//go:generate go run owners_generate.go package chaos import ( "sort" "github.com/coredns/caddy" "github.com/coredns/coredns/core/dnsserver" "github.com/coredns/coredns/plugin" ) func init() { plugin.Register("chaos", setup) } func setup(c *caddy.Controller) error { version, authors, err := parse(c) if err != nil { return plugin.Error("chaos", err) } dnsserver.GetConfig(c).AddPlugin(func(next plugin.Handler) plugin.Handler { return Chaos{Next: next, Version: version, Authors: authors} }) return nil } func parse(c *caddy.Controller) (string, []string, error) { // Set here so we pick up AppName and AppVersion that get set in coremain's init(). chaosVersion = caddy.AppName + "-" + caddy.AppVersion version := "" if c.Next() { args := c.RemainingArgs() if len(args) == 0 { return trim(chaosVersion), Owners, nil } if len(args) == 1 { return trim(args[0]), Owners, nil } version = args[0] authors := make(map[string]struct{}) for _, a := range args[1:] { authors[a] = struct{}{} } list := []string{} for k := range authors { k = trim(k) // limit size to 255 chars list = append(list, k) } sort.Strings(list) return version, list, nil } return version, Owners, nil } func trim(s string) string { if len(s) < 256 { return s } return s[:255] } var chaosVersion string