distribution/vendor/google.golang.org/grpc/transport/transport.go
Derek McGowan a685e3fc98
Replace godep with vndr
Vndr has a simpler configuration and allows pointing to forked
packages. Additionally other docker projects are now using
vndr making vendoring in distribution more consistent.

Updates letsencrypt to use fork.
No longer uses sub-vendored packages.

Signed-off-by: Derek McGowan <derek@mcgstyle.net> (github: dmcgowan)
2016-11-23 15:07:06 -08:00

508 lines
15 KiB
Go

/*
*
* Copyright 2014, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*
Package transport defines and implements message oriented communication channel
to complete various transactions (e.g., an RPC).
*/
package transport // import "google.golang.org/grpc/transport"
import (
"bytes"
"errors"
"fmt"
"io"
"net"
"sync"
"time"
"golang.org/x/net/context"
"golang.org/x/net/trace"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/metadata"
)
// recvMsg represents the received msg from the transport. All transport
// protocol specific info has been removed.
type recvMsg struct {
data []byte
// nil: received some data
// io.EOF: stream is completed. data is nil.
// other non-nil error: transport failure. data is nil.
err error
}
func (recvMsg) isItem() bool {
return true
}
// All items in an out of a recvBuffer should be the same type.
type item interface {
isItem() bool
}
// recvBuffer is an unbounded channel of item.
type recvBuffer struct {
c chan item
mu sync.Mutex
backlog []item
}
func newRecvBuffer() *recvBuffer {
b := &recvBuffer{
c: make(chan item, 1),
}
return b
}
func (b *recvBuffer) put(r item) {
b.mu.Lock()
defer b.mu.Unlock()
b.backlog = append(b.backlog, r)
select {
case b.c <- b.backlog[0]:
b.backlog = b.backlog[1:]
default:
}
}
func (b *recvBuffer) load() {
b.mu.Lock()
defer b.mu.Unlock()
if len(b.backlog) > 0 {
select {
case b.c <- b.backlog[0]:
b.backlog = b.backlog[1:]
default:
}
}
}
// get returns the channel that receives an item in the buffer.
//
// Upon receipt of an item, the caller should call load to send another
// item onto the channel if there is any.
func (b *recvBuffer) get() <-chan item {
return b.c
}
// recvBufferReader implements io.Reader interface to read the data from
// recvBuffer.
type recvBufferReader struct {
ctx context.Context
recv *recvBuffer
last *bytes.Reader // Stores the remaining data in the previous calls.
err error
}
// Read reads the next len(p) bytes from last. If last is drained, it tries to
// read additional data from recv. It blocks if there no additional data available
// in recv. If Read returns any non-nil error, it will continue to return that error.
func (r *recvBufferReader) Read(p []byte) (n int, err error) {
if r.err != nil {
return 0, r.err
}
defer func() { r.err = err }()
if r.last != nil && r.last.Len() > 0 {
// Read remaining data left in last call.
return r.last.Read(p)
}
select {
case <-r.ctx.Done():
return 0, ContextErr(r.ctx.Err())
case i := <-r.recv.get():
r.recv.load()
m := i.(*recvMsg)
if m.err != nil {
return 0, m.err
}
r.last = bytes.NewReader(m.data)
return r.last.Read(p)
}
}
type streamState uint8
const (
streamActive streamState = iota
streamWriteDone // EndStream sent
streamReadDone // EndStream received
streamDone // sendDone and recvDone or RSTStreamFrame is sent or received.
)
// Stream represents an RPC in the transport layer.
type Stream struct {
id uint32
// nil for client side Stream.
st ServerTransport
// ctx is the associated context of the stream.
ctx context.Context
cancel context.CancelFunc
// method records the associated RPC method of the stream.
method string
recvCompress string
sendCompress string
buf *recvBuffer
dec io.Reader
fc *inFlow
recvQuota uint32
// The accumulated inbound quota pending for window update.
updateQuota uint32
// The handler to control the window update procedure for both this
// particular stream and the associated transport.
windowHandler func(int)
sendQuotaPool *quotaPool
// Close headerChan to indicate the end of reception of header metadata.
headerChan chan struct{}
// header caches the received header metadata.
header metadata.MD
// The key-value map of trailer metadata.
trailer metadata.MD
mu sync.RWMutex // guard the following
// headerOK becomes true from the first header is about to send.
headerOk bool
state streamState
// true iff headerChan is closed. Used to avoid closing headerChan
// multiple times.
headerDone bool
// the status received from the server.
