distribution/vendor/github.com/miekg/dns/server.go
Derek McGowan a685e3fc98
Replace godep with vndr
Vndr has a simpler configuration and allows pointing to forked
packages. Additionally other docker projects are now using
vndr making vendoring in distribution more consistent.

Updates letsencrypt to use fork.
No longer uses sub-vendored packages.

Signed-off-by: Derek McGowan <derek@mcgstyle.net> (github: dmcgowan)
2016-11-23 15:07:06 -08:00

734 lines
20 KiB
Go

// DNS server implementation.
package dns
import (
"bytes"
"crypto/tls"
"encoding/binary"
"io"
"net"
"sync"
"time"
)
// Maximum number of TCP queries before we close the socket.
const maxTCPQueries = 128
// Handler is implemented by any value that implements ServeDNS.
type Handler interface {
ServeDNS(w ResponseWriter, r *Msg)
}
// A ResponseWriter interface is used by an DNS handler to
// construct an DNS response.
type ResponseWriter interface {
// LocalAddr returns the net.Addr of the server
LocalAddr() net.Addr
// RemoteAddr returns the net.Addr of the client that sent the current request.
RemoteAddr() net.Addr
// WriteMsg writes a reply back to the client.
WriteMsg(*Msg) error
// Write writes a raw buffer back to the client.
Write([]byte) (int, error)
// Close closes the connection.
Close() error
// TsigStatus returns the status of the Tsig.
TsigStatus() error
// TsigTimersOnly sets the tsig timers only boolean.
TsigTimersOnly(bool)
// Hijack lets the caller take over the connection.
// After a call to Hijack(), the DNS package will not do anything with the connection.
Hijack()
}
type response struct {
hijacked bool // connection has been hijacked by handler
tsigStatus error
tsigTimersOnly bool
tsigRequestMAC string
tsigSecret map[string]string // the tsig secrets
udp *net.UDPConn // i/o connection if UDP was used
tcp net.Conn // i/o connection if TCP was used
udpSession *SessionUDP // oob data to get egress interface right
remoteAddr net.Addr // address of the client
writer Writer // writer to output the raw DNS bits
}
// ServeMux is an DNS request multiplexer. It matches the
// zone name of each incoming request against a list of
// registered patterns add calls the handler for the pattern
// that most closely matches the zone name. ServeMux is DNSSEC aware, meaning
// that queries for the DS record are redirected to the parent zone (if that
// is also registered), otherwise the child gets the query.
// ServeMux is also safe for concurrent access from multiple goroutines.
type ServeMux struct {
z map[string]Handler
m *sync.RWMutex
}
// NewServeMux allocates and returns a new ServeMux.
func NewServeMux() *ServeMux { return &ServeMux{z: make(map[string]Handler), m: new(sync.RWMutex)} }
// DefaultServeMux is the default ServeMux used by Serve.
var DefaultServeMux = NewServeMux()
// The HandlerFunc type is an adapter to allow the use of
// ordinary functions as DNS handlers. If f is a function
// with the appropriate signature, HandlerFunc(f) is a
// Handler object that calls f.
type HandlerFunc func(ResponseWriter, *Msg)
// ServeDNS calls f(w, r).
func (f HandlerFunc) ServeDNS(w ResponseWriter, r *Msg) {
f(w, r)
}
// HandleFailed returns a HandlerFunc that returns SERVFAIL for every request it gets.
func HandleFailed(w ResponseWriter, r *Msg) {
m := new(Msg)
m.SetRcode(r, RcodeServerFailure)
// does not matter if this write fails
w.WriteMsg(m)
}
func failedHandler() Handler { return HandlerFunc(HandleFailed) }
// ListenAndServe Starts a server on address and network specified Invoke handler
// for incoming queries.
func ListenAndServe(addr string, network string, handler Handler) error {
server := &Server{Addr: addr, Net: network, Handler: handler}
return server.ListenAndServe()
}
// ListenAndServeTLS acts like http.ListenAndServeTLS, more information in
// http://golang.org/pkg/net/http/#ListenAndServeTLS
func ListenAndServeTLS(addr, certFile, keyFile string, handler Handler) error {
cert, err := tls.LoadX509KeyPair(certFile, keyFile)
if err != nil {
return err
}
config := tls.Config{
Certificates: []tls.Certificate{cert},
}
server := &Server{
Addr: addr,
Net: "tcp-tls",
TLSConfig: &config,
Handler: handler,
}
return server.ListenAndServe()
}
// ActivateAndServe activates a server with a listener from systemd,
// l and p should not both be non-nil.
