From b75478e73b4a5d91eb8b814dcb1dc09e256c60fe Mon Sep 17 00:00:00 2001 From: Miek Gieben Date: Sat, 30 Mar 2019 11:50:19 +0000 Subject: [PATCH] server: remove if registry != nil code (#2735) I can't find what's this code should be doing and it looks like it's not doing anything. Signed-off-by: Miek Gieben --- core/dnsserver/server.go | 16 +--------------- 1 file changed, 1 insertion(+), 15 deletions(-) diff --git a/core/dnsserver/server.go b/core/dnsserver/server.go index e656cb17e..febb762d8 100644 --- a/core/dnsserver/server.go +++ b/core/dnsserver/server.go @@ -66,22 +66,8 @@ func NewServer(addr string, group []*Config) (*Server, error) { } // set the config per zone s.zones[site.Zone] = site + // compile custom plugin for everything - if site.registry != nil { - // this config is already computed with the chain of plugin - // set classChaos in accordance with previously registered plugins - for name := range EnableChaos { - if _, ok := site.registry[name]; ok { - s.classChaos = true - break - } - } - // set trace handler in accordance with previously registered "trace" plugin - if handler, ok := site.registry["trace"]; ok { - s.trace = handler.(trace.Trace) - } - continue - } var stack plugin.Handler for i := len(site.Plugin) - 1; i >= 0; i-- { stack = site.Plugin[i](stack)