statusCode codes.Code
statusDesc string
}
// RecvCompress returns the compression algorithm applied to the inbound
// message. It is empty string if there is no compression applied.
func (s *Stream) RecvCompress() string {
return s.recvCompress
}
// SetSendCompress sets the compression algorithm to the stream.
func (s *Stream) SetSendCompress(str string) {
s.sendCompress = str
}
// Header acquires the key-value pairs of header metadata once it
// is available. It blocks until i) the metadata is ready or ii) there is no
// header metadata or iii) the stream is cancelled/expired.
func (s *Stream) Header() (metadata.MD, error) {
select {
case <-s.ctx.Done():
return nil, ContextErr(s.ctx.Err())
case <-s.headerChan:
return s.header.Copy(), nil
}
}
// Trailer returns the cached trailer metedata. Note that if it is not called
// after the entire stream is done, it could return an empty MD. Client
// side only.
func (s *Stream) Trailer() metadata.MD {
s.mu.RLock()
defer s.mu.RUnlock()
return s.trailer.Copy()
}
// ServerTransport returns the underlying ServerTransport for the stream.
// The client side stream always returns nil.
func (s *Stream) ServerTransport() ServerTransport {
return s.st
}
// Context returns the context of the stream.
func (s *Stream) Context() context.Context {
return s.ctx
}
// TraceContext recreates the context of s with a trace.Trace.
func (s *Stream) TraceContext(tr trace.Trace) {
s.ctx = trace.NewContext(s.ctx, tr)
}
// Method returns the method for the stream.
func (s *Stream) Method() string {
return s.method
}
// StatusCode returns statusCode received from the server.
func (s *Stream) StatusCode() codes.Code {
return s.statusCode
}
// StatusDesc returns statusDesc received from the server.
func (s *Stream) StatusDesc() string {
return s.statusDesc
}
// ErrIllegalTrailerSet indicates that the trailer has already been set or it
// is too late to do so.
var ErrIllegalTrailerSet = errors.New("transport: trailer has been set")
// SetTrailer sets the trailer metadata which will be sent with the RPC status
// by the server. This can only be called at most once. Server side only.
func (s *Stream) SetTrailer(md metadata.MD) error {
s.mu.Lock()
defer s.mu.Unlock()
if s.trailer != nil {
return ErrIllegalTrailerSet
}
s.trailer = md.Copy()
return nil
}
func (s *Stream) write(m recvMsg) {
s.buf.put(&m)
}
// Read reads all the data available for this Stream from the transport and
// passes them into the decoder, which converts them into a gRPC message stream.
// The error is io.EOF when the stream is done or another non-nil error if
// the stream broke.
func (s *Stream) Read(p []byte) (n int, err error) {
n, err = s.dec.Read(p)
if err != nil {
return
}
s.windowHandler(n)
return
}
// The key to save transport.Stream in the context.
type streamKey struct{}
// newContextWithStream creates a new context from ctx and attaches stream
// to it.
func newContextWithStream(ctx context.Context, stream *Stream) context.Context {
return context.WithValue(ctx, streamKey{}, stream)
}
// StreamFromContext returns the stream saved in ctx.
func StreamFromContext(ctx context.Context) (s *Stream, ok bool) {
s, ok = ctx.Value(streamKey{}).(*Stream)
return
}
// state of transport
type transportState int
const (
reachable transportState = iota
unreachable
closing
)
// NewServerTransport creates a ServerTransport with conn or non-nil error
// if it fails.
func NewServerTransport(protocol string, conn net.Conn, maxStreams uint32, authInfo credentials.AuthInfo) (ServerTransport, error) {
return newHTTP2Server(conn, maxStreams, authInfo)
}
// ConnectOptions covers all relevant options for dialing a server.
type ConnectOptions struct {
// UserAgent is the application user agent.
UserAgent string
// Dialer specifies how to dial a network address.
Dialer func(string, time.Duration) (net.Conn, error)
// AuthOptions stores the credentials required to setup a client connection and/or issue RPCs.
AuthOptions []credentials.Credentials
// Timeout specifies the timeout for dialing a client connection.
Timeout time.Duration
}
// NewClientTransport establishes the transport with the required ConnectOptions
// and returns it to the caller.
func NewClientTransport(target string, opts *ConnectOptions) (ClientTransport, error) {
return newHTTP2Client(target, opts)
}
// Options provides additional hints and information for message
// transmission.
type Options struct {
// Last indicates whether this write is the last piece for
// this stream.
Last bool
// Delay is a hint to the transport implementation for whether
// the data could be buffered for a batching write. The
// Transport implementation may ignore the hint.
