Update go dep (#1560)

This fix updates go dep with `dep ensure --update` as well as the following:
- Removed github.com/ugorji/go restriction in Gopkg.toml (fixes  #1557)
- Added github.com/flynn/go-shlex in Makefile (neede by Caddy, maybe removed later)

This fix fixes #1557

Signed-off-by: Yong Tang <yong.tang.github@outlook.com>
This commit is contained in:
Yong Tang 2018-02-23 12:10:34 -08:00 committed by Miek Gieben
parent 9047bdf3a0
commit 604c0045e7
563 changed files with 107278 additions and 95314 deletions

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@ -16,46 +16,103 @@
*
*/
// Package encoding defines the interface for the compressor and the functions
// to register and get the compossor.
// Package encoding defines the interface for the compressor and codec, and
// functions to register and retrieve compressors and codecs.
//
// This package is EXPERIMENTAL.
package encoding
import (
"io"
"strings"
)
var registerCompressor = make(map[string]Compressor)
// Compressor is used for compressing and decompressing when sending or receiving messages.
type Compressor interface {
// Compress writes the data written to wc to w after compressing it. If an error
// occurs while initializing the compressor, that error is returned instead.
Compress(w io.Writer) (io.WriteCloser, error)
// Decompress reads data from r, decompresses it, and provides the uncompressed data
// via the returned io.Reader. If an error occurs while initializing the decompressor, that error
// is returned instead.
Decompress(r io.Reader) (io.Reader, error)
// Name is the name of the compression codec and is used to set the content coding header.
Name() string
}
// RegisterCompressor registers the compressor with gRPC by its name. It can be activated when
// sending an RPC via grpc.UseCompressor(). It will be automatically accessed when receiving a
// message based on the content coding header. Servers also use it to send a response with the
// same encoding as the request.
//
// NOTE: this function must only be called during initialization time (i.e. in an init() function). If
// multiple Compressors are registered with the same name, the one registered last will take effect.
func RegisterCompressor(c Compressor) {
registerCompressor[c.Name()] = c
}
// GetCompressor returns Compressor for the given compressor name.
func GetCompressor(name string) Compressor {
return registerCompressor[name]
}
// Identity specifies the optional encoding for uncompressed streams.
// It is intended for grpc internal use only.
const Identity = "identity"
// Compressor is used for compressing and decompressing when sending or
// receiving messages.
type Compressor interface {
// Compress writes the data written to wc to w after compressing it. If an
// error occurs while initializing the compressor, that error is returned
// instead.
Compress(w io.Writer) (io.WriteCloser, error)
// Decompress reads data from r, decompresses it, and provides the
// uncompressed data via the returned io.Reader. If an error occurs while
// initializing the decompressor, that error is returned instead.
Decompress(r io.Reader) (io.Reader, error)
// Name is the name of the compression codec and is used to set the content
// coding header. The result must be static; the result cannot change
// between calls.
Name() string
}
var registeredCompressor = make(map[string]Compressor)
// RegisterCompressor registers the compressor with gRPC by its name. It can
// be activated when sending an RPC via grpc.UseCompressor(). It will be
// automatically accessed when receiving a message based on the content coding
// header. Servers also use it to send a response with the same encoding as
// the request.
//
// NOTE: this function must only be called during initialization time (i.e. in
// an init() function), and is not thread-safe. If multiple Compressors are
// registered with the same name, the one registered last will take effect.
func RegisterCompressor(c Compressor) {
registeredCompressor[c.Name()] = c
}
// GetCompressor returns Compressor for the given compressor name.
func GetCompressor(name string) Compressor {
return registeredCompressor[name]
}
// Codec defines the interface gRPC uses to encode and decode messages. Note
// that implementations of this interface must be thread safe; a Codec's
// methods can be called from concurrent goroutines.
type Codec interface {
// Marshal returns the wire format of v.
Marshal(v interface{}) ([]byte, error)
// Unmarshal parses the wire format into v.
Unmarshal(data []byte, v interface{}) error
// Name returns the name of the Codec implementation. The returned string
// will be used as part of content type in transmission. The result must be
// static; the result cannot change between calls.
Name() string
}
var registeredCodecs = make(map[string]Codec, 0)
// RegisterCodec registers the provided Codec for use with all gRPC clients and
// servers.
//
// The Codec will be stored and looked up by result of its Name() method, which
// should match the content-subtype of the encoding handled by the Codec. This
// is case-insensitive, and is stored and looked up as lowercase. If the
// result of calling Name() is an empty string, RegisterCodec will panic. See
// Content-Type on
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
// more details.
//
// NOTE: this function must only be called during initialization time (i.e. in
// an init() function), and is not thread-safe. If multiple Compressors are
// registered with the same name, the one registered last will take effect.
func RegisterCodec(codec Codec) {
if codec == nil {
panic("cannot register a nil Codec")
}
contentSubtype := strings.ToLower(codec.Name())
if contentSubtype == "" {
panic("cannot register Codec with empty string result for String()")
}
registeredCodecs[contentSubtype] = codec
}
// GetCodec gets a registered Codec by content-subtype, or nil if no Codec is
// registered for the content-subtype.
//
// The content-subtype is expected to be lowercase.
func GetCodec(contentSubtype string) Codec {
return registeredCodecs[contentSubtype]
}

