[#339] cmd/node: Change the way the local NodeInfo structure is stored

Implement NodeState interface required by Netmap service. Make a single
point of updating the state of the node (for both Netmap and Control
services). Protect node info structure from data race.

Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
This commit is contained in:
Leonard Lyubich 2021-01-25 11:23:06 +03:00 committed by Alex Vanin
parent c77d346016
commit 198eb06032
2 changed files with 66 additions and 23 deletions

View file

@ -15,6 +15,7 @@ import (
"github.com/nspcc-dev/neo-go/pkg/util"
"github.com/nspcc-dev/neofs-api-go/pkg"
"github.com/nspcc-dev/neofs-api-go/pkg/netmap"
netmapV2 "github.com/nspcc-dev/neofs-api-go/v2/netmap"
crypto "github.com/nspcc-dev/neofs-crypto"
"github.com/nspcc-dev/neofs-node/misc"
"github.com/nspcc-dev/neofs-node/pkg/core/container"
@ -244,7 +245,8 @@ type cfgNodeInfo struct {
attributes []*netmap.NodeAttribute
// values at runtime
info *netmap.NodeInfo
infoMtx sync.RWMutex
info netmap.NodeInfo
}
type cfgObject struct {
@ -646,3 +648,47 @@ func initObjectPool(cfg *viper.Viper) (pool cfgObjectRoutines) {
return pool
}
func (c *cfg) LocalNodeInfo() (*netmapV2.NodeInfo, error) {
ni := c.localNodeInfo()
return ni.ToV2(), nil
}
func (c *cfg) handleLocalNodeInfo(ni *netmap.NodeInfo) {
c.cfgNodeInfo.infoMtx.Lock()
var nmState netmap.NodeState
if ni != nil {
c.cfgNodeInfo.info = *ni
nmState = ni.State()
} else {
nmState = netmap.NodeStateOffline
c.cfgNodeInfo.info.SetState(nmState)
}
switch nmState {
default:
c.setNetmapStatus(control.NetmapStatus_STATUS_UNDEFINED)
case netmap.NodeStateOnline:
c.setNetmapStatus(control.NetmapStatus_ONLINE)
case netmap.NodeStateOffline:
c.setNetmapStatus(control.NetmapStatus_OFFLINE)
}
c.cfgNodeInfo.infoMtx.Unlock()
}
func (c *cfg) localNodeInfo() netmap.NodeInfo {
c.cfgNodeInfo.infoMtx.RLock()
defer c.cfgNodeInfo.infoMtx.RUnlock()
return c.cfgNodeInfo.info
}
func (c *cfg) toOnlineLocalNodeInfo() *netmap.NodeInfo {
ni := c.localNodeInfo()
ni.SetState(netmap.NodeStateOnline)
return &ni
}

View file

@ -40,8 +40,9 @@ func initNetmapService(c *cfg) {
peerInfo.SetAddress(c.localAddr.String())
peerInfo.SetPublicKey(crypto.MarshalPublicKey(&c.key.PublicKey))
peerInfo.SetAttributes(c.cfgNodeInfo.attributes...)
peerInfo.SetState(netmap.NodeStateOffline)
c.cfgNodeInfo.info = peerInfo
c.handleLocalNodeInfo(peerInfo)
netmapGRPC.RegisterNetmapServiceServer(c.cfgGRPC.server,
netmapTransportGRPC.New(
@ -49,7 +50,7 @@ func initNetmapService(c *cfg) {
c.key,
netmapService.NewResponseService(
netmapService.NewExecutionService(
c.cfgNodeInfo.info.ToV2(),
c,
c.apiVersion,
),
c.respSvc,
@ -67,7 +68,7 @@ func initNetmapService(c *cfg) {
n := ev.(netmapEvent.NewEpoch).EpochNumber()
if n%c.cfgNetmap.reBootstrapInterval == 0 {
err := c.cfgNetmap.wrapper.AddPeer(c.cfgNodeInfo.info)
err := c.cfgNetmap.wrapper.AddPeer(c.toOnlineLocalNodeInfo())
if err != nil {
c.log.Warn("can't send re-bootstrap tx", zap.Error(err))
}
@ -78,9 +79,9 @@ func initNetmapService(c *cfg) {
addNewEpochNotificationHandler(c, func(ev event.Event) {
e := ev.(netmapEvent.NewEpoch).EpochNumber()
netStatus, err := c.netmapStatus(e)
ni, err := c.netmapLocalNodeState(e)
if err != nil {
c.log.Error("could not update network status on new epoch",
c.log.Error("could not update node state on new epoch",
zap.Uint64("epoch", e),
zap.String("error", err.Error()),
)
@ -88,14 +89,14 @@ func initNetmapService(c *cfg) {
return
}
c.setNetmapStatus(netStatus)
c.handleLocalNodeInfo(ni)
})
}
func bootstrapNode(c *cfg) {
initState(c)
err := c.cfgNetmap.wrapper.AddPeer(c.cfgNodeInfo.info)
err := c.cfgNetmap.wrapper.AddPeer(c.toOnlineLocalNodeInfo())
fatalOnErr(errors.Wrap(err, "bootstrap error"))
}
@ -123,41 +124,37 @@ func initState(c *cfg) {
epoch, err := c.cfgNetmap.wrapper.Epoch()
fatalOnErr(errors.Wrap(err, "could not initialize current epoch number"))
netStatus, err := c.netmapStatus(epoch)
fatalOnErr(errors.Wrap(err, "could not init network status"))
ni, err := c.netmapLocalNodeState(epoch)
fatalOnErr(errors.Wrap(err, "could not init network state"))
c.setNetmapStatus(netStatus)
c.handleLocalNodeInfo(ni)
c.log.Info("initial network state",
zap.Uint64("epoch", epoch),
zap.Stringer("status", netStatus),
zap.Stringer("state", ni.State()),
)
c.cfgNetmap.state.setCurrentEpoch(epoch)
}
func (c *cfg) netmapStatus(epoch uint64) (control.NetmapStatus, error) {
func (c *cfg) netmapLocalNodeState(epoch uint64) (*netmap.NodeInfo, error) {
// calculate current network state
nm, err := c.cfgNetmap.wrapper.GetNetMapByEpoch(epoch)
if err != nil {
return control.NetmapStatus_STATUS_UNDEFINED, err
return nil, err
}
if c.inNetmap(nm) {
return control.NetmapStatus_ONLINE, nil
}
return control.NetmapStatus_OFFLINE, nil
return c.localNodeInfoFromNetmap(nm), nil
}
func (c *cfg) inNetmap(nm *netmap.Netmap) bool {
func (c *cfg) localNodeInfoFromNetmap(nm *netmap.Netmap) *netmap.NodeInfo {
for _, n := range nm.Nodes {
if bytes.Equal(n.PublicKey(), crypto.MarshalPublicKey(&c.key.PublicKey)) {
return true
return n.NodeInfo
}
}
return false
return nil
}
func addNewEpochNotificationHandler(c *cfg, h event.Handler) {
@ -181,7 +178,7 @@ func goOffline(c *cfg) {
func (c *cfg) SetNetmapStatus(st control.NetmapStatus) error {
if st == control.NetmapStatus_ONLINE {
return c.cfgNetmap.wrapper.AddPeer(c.cfgNodeInfo.info)
return c.cfgNetmap.wrapper.AddPeer(c.toOnlineLocalNodeInfo())
}
var apiState netmap.NodeState