3c64ff10bb
Signed-off-by: Manish Tomar <manish.tomar@docker.com> Signed-off-by: wang yan <wangyan@vmware.com>
387 lines
9.4 KiB
Go
387 lines
9.4 KiB
Go
package notifications
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import (
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"container/list"
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"fmt"
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"sync"
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"time"
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"github.com/sirupsen/logrus"
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)
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// NOTE(stevvooe): This file contains definitions for several utility sinks.
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// Typically, the broadcaster is the only sink that should be required
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// externally, but others are suitable for export if the need arises. Albeit,
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// the tight integration with endpoint metrics should be removed.
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// Broadcaster sends events to multiple, reliable Sinks. The goal of this
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// component is to dispatch events to configured endpoints. Reliability can be
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// provided by wrapping incoming sinks.
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type Broadcaster struct {
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sinks []Sink
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events chan []Event
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closed chan chan struct{}
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}
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// NewBroadcaster ...
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// Add appends one or more sinks to the list of sinks. The broadcaster
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// behavior will be affected by the properties of the sink. Generally, the
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// sink should accept all messages and deal with reliability on its own. Use
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// of EventQueue and RetryingSink should be used here.
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func NewBroadcaster(sinks ...Sink) *Broadcaster {
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b := Broadcaster{
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sinks: sinks,
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events: make(chan []Event),
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closed: make(chan chan struct{}),
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}
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// Start the broadcaster
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go b.run()
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return &b
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}
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// Write accepts a block of events to be dispatched to all sinks. This method
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// will never fail and should never block (hopefully!). The caller cedes the
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// slice memory to the broadcaster and should not modify it after calling
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// write.
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func (b *Broadcaster) Write(events ...Event) error {
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select {
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case b.events <- events:
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case <-b.closed:
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return ErrSinkClosed
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}
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return nil
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}
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// Close the broadcaster, ensuring that all messages are flushed to the
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// underlying sink before returning.
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func (b *Broadcaster) Close() error {
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logrus.Infof("broadcaster: closing")
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select {
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case <-b.closed:
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// already closed
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return fmt.Errorf("broadcaster: already closed")
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default:
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// do a little chan handoff dance to synchronize closing
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closed := make(chan struct{})
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b.closed <- closed
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close(b.closed)
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<-closed
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return nil
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}
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}
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// run is the main broadcast loop, started when the broadcaster is created.
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// Under normal conditions, it waits for events on the event channel. After
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// Close is called, this goroutine will exit.
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func (b *Broadcaster) run() {
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for {
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select {
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case block := <-b.events:
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for _, sink := range b.sinks {
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if err := sink.Write(block...); err != nil {
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logrus.Errorf("broadcaster: error writing events to %v, these events will be lost: %v", sink, err)
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}
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}
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case closing := <-b.closed:
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// close all the underlying sinks
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for _, sink := range b.sinks {
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if err := sink.Close(); err != nil {
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logrus.Errorf("broadcaster: error closing sink %v: %v", sink, err)
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}
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}
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closing <- struct{}{}
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logrus.Debugf("broadcaster: closed")
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return
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}
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}
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}
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// eventQueue accepts all messages into a queue for asynchronous consumption
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// by a sink. It is unbounded and thread safe but the sink must be reliable or
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// events will be dropped.
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type eventQueue struct {
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sink Sink
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events *list.List
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listeners []eventQueueListener
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cond *sync.Cond
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mu sync.Mutex
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closed bool
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}
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// eventQueueListener is called when various events happen on the queue.
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type eventQueueListener interface {
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ingress(events ...Event)
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egress(events ...Event)
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}
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// newEventQueue returns a queue to the provided sink. If the updater is non-
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// nil, it will be called to update pending metrics on ingress and egress.
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func newEventQueue(sink Sink, listeners ...eventQueueListener) *eventQueue {
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eq := eventQueue{
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sink: sink,
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events: list.New(),
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listeners: listeners,
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}
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eq.cond = sync.NewCond(&eq.mu)
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go eq.run()
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return &eq
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}
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// Write accepts the events into the queue, only failing if the queue has
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// beend closed.
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func (eq *eventQueue) Write(events ...Event) error {
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eq.mu.Lock()
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defer eq.mu.Unlock()
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if eq.closed {
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return ErrSinkClosed
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}
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for _, listener := range eq.listeners {
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listener.ingress(events...)
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}
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eq.events.PushBack(events)
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eq.cond.Signal() // signal waiters
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return nil
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}
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// Close shuts down the event queue, flushing
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func (eq *eventQueue) Close() error {
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eq.mu.Lock()
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defer eq.mu.Unlock()
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if eq.closed {
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return fmt.Errorf("eventqueue: already closed")
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}
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// set closed flag
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eq.closed = true
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eq.cond.Signal() // signal flushes queue
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eq.cond.Wait() // wait for signal from last flush
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return eq.sink.Close()
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}
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// run is the main goroutine to flush events to the target sink.
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func (eq *eventQueue) run() {
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for {
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block := eq.next()
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if block == nil {
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return // nil block means event queue is closed.
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}
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if err := eq.sink.Write(block...); err != nil {
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logrus.Warnf("eventqueue: error writing events to %v, these events will be lost: %v", eq.sink, err)
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}
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for _, listener := range eq.listeners {
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listener.egress(block...)