110
vendor/google.golang.org/grpc/encoding/proto/proto.go generated vendored Normal file
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@ -0,0 +1,110 @@
/*
*
* Copyright 2018 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package proto defines the protobuf codec. Importing this package will
// register the codec.
package proto
import (
"math"
"sync"
"github.com/golang/protobuf/proto"
"google.golang.org/grpc/encoding"
)
// Name is the name registered for the proto compressor.
const Name = "proto"
func init() {
encoding.RegisterCodec(codec{})
}
// codec is a Codec implementation with protobuf. It is the default codec for gRPC.
type codec struct{}
type cachedProtoBuffer struct {
lastMarshaledSize uint32
proto.Buffer
}
func capToMaxInt32(val int) uint32 {
if val > math.MaxInt32 {
return uint32(math.MaxInt32)
}
return uint32(val)
}
func marshal(v interface{}, cb *cachedProtoBuffer) ([]byte, error) {
protoMsg := v.(proto.Message)
newSlice := make([]byte, 0, cb.lastMarshaledSize)
cb.SetBuf(newSlice)
cb.Reset()
if err := cb.Marshal(protoMsg); err != nil {
return nil, err
}
out := cb.Bytes()
cb.lastMarshaledSize = capToMaxInt32(len(out))
return out, nil
}
func (codec) Marshal(v interface{}) ([]byte, error) {
if pm, ok := v.(proto.Marshaler); ok {
// object can marshal itself, no need for buffer
return pm.Marshal()
}
cb := protoBufferPool.Get().(*cachedProtoBuffer)
out, err := marshal(v, cb)
// put back buffer and lose the ref to the slice
cb.SetBuf(nil)
protoBufferPool.Put(cb)
return out, err
}
func (codec) Unmarshal(data []byte, v interface{}) error {
protoMsg := v.(proto.Message)
protoMsg.Reset()
if pu, ok := protoMsg.(proto.Unmarshaler); ok {
// object can unmarshal itself, no need for buffer
return pu.Unmarshal(data)
}
cb := protoBufferPool.Get().(*cachedProtoBuffer)
cb.SetBuf(data)
err := cb.Unmarshal(protoMsg)
cb.SetBuf(nil)
protoBufferPool.Put(cb)
return err
}
func (codec) Name() string {
return Name
}
var protoBufferPool = &sync.Pool{
New: func() interface{} {
return &cachedProtoBuffer{
Buffer: proto.Buffer{},
lastMarshaledSize: 16,
}
},
}