// If both l and p are not nil only p will be used.
// Invoke handler for incoming queries.
func ActivateAndServe(l net.Listener, p net.PacketConn, handler Handler) error {
server := &Server{Listener: l, PacketConn: p, Handler: handler}
return server.ActivateAndServe()
}
func (mux *ServeMux) match(q string, t uint16) Handler {
mux.m.RLock()
defer mux.m.RUnlock()
var handler Handler
b := make([]byte, len(q)) // worst case, one label of length q
off := 0
end := false
for {
l := len(q[off:])
for i := 0; i < l; i++ {
b[i] = q[off+i]
if b[i] >= 'A' && b[i] <= 'Z' {
b[i] |= ('a' - 'A')
}
}
if h, ok := mux.z[string(b[:l])]; ok { // causes garbage, might want to change the map key
if t != TypeDS {
return h
}
// Continue for DS to see if we have a parent too, if so delegeate to the parent
handler = h
}
off, end = NextLabel(q, off)
if end {
break
}
}
// Wildcard match, if we have found nothing try the root zone as a last resort.
if h, ok := mux.z["."]; ok {
return h
}
return handler
}
// Handle adds a handler to the ServeMux for pattern.
func (mux *ServeMux) Handle(pattern string, handler Handler) {
if pattern == "" {
panic("dns: invalid pattern " + pattern)
}
mux.m.Lock()
mux.z[Fqdn(pattern)] = handler
mux.m.Unlock()
}
// HandleFunc adds a handler function to the ServeMux for pattern.
func (mux *ServeMux) HandleFunc(pattern string, handler func(ResponseWriter, *Msg)) {
mux.Handle(pattern, HandlerFunc(handler))
}
// HandleRemove deregistrars the handler specific for pattern from the ServeMux.
func (mux *ServeMux) HandleRemove(pattern string) {
if pattern == "" {
panic("dns: invalid pattern " + pattern)
}
mux.m.Lock()
delete(mux.z, Fqdn(pattern))
mux.m.Unlock()
}
// ServeDNS dispatches the request to the handler whose
// pattern most closely matches the request message. If DefaultServeMux
// is used the correct thing for DS queries is done: a possible parent
// is sought.
// If no handler is found a standard SERVFAIL message is returned
// If the request message does not have exactly one question in the
// question section a SERVFAIL is returned, unlesss Unsafe is true.
func (mux *ServeMux) ServeDNS(w ResponseWriter, request *Msg) {
var h Handler
if len(request.Question) < 1 { // allow more than one question
h = failedHandler()
} else {
if h = mux.match(request.Question[0].Name, request.Question[0].Qtype); h == nil {
h = failedHandler()
}
}
h.ServeDNS(w, request)
}
// Handle registers the handler with the given pattern
// in the DefaultServeMux. The documentation for
// ServeMux explains how patterns are matched.
func Handle(pattern string, handler Handler) { DefaultServeMux.Handle(pattern, handler) }
// HandleRemove deregisters the handle with the given pattern
// in the DefaultServeMux.
func HandleRemove(pattern string) { DefaultServeMux.HandleRemove(pattern) }
// HandleFunc registers the handler function with the given pattern
// in the DefaultServeMux.
func HandleFunc(pattern string, handler func(ResponseWriter, *Msg)) {
DefaultServeMux.HandleFunc(pattern, handler)
}
// Writer writes raw DNS messages; each call to Write should send an entire message.
type Writer interface {
io.Writer
}
// Reader reads raw DNS messages; each call to ReadTCP or ReadUDP should return an entire message.
type Reader interface {
// ReadTCP reads a raw message from a TCP connection. Implementations may alter
// connection properties, for example the read-deadline.