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}
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}
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}
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// next encompasses the critical section of the run loop. When the queue is
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// empty, it will block on the condition. If new data arrives, it will wake
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// and return a block. When closed, a nil slice will be returned.
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func (eq *eventQueue) next() []Event {
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eq.mu.Lock()
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defer eq.mu.Unlock()
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for eq.events.Len() < 1 {
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if eq.closed {
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eq.cond.Broadcast()
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return nil
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}
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eq.cond.Wait()
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}
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front := eq.events.Front()
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block := front.Value.([]Event)
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eq.events.Remove(front)
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return block
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}
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// ignoredSink discards events with ignored target media types and actions.
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// passes the rest along.
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type ignoredSink struct {
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Sink
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ignoreMediaTypes map[string]bool
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ignoreActions map[string]bool
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}
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func newIgnoredSink(sink Sink, ignored []string, ignoreActions []string) Sink {
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if len(ignored) == 0 {
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return sink
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}
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ignoredMap := make(map[string]bool)
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for _, mediaType := range ignored {
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ignoredMap[mediaType] = true
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}
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ignoredActionsMap := make(map[string]bool)
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for _, action := range ignoreActions {
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ignoredActionsMap[action] = true
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}
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return &ignoredSink{
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Sink: sink,
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ignoreMediaTypes: ignoredMap,
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ignoreActions: ignoredActionsMap,
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}
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}
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// Write discards events with ignored target media types and passes the rest
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// along.
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func (imts *ignoredSink) Write(events ...Event) error {
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var kept []Event
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for _, e := range events {
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if !imts.ignoreMediaTypes[e.Target.MediaType] {
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kept = append(kept, e)
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}
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}
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if len(kept) == 0 {
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return nil
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}
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var results []Event
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for _, e := range kept {
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if !imts.ignoreActions[e.Action] {
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results = append(results, e)
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}
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}
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if len(results) == 0 {
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return nil
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}
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return imts.Sink.Write(results...)
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}
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// retryingSink retries the write until success or an ErrSinkClosed is
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// returned. Underlying sink must have p > 0 of succeeding or the sink will
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// block. Internally, it is a circuit breaker retries to manage reset.
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// Concurrent calls to a retrying sink are serialized through the sink,
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// meaning that if one is in-flight, another will not proceed.
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type retryingSink struct {
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mu sync.Mutex
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sink Sink
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closed bool
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// circuit breaker heuristics
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failures struct {
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threshold int
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recent int
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last time.Time
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backoff time.Duration // time after which we retry after failure.
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}
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}
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// TODO(stevvooe): We are using circuit break here, which actually doesn't
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// make a whole lot of sense for this use case, since we always retry. Move
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// this to use bounded exponential backoff.
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// newRetryingSink returns a sink that will retry writes to a sink, backing
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// off on failure. Parameters threshold and backoff adjust the behavior of the
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// circuit breaker.
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func newRetryingSink(sink Sink, threshold int, backoff time.Duration) *retryingSink {
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rs := &retryingSink{
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sink: sink,
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}
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rs.failures.threshold = threshold
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rs.failures.backoff = backoff
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return rs
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}
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// Write attempts to flush the events to the downstream sink until it succeeds
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// or the sink is closed.
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func (rs *retryingSink) Write(events ...Event) error {
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rs.mu.Lock()
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defer rs.mu.Unlock()
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retry:
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if rs.closed {
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return ErrSinkClosed
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}
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if !rs.proceed() {
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logrus.Warnf("%v encountered too many errors, backing off", rs.sink)
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rs.wait(rs.failures.backoff)
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goto retry
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}
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if err := rs.write(events...); err != nil {
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if err == ErrSinkClosed {
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// terminal!
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return err
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}
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logrus.Errorf("retryingsink: error writing events: %v, retrying", err)
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goto retry
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}
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return nil
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}
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// Close closes the sink and the underlying sink.
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func (rs *retryingSink) Close() error {
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rs.mu.Lock()
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defer rs.mu.Unlock()
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if rs.closed {
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return fmt.Errorf("retryingsink: already closed")
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}
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rs.closed = true
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return rs.sink.Close()
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}
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// write provides a helper that dispatches failure and success properly. Used
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// by write as the single-flight write call.
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func (rs *retryingSink) write(events ...Event) error {
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if err := rs.sink.Write(events...); err != nil {
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rs.failure()
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return err
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}
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rs.reset()
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return nil
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}
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// wait backoff time against the sink, unlocking so others can proceed. Should
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// only be called by methods that currently have the mutex.
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func (rs *retryingSink) wait(backoff time.Duration) {
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rs.mu.Unlock()
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defer rs.mu.Lock()
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// backoff here
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time.Sleep(backoff)
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}
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// reset marks a successful call.
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func (rs *retryingSink) reset() {
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rs.failures.recent = 0
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rs.failures.last = time.Time{}
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}
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// failure records a failure.
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func (rs *retryingSink) failure() {
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rs.failures.recent++
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rs.failures.last = time.Now().UTC()
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}
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// proceed returns true if the call should proceed based on circuit breaker
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// heuristics.
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func (rs *retryingSink) proceed() bool {
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return rs.failures.recent < rs.failures.threshold ||
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time.Now().UTC().After(rs.failures.last.Add(rs.failures.backoff))
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}
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