restic/vendor/golang.org/x/text/encoding/encoding.go
Alexander Neumann 2b39f9f4b2 Update dependencies
Among others, this updates minio-go, so that the new "eu-west-3" zone
for AWS is supported.
2018-01-23 19:40:42 +01:00

335 lines
9.5 KiB
Go

// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package encoding defines an interface for character encodings, such as Shift
// JIS and Windows 1252, that can convert to and from UTF-8.
//
// Encoding implementations are provided in other packages, such as
// golang.org/x/text/encoding/charmap and
// golang.org/x/text/encoding/japanese.
package encoding // import "golang.org/x/text/encoding"
import (
"errors"
"io"
"strconv"
"unicode/utf8"
"golang.org/x/text/encoding/internal/identifier"
"golang.org/x/text/transform"
)
// TODO:
// - There seems to be some inconsistency in when decoders return errors
// and when not. Also documentation seems to suggest they shouldn't return
// errors at all (except for UTF-16).
// - Encoders seem to rely on or at least benefit from the input being in NFC
// normal form. Perhaps add an example how users could prepare their output.
// Encoding is a character set encoding that can be transformed to and from
// UTF-8.
type Encoding interface {
// NewDecoder returns a Decoder.
NewDecoder() *Decoder
// NewEncoder returns an Encoder.
NewEncoder() *Encoder
}
// A Decoder converts bytes to UTF-8. It implements transform.Transformer.
//
// Transforming source bytes that are not of that encoding will not result in an
// error per se. Each byte that cannot be transcoded will be represented in the
// output by the UTF-8 encoding of '\uFFFD', the replacement rune.
type Decoder struct {
transform.Transformer
// This forces external creators of Decoders to use names in struct
// initializers, allowing for future extendibility without having to break
// code.
_ struct{}
}
// Bytes converts the given encoded bytes to UTF-8. It returns the converted
// bytes or nil, err if any error occurred.
func (d *Decoder) Bytes(b []byte) ([]byte, error) {
b, _, err := transform.Bytes(d, b)
if err != nil {
return nil, err
}
return b, nil
}
// String converts the given encoded string to UTF-8. It returns the converted
// string or "", err if any error occurred.
func (d *Decoder) String(s string) (string, error) {
s, _, err := transform.String(d, s)
if err != nil {
return "", err
}
return s, nil
}
// Reader wraps another Reader to decode its bytes.
//
// The Decoder may not be used for any other operation as long as the returned
// Reader is in use.
func (d *Decoder) Reader(r io.Reader) io.Reader {
return transform.NewReader(r, d)
}
// An Encoder converts bytes from UTF-8. It implements transform.Transformer.
//
// Each rune that cannot be transcoded will result in an error. In this case,
// the transform will consume all source byte up to, not including the offending
// rune. Transforming source bytes that are not valid UTF-8 will be replaced by
// `\uFFFD`. To return early with an error instead, use transform.Chain to
// preprocess the data with a UTF8Validator.
type Encoder struct {
transform.Transformer
// This forces external creators of Encoders to use names in struct
// initializers, allowing for future extendibility without having to break
// code.
_ struct{}
}
// Bytes converts bytes from UTF-8. It returns the converted bytes or nil, err if
// any error occurred.
func (e *Encoder) Bytes(b []byte) ([]byte, error) {
b, _, err := transform.Bytes(e, b)
if err != nil {
return nil, err
}
return b, nil
}
// String converts a string from UTF-8. It returns the converted string or
// "", err if any error occurred.
func (e *Encoder) String(s string) (string, error) {
s, _, err := transform.String(e, s)
if err != nil {
return "", err
}
return s, nil
}
// Writer wraps another Writer to encode its UTF-8 output.
//
// The Encoder may not be used for any other operation as long as the returned
// Writer is in use.
func (e *Encoder) Writer(w io.Writer) io.Writer {
return transform.NewWriter(w, e)
}
// ASCIISub is the ASCII substitute character, as recommended by
// http://unicode.org/reports/tr36/#Text_Comparison
const ASCIISub = '\x1a'
// Nop is the nop encoding. Its transformed bytes are the same as the source
// bytes; it does not replace invalid UTF-8 sequences.
var Nop Encoding = nop{}
type nop struct{}
func (nop) NewDecoder() *Decoder {
return &Decoder{Transformer: transform.Nop}
}
func (nop) NewEncoder() *Encoder {
return &Encoder{Transformer: transform.Nop}
}
// Replacement is the replacement encoding. Decoding from the replacement
// encoding yields a single '\uFFFD' replacement rune. Encoding from UTF-8 to
// the replacement encoding yields the same as the source bytes except that
// invalid UTF-8 is converted to '\uFFFD'.
