distribution/vendor/github.com/go-ini/ini/ini.go
Derek McGowan a685e3fc98
Replace godep with vndr
Vndr has a simpler configuration and allows pointing to forked
packages. Additionally other docker projects are now using
vndr making vendoring in distribution more consistent.

Updates letsencrypt to use fork.
No longer uses sub-vendored packages.

Signed-off-by: Derek McGowan <derek@mcgstyle.net> (github: dmcgowan)
2016-11-23 15:07:06 -08:00

501 lines
12 KiB
Go

// Copyright 2014 Unknwon
//
// Licensed under the Apache License, Version 2.0 (the "License"): you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
// Package ini provides INI file read and write functionality in Go.
package ini
import (
"bytes"
"errors"
"fmt"
"io"
"os"
"regexp"
"runtime"
"strconv"
"strings"
"sync"
"time"
)
const (
// Name for default section. You can use this constant or the string literal.
// In most of cases, an empty string is all you need to access the section.
DEFAULT_SECTION = "DEFAULT"
// Maximum allowed depth when recursively substituing variable names.
_DEPTH_VALUES = 99
_VERSION = "1.21.1"
)
// Version returns current package version literal.
func Version() string {
return _VERSION
}
var (
// Delimiter to determine or compose a new line.
// This variable will be changed to "\r\n" automatically on Windows
// at package init time.
LineBreak = "\n"
// Variable regexp pattern: %(variable)s
varPattern = regexp.MustCompile(`%\(([^\)]+)\)s`)
// Indicate whether to align "=" sign with spaces to produce pretty output
// or reduce all possible spaces for compact format.
PrettyFormat = true
// Explicitly write DEFAULT section header
DefaultHeader = false
)
func init() {
if runtime.GOOS == "windows" {
LineBreak = "\r\n"
}
}
func inSlice(str string, s []string) bool {
for _, v := range s {
if str == v {
return true
}
}
return false
}
// dataSource is an interface that returns object which can be read and closed.
type dataSource interface {
ReadCloser() (io.ReadCloser, error)
}
// sourceFile represents an object that contains content on the local file system.
type sourceFile struct {
name string
}
func (s sourceFile) ReadCloser() (_ io.ReadCloser, err error) {
return os.Open(s.name)
}
type bytesReadCloser struct {
reader io.Reader
}
func (rc *bytesReadCloser) Read(p []byte) (n int, err error) {
return rc.reader.Read(p)
}
func (rc *bytesReadCloser) Close() error {
return nil
}
// sourceData represents an object that contains content in memory.
type sourceData struct {
data []byte
}
func (s *sourceData) ReadCloser() (io.ReadCloser, error) {
return &bytesReadCloser{bytes.NewReader(s.data)}, nil
}
// File represents a combination of a or more INI file(s) in memory.
type File struct {
// Should make things safe, but sometimes doesn't matter.
BlockMode bool
// Make sure data is safe in multiple goroutines.
lock sync.RWMutex
// Allow combination of multiple data sources.
dataSources []dataSource
// Actual data is stored here.
sections map[string]*Section
// To keep data in order.
sectionList []string
options LoadOptions
NameMapper
ValueMapper
}
// newFile initializes File object with given data sources.
func newFile(dataSources []dataSource, opts LoadOptions) *File {
return &File{
BlockMode: true,
dataSources: dataSources,
sections: make(map[string]*Section),
sectionList: make([]string, 0, 10),
options: opts,
}
}
func parseDataSource(source interface{}) (dataSource, error) {
switch s := source.(type) {
case string:
return sourceFile{s}, nil
case []byte:
return &sourceData{s}, nil
default:
return nil, fmt.Errorf("error parsing data source: unknown type '%s'", s)
}
}
type LoadOptions struct {
// Loose indicates whether the parser should ignore nonexistent files or return error.
Loose bool
// Insensitive indicates whether the parser forces all section and key names to lowercase.
Insensitive bool
// IgnoreContinuation indicates whether to ignore continuation lines while parsing.
IgnoreContinuation bool
// AllowBooleanKeys indicates whether to allow boolean type keys or treat as value is missing.
// This type of keys are mostly used in my.cnf.
