Dep ensure -update (#1912)

* dep ensure -update

Signed-off-by: Miek Gieben <miek@miek.nl>

* Add new files

Signed-off-by: Miek Gieben <miek@miek.nl>
This commit is contained in:
Miek Gieben 2018-06-30 17:07:33 +01:00 committed by Yong Tang
parent 6fe27d99be
commit 9d555ab8d2
1505 changed files with 179032 additions and 208137 deletions

46
vendor/github.com/golang/snappy/cmd/snappytool/main.go generated vendored Normal file
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@ -0,0 +1,46 @@
package main
import (
"errors"
"flag"
"io/ioutil"
"os"
"github.com/golang/snappy"
)
var (
decode = flag.Bool("d", false, "decode")
encode = flag.Bool("e", false, "encode")
)
func run() error {
flag.Parse()
if *decode == *encode {
return errors.New("exactly one of -d or -e must be given")
}
in, err := ioutil.ReadAll(os.Stdin)
if err != nil {
return err
}
out := []byte(nil)
if *decode {
out, err = snappy.Decode(nil, in)
if err != nil {
return err
}
} else {
out = snappy.Encode(nil, in)
}
_, err = os.Stdout.Write(out)
return err
}
func main() {
if err := run(); err != nil {
os.Stderr.WriteString(err.Error() + "\n")
os.Exit(1)
}
}

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@ -1,4 +1,6 @@
/*
This is a C version of the cmd/snappytool Go program.
To build the snappytool binary:
g++ main.cpp /usr/lib/libsnappy.a -o snappytool
or, if you have built the C++ snappy library from source:

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@ -2,10 +2,21 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package snappy implements the snappy block-based compression format.
// It aims for very high speeds and reasonable compression.
// Package snappy implements the Snappy compression format. It aims for very
// high speeds and reasonable compression.
//
// The C++ snappy implementation is at https://github.com/google/snappy
// There are actually two Snappy formats: block and stream. They are related,
// but different: trying to decompress block-compressed data as a Snappy stream
// will fail, and vice versa. The block format is the Decode and Encode
// functions and the stream format is the Reader and Writer types.
//
// The block format, the more common case, is used when the complete size (the
// number of bytes) of the original data is known upfront, at the time
// compression starts. The stream format, also known as the framing format, is
// for when that isn't always true.
//
// The canonical, C++ implementation is at https://github.com/google/snappy and
// it only implements the block format.
package snappy // import "github.com/golang/snappy"
import (