//
// It is defined at http://encoding.spec.whatwg.org/#replacement
var Replacement Encoding = replacement{}
type replacement struct{}
func (replacement) NewDecoder() *Decoder {
return &Decoder{Transformer: replacementDecoder{}}
}
func (replacement) NewEncoder() *Encoder {
return &Encoder{Transformer: replacementEncoder{}}
}
func (replacement) ID() (mib identifier.MIB, other string) {
return identifier.Replacement, ""
}
type replacementDecoder struct{ transform.NopResetter }
func (replacementDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
if len(dst) < 3 {
return 0, 0, transform.ErrShortDst
}
if atEOF {
const fffd = "\ufffd"
dst[0] = fffd[0]
dst[1] = fffd[1]
dst[2] = fffd[2]
nDst = 3
}
return nDst, len(src), nil
}
type replacementEncoder struct{ transform.NopResetter }
func (replacementEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
r, size := rune(0), 0
for ; nSrc < len(src); nSrc += size {
r = rune(src[nSrc])
// Decode a 1-byte rune.
if r < utf8.RuneSelf {
size = 1
} else {
// Decode a multi-byte rune.
r, size = utf8.DecodeRune(src[nSrc:])
if size == 1 {
// All valid runes of size 1 (those below utf8.RuneSelf) were
// handled above. We have invalid UTF-8 or we haven't seen the
// full character yet.
if !atEOF && !utf8.FullRune(src[nSrc:]) {
err = transform.ErrShortSrc
break
}
r = '\ufffd'
}
}
if nDst+utf8.RuneLen(r) > len(dst) {
err = transform.ErrShortDst
break
}
nDst += utf8.EncodeRune(dst[nDst:], r)
}
return nDst, nSrc, err
}
// HTMLEscapeUnsupported wraps encoders to replace source runes outside the
// repertoire of the destination encoding with HTML escape sequences.
//
// This wrapper exists to comply to URL and HTML forms requiring a
// non-terminating legacy encoder. The produced sequences may lead to data
// loss as they are indistinguishable from legitimate input. To avoid this
// issue, use UTF-8 encodings whenever possible.
func HTMLEscapeUnsupported(e *Encoder) *Encoder {
return &Encoder{Transformer: &errorHandler{e, errorToHTML}}
}
// ReplaceUnsupported wraps encoders to replace source runes outside the
// repertoire of the destination encoding with an encoding-specific
// replacement.
//
// This wrapper is only provided for backwards compatibility and legacy
// handling. Its use is strongly discouraged. Use UTF-8 whenever possible.
func ReplaceUnsupported(e *Encoder) *Encoder {
return &Encoder{Transformer: &errorHandler{e, errorToReplacement}}
}
type errorHandler struct {
*Encoder
handler func(dst []byte, r rune, err repertoireError) (n int, ok bool)
}
// TODO: consider making this error public in some form.
type repertoireError interface {
Replacement() byte
}
func (h errorHandler) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
nDst, nSrc, err = h.Transformer.Transform(dst, src, atEOF)
for err != nil {
rerr, ok := err.(repertoireError)
if !ok {
return nDst, nSrc, err
}
r, sz := utf8.DecodeRune(src[nSrc:])
n, ok := h.handler(dst[nDst:], r, rerr)
if !ok {
return nDst, nSrc, transform.ErrShortDst
}
err = nil
nDst += n
if nSrc += sz; nSrc < len(src) {
var dn, sn int
dn, sn, err = h.Transformer.Transform(dst[nDst:], src[nSrc:], atEOF)
nDst += dn
nSrc += sn
}
}
return nDst, nSrc, err
}
func errorToHTML(dst []byte, r rune, err repertoireError) (n int, ok bool) {
buf := [8]byte{}
b := strconv.AppendUint(buf[:0], uint64(r), 10)
if n = len(b) + len("&#;"); n >= len(dst) {
return 0, false
}
dst[0] = '&'
dst[1] = '#'
dst[copy(dst[2:], b)+2] = ';'
return n, true
}
func errorToReplacement(dst []byte, r rune, err repertoireError) (n int, ok bool) {
if len(dst) == 0 {
return 0, false
}
dst[0] = err.Replacement()
return 1, true
}
// ErrInvalidUTF8 means that a transformer encountered invalid UTF-8.
var ErrInvalidUTF8 = errors.New("encoding: invalid UTF-8")
// UTF8Validator is a transformer that returns ErrInvalidUTF8 on the first
// input byte that is not valid UTF-8.
var UTF8Validator transform.Transformer = utf8Validator{}
type utf8Validator struct{ transform.NopResetter }
func (utf8Validator) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
n := len(src)
if n > len(dst) {
n = len(dst)
}
for i := 0; i < n; {
if c := src[i]; c < utf8.RuneSelf {
dst[i] = c
i++
continue
}
_, size := utf8.DecodeRune(src[i:])
if size == 1 {
// All valid runes of size 1 (those below utf8.RuneSelf) were
// handled above. We have invalid UTF-8 or we haven't seen the
// full character yet.
err = ErrInvalidUTF8
if !atEOF && !utf8.FullRune(src[i:]) {
err = transform.ErrShortSrc
}
return i, i, err
}
if i+size > len(dst) {
return i, i, transform.ErrShortDst
}
for ; size > 0; size-- {
dst[i] = src[i]
i++
}
}
if len(src) > len(dst) {
err = transform.ErrShortDst
}
return n, n, err
}