plugins: set upstream unconditionally (#2956)
`upstream` is not needed as a setting; just set if unconditionally and remove all documentation and tests for it. At some point we want remove the hanlding for `upstream` as well and error out on seeing it. Signed-off-by: Miek Gieben <miek@miek.nl>
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22 changed files with 28 additions and 114 deletions
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@ -100,6 +100,7 @@ func autoParse(c *caddy.Controller) (Auto, error) {
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for i := range a.Zones.origins {
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a.Zones.origins[i] = plugin.Host(a.Zones.origins[i]).Normalize()
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}
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a.loader.upstream = upstream.New()
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for c.NextBlock() {
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switch c.Val() {
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@ -148,8 +149,8 @@ func autoParse(c *caddy.Controller) (Auto, error) {
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a.loader.ReloadInterval = d
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case "upstream":
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// remove soon
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c.RemainingArgs() // eat remaining args
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a.loader.upstream = upstream.New()
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case "transfer":
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t, _, e := parse.Transfer(c, false)
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