AllowBooleanKeys bool
}
func LoadSources(opts LoadOptions, source interface{}, others ...interface{}) (_ *File, err error) {
sources := make([]dataSource, len(others)+1)
sources[0], err = parseDataSource(source)
if err != nil {
return nil, err
}
for i := range others {
sources[i+1], err = parseDataSource(others[i])
if err != nil {
return nil, err
}
}
f := newFile(sources, opts)
if err = f.Reload(); err != nil {
return nil, err
}
return f, nil
}
// Load loads and parses from INI data sources.
// Arguments can be mixed of file name with string type, or raw data in []byte.
// It will return error if list contains nonexistent files.
func Load(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{}, source, others...)
}
// LooseLoad has exactly same functionality as Load function
// except it ignores nonexistent files instead of returning error.
func LooseLoad(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{Loose: true}, source, others...)
}
// InsensitiveLoad has exactly same functionality as Load function
// except it forces all section and key names to be lowercased.
func InsensitiveLoad(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{Insensitive: true}, source, others...)
}
// Empty returns an empty file object.
func Empty() *File {
// Ignore error here, we sure our data is good.
f, _ := Load([]byte(""))
return f
}
// NewSection creates a new section.
func (f *File) NewSection(name string) (*Section, error) {
if len(name) == 0 {
return nil, errors.New("error creating new section: empty section name")
} else if f.options.Insensitive && name != DEFAULT_SECTION {
name = strings.ToLower(name)
}
if f.BlockMode {
f.lock.Lock()
defer f.lock.Unlock()
}
if inSlice(name, f.sectionList) {
return f.sections[name], nil
}
f.sectionList = append(f.sectionList, name)
f.sections[name] = newSection(f, name)
return f.sections[name], nil
}
// NewSections creates a list of sections.
func (f *File) NewSections(names ...string) (err error) {
for _, name := range names {
if _, err = f.NewSection(name); err != nil {
return err
}
}
return nil
}
// GetSection returns section by given name.
func (f *File) GetSection(name string) (*Section, error) {
if len(name) == 0 {
name = DEFAULT_SECTION
} else if f.options.Insensitive {
name = strings.ToLower(name)
}
if f.BlockMode {
f.lock.RLock()
defer f.lock.RUnlock()
}
sec := f.sections[name]
if sec == nil {
return nil, fmt.Errorf("section '%s' does not exist", name)
}
return sec, nil
}
// Section assumes named section exists and returns a zero-value when not.
func (f *File) Section(name string) *Section {
sec, err := f.GetSection(name)
if err != nil {
// Note: It's OK here because the only possible error is empty section name,
// but if it's empty, this piece of code won't be executed.
sec, _ = f.NewSection(name)
return sec
}
return sec
}
// Section returns list of Section.
func (f *File) Sections() []*Section {
sections := make([]*Section, len(f.sectionList))
for i := range f.sectionList {
sections[i] = f.Section(f.sectionList[i])
}
return sections
}
// SectionStrings returns list of section names.
func (f *File) SectionStrings() []string {
list := make([]string, len(f.sectionList))
copy(list, f.sectionList)
return list
}
// DeleteSection deletes a section.
func (f *File) DeleteSection(name string) {
if f.BlockMode {
f.lock.Lock()
defer f.lock.Unlock()
}
if len(name) == 0 {
name = DEFAULT_SECTION
}
for i, s := range f.sectionList {
if s == name {
f.sectionList = append(f.sectionList[:i], f.sectionList[i+1:]...)
delete(f.sections, name)
return
}
}
}
func (f *File) reload(s dataSource) error {
r, err := s.ReadCloser()
if err != nil {
return err
}
defer r.Close()
return f.parse(r)
}
// Reload reloads and parses all data sources.
func (f *File) Reload() (err error) {
for _, s := range f.dataSources {
if err = f.reload(s); err != nil {
// In loose mode, we create an empty default section for nonexistent files.
if os.IsNotExist(err) && f.options.Loose {
f.parse(bytes.NewBuffer(nil))
continue
}
return err
}
}
return nil
}
// Append appends one or more data sources and reloads automatically.
func (f *File) Append(source interface{}, others ...interface{}) error {
ds, err := parseDataSource(source)
if err != nil {
return err
}
f.dataSources = append(f.dataSources, ds)
for _, s := range others {
ds, err = parseDataSource(s)
if err != nil {
return err
}
f.dataSources = append(f.dataSources, ds)
}
return f.Reload()
}
// WriteToIndent writes content into io.Writer with given indention.
