plugins: set upstream unconditionally (#2956)

`upstream` is not needed as a setting; just set if unconditionally and
remove all documentation and tests for it.

At some point we want remove the hanlding for `upstream` as well and
error out on seeing it.

Signed-off-by: Miek Gieben <miek@miek.nl>
This commit is contained in:
Miek Gieben 2019-07-02 16:23:47 +01:00 committed by GitHub
parent 3a0c7c6153
commit 22c6e3e179
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GPG key ID: 4AEE18F83AFDEB23
22 changed files with 28 additions and 114 deletions

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@ -100,6 +100,7 @@ func autoParse(c *caddy.Controller) (Auto, error) {
for i := range a.Zones.origins {
a.Zones.origins[i] = plugin.Host(a.Zones.origins[i]).Normalize()
}
a.loader.upstream = upstream.New()
for c.NextBlock() {
switch c.Val() {
@ -148,8 +149,8 @@ func autoParse(c *caddy.Controller) (Auto, error) {
a.loader.ReloadInterval = d
case "upstream":
// remove soon
c.RemainingArgs() // eat remaining args
a.loader.upstream = upstream.New()
case "transfer":
t, _, e := parse.Transfer(c, false)