ReadTCP(conn net.Conn, timeout time.Duration) ([]byte, error)
// ReadUDP reads a raw message from a UDP connection. Implementations may alter
// connection properties, for example the read-deadline.
ReadUDP(conn *net.UDPConn, timeout time.Duration) ([]byte, *SessionUDP, error)
}
// defaultReader is an adapter for the Server struct that implements the Reader interface
// using the readTCP and readUDP func of the embedded Server.
type defaultReader struct {
*Server
}
func (dr *defaultReader) ReadTCP(conn net.Conn, timeout time.Duration) ([]byte, error) {
return dr.readTCP(conn, timeout)
}
func (dr *defaultReader) ReadUDP(conn *net.UDPConn, timeout time.Duration) ([]byte, *SessionUDP, error) {
return dr.readUDP(conn, timeout)
}
// DecorateReader is a decorator hook for extending or supplanting the functionality of a Reader.
// Implementations should never return a nil Reader.
type DecorateReader func(Reader) Reader
// DecorateWriter is a decorator hook for extending or supplanting the functionality of a Writer.
// Implementations should never return a nil Writer.
type DecorateWriter func(Writer) Writer
// A Server defines parameters for running an DNS server.
type Server struct {
// Address to listen on, ":dns" if empty.
Addr string
// if "tcp" or "tcp-tls" (DNS over TLS) it will invoke a TCP listener, otherwise an UDP one
Net string
// TCP Listener to use, this is to aid in systemd's socket activation.
Listener net.Listener
// TLS connection configuration
TLSConfig *tls.Config
// UDP "Listener" to use, this is to aid in systemd's socket activation.
PacketConn net.PacketConn
// Handler to invoke, dns.DefaultServeMux if nil.
Handler Handler
// Default buffer size to use to read incoming UDP messages. If not set
// it defaults to MinMsgSize (512 B).
UDPSize int
// The net.Conn.SetReadTimeout value for new connections, defaults to 2 * time.Second.
ReadTimeout time.Duration
// The net.Conn.SetWriteTimeout value for new connections, defaults to 2 * time.Second.
WriteTimeout time.Duration
// TCP idle timeout for multiple queries, if nil, defaults to 8 * time.Second (RFC 5966).
IdleTimeout func() time.Duration
// Secret(s) for Tsig map[<zonename>]<base64 secret>.
TsigSecret map[string]string
// Unsafe instructs the server to disregard any sanity checks and directly hand the message to
// the handler. It will specifically not check if the query has the QR bit not set.
Unsafe bool
// If NotifyStartedFunc is set it is called once the server has started listening.
NotifyStartedFunc func()
// DecorateReader is optional, allows customization of the process that reads raw DNS messages.
DecorateReader DecorateReader
// DecorateWriter is optional, allows customization of the process that writes raw DNS messages.
DecorateWriter DecorateWriter
// Graceful shutdown handling
inFlight sync.WaitGroup
lock sync.RWMutex
started bool
}
// ListenAndServe starts a nameserver on the configured address in *Server.