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@ -0,0 +1,100 @@
// +build go1.7
/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package proto
import (
"fmt"
"testing"
"github.com/golang/protobuf/proto"
"google.golang.org/grpc/encoding"
"google.golang.org/grpc/test/codec_perf"
)
func setupBenchmarkProtoCodecInputs(payloadBaseSize uint32) []proto.Message {
payloadBase := make([]byte, payloadBaseSize)
// arbitrary byte slices
payloadSuffixes := [][]byte{
[]byte("one"),
[]byte("two"),
[]byte("three"),
[]byte("four"),
[]byte("five"),
}
protoStructs := make([]proto.Message, 0)
for _, p := range payloadSuffixes {
ps := &codec_perf.Buffer{}
ps.Body = append(payloadBase, p...)
protoStructs = append(protoStructs, ps)
}
return protoStructs
}
// The possible use of certain protobuf APIs like the proto.Buffer API potentially involves caching
// on our side. This can add checks around memory allocations and possible contention.
// Example run: go test -v -run=^$ -bench=BenchmarkProtoCodec -benchmem
func BenchmarkProtoCodec(b *testing.B) {
// range of message sizes
payloadBaseSizes := make([]uint32, 0)
for i := uint32(0); i <= 12; i += 4 {
payloadBaseSizes = append(payloadBaseSizes, 1<<i)
}
// range of SetParallelism
parallelisms := make([]int, 0)
for i := uint32(0); i <= 16; i += 4 {
parallelisms = append(parallelisms, int(1<<i))
}
for _, s := range payloadBaseSizes {
for _, p := range parallelisms {
protoStructs := setupBenchmarkProtoCodecInputs(s)
name := fmt.Sprintf("MinPayloadSize:%v/SetParallelism(%v)", s, p)
b.Run(name, func(b *testing.B) {
codec := &codec{}
b.SetParallelism(p)
b.RunParallel(func(pb *testing.PB) {
benchmarkProtoCodec(codec, protoStructs, pb, b)
})
})
}
}
}
func benchmarkProtoCodec(codec *codec, protoStructs []proto.Message, pb *testing.PB, b *testing.B) {
counter := 0
for pb.Next() {
counter++
ps := protoStructs[counter%len(protoStructs)]
fastMarshalAndUnmarshal(codec, ps, b)
}
}
func fastMarshalAndUnmarshal(codec encoding.Codec, protoStruct proto.Message, b *testing.B) {
marshaledBytes, err := codec.Marshal(protoStruct)
if err != nil {
b.Errorf("codec.Marshal(_) returned an error")
}
res := codec_perf.Buffer{}
if err := codec.Unmarshal(marshaledBytes, &res); err != nil {
b.Errorf("codec.Unmarshal(_) returned an error")
}
}

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@ -0,0 +1,129 @@
/*
*
* Copyright 2018 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package proto
import (
"bytes"
"sync"
"testing"
"google.golang.org/grpc/encoding"
"google.golang.org/grpc/test/codec_perf"
)
func marshalAndUnmarshal(t *testing.T, codec encoding.Codec, expectedBody []byte) {
p := &codec_perf.Buffer{}
p.Body = expectedBody
marshalledBytes, err := codec.Marshal(p)
if err != nil {
t.Errorf("codec.Marshal(_) returned an error")
}
if err := codec.Unmarshal(marshalledBytes, p); err != nil {
t.Errorf("codec.Unmarshal(_) returned an error")
}
if bytes.Compare(p.GetBody(), expectedBody) != 0 {
t.Errorf("Unexpected body; got %v; want %v", p.GetBody(), expectedBody)
}
}
func TestBasicProtoCodecMarshalAndUnmarshal(t *testing.T) {
marshalAndUnmarshal(t, codec{}, []byte{1, 2, 3})
}
// Try to catch possible race conditions around use of pools
func TestConcurrentUsage(t *testing.T) {
const (
numGoRoutines = 100
numMarshUnmarsh = 1000
)
// small, arbitrary byte slices
protoBodies := [][]byte{
[]byte("one"),
[]byte("two"),
[]byte("three"),
[]byte("four"),
[]byte("five"),
}
var wg sync.WaitGroup
codec := codec{}
for i := 0; i < numGoRoutines; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for k := 0; k < numMarshUnmarsh; k++ {
marshalAndUnmarshal(t, codec, protoBodies[k%len(protoBodies)])
}
}()
}
wg.Wait()
}
// TestStaggeredMarshalAndUnmarshalUsingSamePool tries to catch potential errors in which slices get
// stomped on during reuse of a proto.Buffer.
func TestStaggeredMarshalAndUnmarshalUsingSamePool(t *testing.T) {
codec1 := codec{}
codec2 := codec{}
expectedBody1 := []byte{1, 2, 3}
expectedBody2 := []byte{4, 5, 6}
proto1 := codec_perf.Buffer{Body: expectedBody1}
proto2 := codec_perf.Buffer{Body: expectedBody2}
var m1, m2 []byte
var err error
if m1, err = codec1.Marshal(&proto1); err != nil {
t.Errorf("codec.Marshal(%v) failed", proto1)
}
if m2, err = codec2.Marshal(&proto2); err != nil {
t.Errorf("codec.Marshal(%v) failed", proto2)
}
if err = codec1.Unmarshal(m1, &proto1); err != nil {
t.Errorf("codec.Unmarshal(%v) failed", m1)
}
if err = codec2.Unmarshal(m2, &proto2); err != nil {
t.Errorf("codec.Unmarshal(%v) failed", m2)
}
b1 := proto1.GetBody()
b2 := proto2.GetBody()
for i, v := range b1 {
if expectedBody1[i] != v {
t.Errorf("expected %v at index %v but got %v", i, expectedBody1[i], v)
}
}
for i, v := range b2 {
if expectedBody2[i] != v {
t.Errorf("expected %v at index %v but got %v", i, expectedBody2[i], v)
}
}
}