Delay bool
}
// CallHdr carries the information of a particular RPC.
type CallHdr struct {
// Host specifies the peer's host.
Host string
// Method specifies the operation to perform.
Method string
// RecvCompress specifies the compression algorithm applied on
// inbound messages.
RecvCompress string
// SendCompress specifies the compression algorithm applied on
// outbound message.
SendCompress string
// Flush indicates whether a new stream command should be sent
// to the peer without waiting for the first data. This is
// only a hint. The transport may modify the flush decision
// for performance purposes.
Flush bool
}
// ClientTransport is the common interface for all gRPC client-side transport
// implementations.
type ClientTransport interface {
// Close tears down this transport. Once it returns, the transport
// should not be accessed any more. The caller must make sure this
// is called only once.
Close() error
// Write sends the data for the given stream. A nil stream indicates
// the write is to be performed on the transport as a whole.
Write(s *Stream, data []byte, opts *Options) error
// NewStream creates a Stream for an RPC.
NewStream(ctx context.Context, callHdr *CallHdr) (*Stream, error)
// CloseStream clears the footprint of a stream when the stream is
// not needed any more. The err indicates the error incurred when
// CloseStream is called. Must be called when a stream is finished
// unless the associated transport is closing.
CloseStream(stream *Stream, err error)
// Error returns a channel that is closed when some I/O error
// happens. Typically the caller should have a goroutine to monitor
// this in order to take action (e.g., close the current transport
// and create a new one) in error case. It should not return nil
// once the transport is initiated.
Error() <-chan struct{}
}
// ServerTransport is the common interface for all gRPC server-side transport
// implementations.
//
// Methods may be called concurrently from multiple goroutines, but
// Write methods for a given Stream will be called serially.
type ServerTransport interface {
// HandleStreams receives incoming streams using the given handler.
HandleStreams(func(*Stream))
// WriteHeader sends the header metadata for the given stream.
// WriteHeader may not be called on all streams.
WriteHeader(s *Stream, md metadata.MD) error
// Write sends the data for the given stream.
// Write may not be called on all streams.
Write(s *Stream, data []byte, opts *Options) error
// WriteStatus sends the status of a stream to the client.
// WriteStatus is the final call made on a stream and always
// occurs.
WriteStatus(s *Stream, statusCode codes.Code, statusDesc string) error
// Close tears down the transport. Once it is called, the transport
// should not be accessed any more. All the pending streams and their
// handlers will be terminated asynchronously.
Close() error
// RemoteAddr returns the remote network address.
RemoteAddr() net.Addr
}
// StreamErrorf creates an StreamError with the specified error code and description.
func StreamErrorf(c codes.Code, format string, a ...interface{}) StreamError {
return StreamError{
Code: c,
Desc: fmt.Sprintf(format, a...),
}
}
// ConnectionErrorf creates an ConnectionError with the specified error description.
func ConnectionErrorf(format string, a ...interface{}) ConnectionError {
return ConnectionError{
Desc: fmt.Sprintf(format, a...),
}
}
// ConnectionError is an error that results in the termination of the
// entire connection and the retry of all the active streams.
type ConnectionError struct {
Desc string
}
func (e ConnectionError) Error() string {
return fmt.Sprintf("connection error: desc = %q", e.Desc)
}
// Define some common ConnectionErrors.
var ErrConnClosing = ConnectionError{Desc: "transport is closing"}
// StreamError is an error that only affects one stream within a connection.
type StreamError struct {
Code codes.Code
Desc string
}
func (e StreamError) Error() string {
return fmt.Sprintf("stream error: code = %d desc = %q", e.Code, e.Desc)
}
// ContextErr converts the error from context package into a StreamError.
func ContextErr(err error) StreamError {
switch err {
case context.DeadlineExceeded:
return StreamErrorf(codes.DeadlineExceeded, "%v", err)
case context.Canceled:
return StreamErrorf(codes.Canceled, "%v", err)
}
panic(fmt.Sprintf("Unexpected error from context packet: %v", err))
}
// wait blocks until it can receive from ctx.Done, closing, or proceed.
// If it receives from ctx.Done, it returns 0, the StreamError for ctx.Err.
// If it receives from closing, it returns 0, ErrConnClosing.
// If it receives from proceed, it returns the received integer, nil.
func wait(ctx context.Context, closing <-chan struct{}, proceed <-chan int) (int, error) {
select {
case <-ctx.Done():
return 0, ContextErr(ctx.Err())
case <-closing:
return 0, ErrConnClosing
case i := <-proceed:
return i, nil
}
}