func (srv *Server) ListenAndServe() error {
srv.lock.Lock()
defer srv.lock.Unlock()
if srv.started {
return &Error{err: "server already started"}
}
addr := srv.Addr
if addr == "" {
addr = ":domain"
}
if srv.UDPSize == 0 {
srv.UDPSize = MinMsgSize
}
switch srv.Net {
case "tcp", "tcp4", "tcp6":
a, err := net.ResolveTCPAddr(srv.Net, addr)
if err != nil {
return err
}
l, err := net.ListenTCP(srv.Net, a)
if err != nil {
return err
}
srv.Listener = l
srv.started = true
srv.lock.Unlock()
err = srv.serveTCP(l)
srv.lock.Lock() // to satisfy the defer at the top
return err
case "tcp-tls", "tcp4-tls", "tcp6-tls":
network := "tcp"
if srv.Net == "tcp4-tls" {
network = "tcp4"
} else if srv.Net == "tcp6" {
network = "tcp6"
}
l, err := tls.Listen(network, addr, srv.TLSConfig)
if err != nil {
return err
}
srv.Listener = l
srv.started = true
srv.lock.Unlock()
err = srv.serveTCP(l)
srv.lock.Lock() // to satisfy the defer at the top
return err
case "udp", "udp4", "udp6":
a, err := net.ResolveUDPAddr(srv.Net, addr)
if err != nil {
return err
}
l, err := net.ListenUDP(srv.Net, a)
if err != nil {
return err
}
if e := setUDPSocketOptions(l); e != nil {
return e
}
srv.PacketConn = l
srv.started = true
srv.lock.Unlock()
err = srv.serveUDP(l)
srv.lock.Lock() // to satisfy the defer at the top
return err
}
return &Error{err: "bad network"}
}
// ActivateAndServe starts a nameserver with the PacketConn or Listener
// configured in *Server. Its main use is to start a server from systemd.
func (srv *Server) ActivateAndServe() error {
srv.lock.Lock()
defer srv.lock.Unlock()
if srv.started {
return &Error{err: "server already started"}
}
pConn := srv.PacketConn
l := srv.Listener
if pConn != nil {
if srv.UDPSize == 0 {
srv.UDPSize = MinMsgSize
}
// Check PacketConn interface's type is valid and value
// is not nil
if t, ok := pConn.(*net.UDPConn); ok && t != nil {
if e := setUDPSocketOptions(t); e != nil {
return e
}
srv.started = true
srv.lock.Unlock()
e := srv.serveUDP(t)
srv.lock.Lock() // to satisfy the defer at the top
return e
}
}
if l != nil {
srv.started = true
srv.lock.Unlock()
e := srv.serveTCP(l)
srv.lock.Lock() // to satisfy the defer at the top
return e
}
return &Error{err: "bad listeners"}
}
// Shutdown gracefully shuts down a server. After a call to Shutdown, ListenAndServe and
// ActivateAndServe will return. All in progress queries are completed before the server
// is taken down. If the Shutdown is taking longer than the reading timeout an error
// is returned.
func (srv *Server) Shutdown() error {
srv.lock.Lock()
if !srv.started {
srv.lock.Unlock()
return &Error{err: "server not started"}
}
srv.started = false
srv.lock.Unlock()
if srv.PacketConn != nil {
srv.PacketConn.Close()
}
if srv.Listener != nil {
srv.Listener.Close()
}
fin := make(chan bool)
go func() {
srv.inFlight.Wait()
fin <- true
}()
select {
case <-time.After(srv.getReadTimeout()):
return &Error{err: "server shutdown is pending"}
case <-fin:
return nil
}
}
// getReadTimeout is a helper func to use system timeout if server did not intend to change it.
func (srv *Server) getReadTimeout() time.Duration {
rtimeout := dnsTimeout
if srv.ReadTimeout != 0 {
rtimeout = srv.ReadTimeout
}
return rtimeout
}
// serveTCP starts a TCP listener for the server.
// Each request is handled in a separate goroutine.
func (srv *Server) serveTCP(l net.Listener) error {
defer l.Close()
if srv.NotifyStartedFunc != nil {
srv.NotifyStartedFunc()
}
reader := Reader(&defaultReader{srv})
if srv.DecorateReader != nil {
reader = srv.DecorateReader(reader)
}
handler := srv.Handler
if handler == nil {
handler = DefaultServeMux
}
rtimeout := srv.getReadTimeout()
// deadline is not used here
for {
rw, err := l.Accept()
if err != nil {
if neterr, ok := err.(net.Error); ok && neterr.Temporary() {
continue
}
return err
}
m, err := reader.ReadTCP(rw, rtimeout)
srv.lock.RLock()
if !srv.started {
srv.lock.RUnlock()
return nil
}
srv.lock.RUnlock()
if err != nil {
continue
}
srv.inFlight.Add(1)
go srv.serve(rw.RemoteAddr(), handler, m, nil, nil, rw)
}
}
// serveUDP starts a UDP listener for the server.
