distribution/vendor/github.com/spf13/pflag/uint.go

75 lines
2.5 KiB
Go
Raw Normal View History

package pflag
import (
"fmt"
"strconv"
)
// -- uint Value
type uintValue uint
func newUintValue(val uint, p *uint) *uintValue {
*p = val
return (*uintValue)(p)
}
func (i *uintValue) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 64)
*i = uintValue(v)
return err
}
func (i *uintValue) Type() string {
return "uint"
}
func (i *uintValue) String() string { return fmt.Sprintf("%v", *i) }
// UintVar defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func (f *FlagSet) UintVar(p *uint, name string, value uint, usage string) {
f.VarP(newUintValue(value, p), name, "", usage)
}
// Like UintVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintVarP(p *uint, name, shorthand string, value uint, usage string) {
f.VarP(newUintValue(value, p), name, shorthand, usage)
}
// UintVar defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func UintVar(p *uint, name string, value uint, usage string) {
CommandLine.VarP(newUintValue(value, p), name, "", usage)
}
// Like UintVar, but accepts a shorthand letter that can be used after a single dash.
func UintVarP(p *uint, name, shorthand string, value uint, usage string) {
CommandLine.VarP(newUintValue(value, p), name, shorthand, usage)
}
// Uint defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func (f *FlagSet) Uint(name string, value uint, usage string) *uint {
p := new(uint)
f.UintVarP(p, name, "", value, usage)
return p
}
// Like Uint, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintP(name, shorthand string, value uint, usage string) *uint {
p := new(uint)
f.UintVarP(p, name, shorthand, value, usage)
return p
}
// Uint defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func Uint(name string, value uint, usage string) *uint {
return CommandLine.UintP(name, "", value, usage)
}
// Like Uint, but accepts a shorthand letter that can be used after a single dash.
func UintP(name, shorthand string, value uint, usage string) *uint {
return CommandLine.UintP(name, shorthand, value, usage)
}