nil")}
} else {
subtrees := j.Tree.Subtrees()
debug.Log("subtrees for tree %v: %v", j.ID, subtrees)
// iterate backwards over subtree to compensate backwards traversal order of nextTreeID selection
for i := len(subtrees) - 1; i >= 0; i-- {
id := subtrees[i]
if id.IsNull() {
// We do not need to raise this error here, it is
// checked when the tree is checked. Just make sure
// that we do not add any null IDs to the backlog.
debug.Log("tree %v has nil subtree", j.ID)
continue
}
backlog = append(backlog, id)
}
}
job = j
outCh = out
inCh = nil
case outCh <- job:
debug.Log("tree sent to check: %v", job.ID)
outCh = nil
inCh = in
}
}
}
func loadSnapshotTreeIDs(ctx context.Context, repo restic.Repository) (ids restic.IDs, errs []error) {
err := restic.ForAllSnapshots(ctx, repo, nil, func(id restic.ID, sn *restic.Snapshot, err error) error {
if err != nil {
@ -480,26 +366,16 @@ func (c *Checker) Structure(ctx context.Context, errChan chan<- error) {
}
}
loaderChan := make(chan restic.ID)
loadedTreeChan := make(chan treeJob)
treeStream := make(chan treeJob)
wg, ctx := errgroup.WithContext(ctx)
var loadTreeWg sync.WaitGroup
for i := 0; i < defaultParallelism; i++ {
loadTreeWg.Add(1)
wg.Go(func() error {
defer loadTreeWg.Done()
loadTreeWorker(ctx, c.repo, loaderChan, loadedTreeChan)
return nil
})
}
// close once all loadTreeWorkers have completed
wg.Go(func() error {
loadTreeWg.Wait()
close(loadedTreeChan)
return nil
treeStream := restic.StreamTrees(ctx, wg, c.repo, trees, func(treeID restic.ID) bool {
// blobRefs may be accessed in parallel by checkTree
c.blobRefs.Lock()
h := restic.BlobHandle{ID: treeID, Type: restic.TreeBlob}
blobReferenced := c.blobRefs.M.Has(h)
// noop if already referenced
c.blobRefs.M.Insert(h)
c.blobRefs.Unlock()
return blobReferenced
})
defer close(errChan)
@ -510,13 +386,6 @@ func (c *Checker) Structure(ctx context.Context, errChan chan<- error) {
})
}
wg.Go(func() error {
defer close(loaderChan)
defer close(treeStream)
c.filterTrees(ctx, trees, loaderChan, loadedTreeChan, treeStream)
return nil
})
wg.Wait()
}

View file

@ -0,0 +1,155 @@
package restic
import (
"context"
"errors"
"sync"
"github.com/restic/restic/internal/debug"
"golang.org/x/sync/errgroup"
)
const streamTreeParallelism = 5
// TreeItem is used to return either an error or the tree for a tree id
type TreeItem struct {
ID
Error error
*Tree
}
// loadTreeWorker loads trees from repo and sends them to out.
func loadTreeWorker(ctx context.Context, repo TreeLoader,
in <-chan ID, out chan<- TreeItem) {
for treeID := range in {
tree, err := repo.LoadTree(ctx, treeID)
debug.Log("load tree %v (%v) returned err: %v", tree, treeID, err)
job := TreeItem{ID: treeID, Error: err, Tree: tree}
select {
case <-ctx.Done():
return
case out <- job:
}
}
}
func filterTrees(ctx context.Context, backlog IDs, loaderChan chan<- ID,
in <-chan TreeItem, out chan<- TreeItem, skip func(tree ID) bool) {
var (
inCh = in
outCh chan<- TreeItem
loadCh chan<- ID
job TreeItem
nextTreeID ID
outstandingLoadTreeJobs = 0
)
for {
if loadCh == nil && len(backlog) > 0 {
// process last added ids first, that is traverse the tree in depth-first order
ln := len(backlog) - 1
nextTreeID, backlog = backlog[ln], backlog[:ln]
if skip(nextTreeID) {
continue
}
loadCh = loaderChan
}
if loadCh == nil && outCh == nil && outstandingLoadTreeJobs == 0 {
debug.Log("backlog is empty, all channels nil, exiting")
return
}
select {
case <-ctx.Done():
return
case loadCh <- nextTreeID:
outstandingLoadTreeJobs++
loadCh = nil
case j, ok := <-inCh:
if !ok {
debug.Log("input channel closed")
inCh = nil
in = nil
continue
}
outstandingLoadTreeJobs--
debug.Log("input job tree %v", j.ID)
if j.Error != nil {
debug.Log("received job with error: %v (tree %v, ID %v)", j.Error, j.Tree, j.ID)
} else if j.Tree == nil {
debug.Log("received job with nil tree pointer: %v (ID %v)", j.Error, j.ID)
// send a new job with the new error instead of the old one
j = TreeItem{ID: j.ID, Error: errors.New("tree is nil and error is nil")}
} else {
subtrees := j.Tree.Subtrees()
debug.Log("subtrees for tree %v: %v", j.ID, subtrees)
// iterate backwards over subtree to compensate backwards traversal order of nextTreeID selection
for i := len(subtrees) - 1; i >= 0; i-- {
id := subtrees[i]
if id.IsNull() {
// We do not need to raise this error here, it is
// checked when the tree is checked. Just make sure
// that we do not add any null IDs to the backlog.
debug.Log("tree %v has nil subtree", j.ID)
continue
}
backlog = append(backlog, id)
}
}
job = j
outCh = out
inCh = nil
case outCh <- job:
debug.Log("tree sent to process: %v", job.ID)
outCh = nil
inCh = in
}
}
}
// StreamTrees iteratively loads the given trees and their subtrees. The skip method
// is guaranteed to always be called from the same goroutine.
func StreamTrees(ctx context.Context, wg *errgroup.Group, repo TreeLoader, trees IDs, skip func(tree ID) bool) <-chan TreeItem {
loaderChan := make(chan ID)
loadedTreeChan := make(chan TreeItem)
treeStream := make(chan TreeItem)
var loadTreeWg sync.WaitGroup
for i := 0; i < streamTreeParallelism; i++ {
loadTreeWg.Add(1)
wg.Go(func() error {
defer loadTreeWg.Done()
loadTreeWorker(ctx, repo, loaderChan, loadedTreeChan)
return nil
})
}
// close once all loadTreeWorkers have completed
wg.Go(func() error {
loadTreeWg.Wait()
close(loadedTreeChan)
return nil
})
wg.Go(func() error {
defer close(loaderChan)
defer close(treeStream)
filterTrees(ctx, trees, loaderChan, loadedTreeChan, treeStream, skip)
return nil
})
return treeStream
}