storage/driver/azure: Update vendored Azure SDK
This change refreshes the updated version of Azure SDK for Go that has the latest changes. I manually vendored the new SDK (github.com/Azure/azure-sdk-for-go) and I removed `management/` `core/` packages manually simply because they're not used here and they have a fork of `net/http` and `crypto/tls` for a particular reason. It was introducing a 44k SLOC change otherwise... This also undoes the `include_azure` flag (actually Steven removed the driver from imports but forgot to add the build flag apparently, so the flag wasn't really including azure. 😄 ). This also must be obsolete now. Fixes #620, #175. Signed-off-by: Ahmet Alp Balkan <ahmetalpbalkan@gmail.com>
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7 changed files with 31 additions and 22 deletions
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@ -6,7 +6,7 @@ import (
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"io"
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"io/ioutil"
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azure "github.com/MSOpenTech/azure-sdk-for-go/storage"
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azure "github.com/Azure/azure-sdk-for-go/storage"
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)
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type StorageSimulator struct {
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@ -122,12 +122,12 @@ func (s *StorageSimulator) PutBlockList(container, blob string, blocks []azure.B
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var blockIDs []string
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for _, v := range blocks {
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bl, ok := bb.blocks[v.Id]
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bl, ok := bb.blocks[v.ID]
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if !ok { // check if block ID exists
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return fmt.Errorf("Block id '%s' not found", v.Id)
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return fmt.Errorf("Block id '%s' not found", v.ID)
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}
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bl.committed = true
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blockIDs = append(blockIDs, v.Id)
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blockIDs = append(blockIDs, v.ID)
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}
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// Mark all other blocks uncommitted
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