Remove internal loop detection (#2647)
* Remove internal loop detection I can't actually think of a situation where we can create an internal loop. Sure externally triggered cycles can happen, but this is where the *loop* plugin comes in that detects those. Fixes #2602 Signed-off-by: Miek Gieben <miek@miek.nl> * Remove test Signed-off-by: Miek Gieben <miek@miek.nl>
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2 changed files with 2 additions and 44 deletions
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@ -230,12 +230,6 @@ func (s *Server) ServeDNS(ctx context.Context, w dns.ResponseWriter, r *dns.Msg)
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return
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}
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ctx, err := incrementDepthAndCheck(ctx)
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if err != nil {
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DefaultErrorFunc(ctx, w, r, dns.RcodeServerFailure)
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return
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}
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q := r.Question[0].Name
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b := make([]byte, len(q))
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var off int
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@ -356,35 +350,14 @@ func DefaultErrorFunc(ctx context.Context, w dns.ResponseWriter, r *dns.Msg, rc
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w.WriteMsg(answer)
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}
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// incrementDepthAndCheck increments the loop counter in the context, and returns an error if
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// the counter exceeds the max number of re-entries
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func incrementDepthAndCheck(ctx context.Context) (context.Context, error) {
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// Loop counter for self directed lookups
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loop := ctx.Value(loopKey{})
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if loop == nil {
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ctx = context.WithValue(ctx, loopKey{}, 0)
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return ctx, nil
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}
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iloop := loop.(int) + 1
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if iloop > maxreentries {
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return ctx, fmt.Errorf("too deep")
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}
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ctx = context.WithValue(ctx, loopKey{}, iloop)
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return ctx, nil
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}
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const (
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tcp = 0
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udp = 1
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maxreentries = 10
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)
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type (
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// Key is the context key for the current server
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Key struct{}
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loopKey struct{} // loopKey is the context key for counting self loops
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)
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// Key is the context key for the current server
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type Key struct{}
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// EnableChaos is a map with plugin names for which we should open CH class queries as we block these by default.
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var EnableChaos = map[string]struct{}{
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@ -48,21 +48,6 @@ func TestNewServer(t *testing.T) {
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}
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}
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func TestIncrementDepthAndCheck(t *testing.T) {
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ctx := context.Background()
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var err error
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for i := 0; i <= maxreentries; i++ {
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ctx, err = incrementDepthAndCheck(ctx)
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if err != nil {
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t.Errorf("Expected no error for depthCheck (i=%v), got %s", i, err)
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}
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}
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_, err = incrementDepthAndCheck(ctx)
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if err == nil {
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t.Errorf("Expected error for depthCheck (i=%v)", maxreentries+1)
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}
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}
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func BenchmarkCoreServeDNS(b *testing.B) {
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s, err := NewServer("127.0.0.1:53", []*Config{testConfig("dns", testPlugin{})})
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if err != nil {
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