// If PrettyFormat has been set to be true,
// it will align "=" sign with spaces under each section.
func (f *File) WriteToIndent(w io.Writer, indent string) (n int64, err error) {
equalSign := "="
if PrettyFormat {
equalSign = " = "
}
// Use buffer to make sure target is safe until finish encoding.
buf := bytes.NewBuffer(nil)
for i, sname := range f.sectionList {
sec := f.Section(sname)
if len(sec.Comment) > 0 {
if sec.Comment[0] != '#' && sec.Comment[0] != ';' {
sec.Comment = "; " + sec.Comment
}
if _, err = buf.WriteString(sec.Comment + LineBreak); err != nil {
return 0, err
}
}
if i > 0 || DefaultHeader {
if _, err = buf.WriteString("[" + sname + "]" + LineBreak); err != nil {
return 0, err
}
} else {
// Write nothing if default section is empty
if len(sec.keyList) == 0 {
continue
}
}
// Count and generate alignment length and buffer spaces using the
// longest key. Keys may be modifed if they contain certain characters so
// we need to take that into account in our calculation.
alignLength := 0
if PrettyFormat {
for _, kname := range sec.keyList {
keyLength := len(kname)
// First case will surround key by ` and second by """
if strings.ContainsAny(kname, "\"=:") {
keyLength += 2
} else if strings.Contains(kname, "`") {
keyLength += 6
}
if keyLength > alignLength {
alignLength = keyLength
}
}
}
alignSpaces := bytes.Repeat([]byte(" "), alignLength)
for _, kname := range sec.keyList {
key := sec.Key(kname)
if len(key.Comment) > 0 {
if len(indent) > 0 && sname != DEFAULT_SECTION {
buf.WriteString(indent)
}
if key.Comment[0] != '#' && key.Comment[0] != ';' {
key.Comment = "; " + key.Comment
}
if _, err = buf.WriteString(key.Comment + LineBreak); err != nil {
return 0, err
}
}
if len(indent) > 0 && sname != DEFAULT_SECTION {
buf.WriteString(indent)
}
switch {
case key.isAutoIncrement:
kname = "-"
case strings.ContainsAny(kname, "\"=:"):
kname = "`" + kname + "`"
case strings.Contains(kname, "`"):
kname = `"""` + kname + `"""`
}
if _, err = buf.WriteString(kname); err != nil {
return 0, err
}
if key.isBooleanType {
continue
}
// Write out alignment spaces before "=" sign
if PrettyFormat {
buf.Write(alignSpaces[:alignLength-len(kname)])
}
val := key.value
// In case key value contains "\n", "`", "\"", "#" or ";"
if strings.ContainsAny(val, "\n`") {
val = `"""` + val + `"""`
} else if strings.ContainsAny(val, "#;") {
val = "`" + val + "`"
}
if _, err = buf.WriteString(equalSign + val + LineBreak); err != nil {
return 0, err
}
}
// Put a line between sections
if _, err = buf.WriteString(LineBreak); err != nil {
return 0, err
}
}
return buf.WriteTo(w)
}
// WriteTo writes file content into io.Writer.
func (f *File) WriteTo(w io.Writer) (int64, error) {
return f.WriteToIndent(w, "")
}
// SaveToIndent writes content to file system with given value indention.
func (f *File) SaveToIndent(filename, indent string) error {
// Note: Because we are truncating with os.Create,
// so it's safer to save to a temporary file location and rename afte done.
tmpPath := filename + "." + strconv.Itoa(time.Now().Nanosecond()) + ".tmp"
defer os.Remove(tmpPath)
fw, err := os.Create(tmpPath)
if err != nil {
return err
}
if _, err = f.WriteToIndent(fw, indent); err != nil {
fw.Close()
return err
}
fw.Close()
// Remove old file and rename the new one.
os.Remove(filename)
return os.Rename(tmpPath, filename)
}
// SaveTo writes content to file system.
func (f *File) SaveTo(filename string) error {
return f.SaveToIndent(filename, "")
}