// Each request is handled in a separate goroutine.
func (srv *Server) serveUDP(l *net.UDPConn) error {
defer l.Close()
if srv.NotifyStartedFunc != nil {
srv.NotifyStartedFunc()
}
reader := Reader(&defaultReader{srv})
if srv.DecorateReader != nil {
reader = srv.DecorateReader(reader)
}
handler := srv.Handler
if handler == nil {
handler = DefaultServeMux
}
rtimeout := srv.getReadTimeout()
// deadline is not used here
for {
m, s, err := reader.ReadUDP(l, rtimeout)
srv.lock.RLock()
if !srv.started {
srv.lock.RUnlock()
return nil
}
srv.lock.RUnlock()
if err != nil {
continue
}
srv.inFlight.Add(1)
go srv.serve(s.RemoteAddr(), handler, m, l, s, nil)
}
}
// Serve a new connection.
func (srv *Server) serve(a net.Addr, h Handler, m []byte, u *net.UDPConn, s *SessionUDP, t net.Conn) {
defer srv.inFlight.Done()
w := &response{tsigSecret: srv.TsigSecret, udp: u, tcp: t, remoteAddr: a, udpSession: s}
if srv.DecorateWriter != nil {
w.writer = srv.DecorateWriter(w)
} else {
w.writer = w
}
q := 0 // counter for the amount of TCP queries we get
reader := Reader(&defaultReader{srv})
if srv.DecorateReader != nil {
reader = srv.DecorateReader(reader)
}
Redo:
req := new(Msg)
err := req.Unpack(m)
if err != nil { // Send a FormatError back
x := new(Msg)
x.SetRcodeFormatError(req)
w.WriteMsg(x)
goto Exit
}
if !srv.Unsafe && req.Response {
goto Exit
}
w.tsigStatus = nil
if w.tsigSecret != nil {
if t := req.IsTsig(); t != nil {
secret := t.Hdr.Name
if _, ok := w.tsigSecret[secret]; !ok {
w.tsigStatus = ErrKeyAlg
}
w.tsigStatus = TsigVerify(m, w.tsigSecret[secret], "", false)
w.tsigTimersOnly = false
w.tsigRequestMAC = req.Extra[len(req.Extra)-1].(*TSIG).MAC
}
}
h.ServeDNS(w, req) // Writes back to the client
Exit:
if w.tcp == nil {
return
}
// TODO(miek): make this number configurable?
if q > maxTCPQueries { // close socket after this many queries
w.Close()
return
}
if w.hijacked {
return // client calls Close()
}
if u != nil { // UDP, "close" and return
w.Close()
return
}
idleTimeout := tcpIdleTimeout
if srv.IdleTimeout != nil {
idleTimeout = srv.IdleTimeout()
}
m, err = reader.ReadTCP(w.tcp, idleTimeout)
if err == nil {
q++
goto Redo
}
w.Close()
return
}
func (srv *Server) readTCP(conn net.Conn, timeout time.Duration) ([]byte, error) {
conn.SetReadDeadline(time.Now().Add(timeout))
l := make([]byte, 2)
n, err := conn.Read(l)
if err != nil || n != 2 {
if err != nil {
return nil, err
}
return nil, ErrShortRead
}
length := binary.BigEndian.Uint16(l)
if length == 0 {
return nil, ErrShortRead
}
m := make([]byte, int(length))
n, err = conn.Read(m[:int(length)])
if err != nil || n == 0 {
if err != nil {
return nil, err
}
return nil, ErrShortRead
}
i := n
for i < int(length) {
j, err := conn.Read(m[i:int(length)])
if err != nil {
return nil, err
}
i += j
}
n = i
m = m[:n]
return m, nil
}
func (srv *Server) readUDP(conn *net.UDPConn, timeout time.Duration) ([]byte, *SessionUDP, error) {
conn.SetReadDeadline(time.Now().Add(timeout))
m := make([]byte, srv.UDPSize)
n, s, err := ReadFromSessionUDP(conn, m)
if err != nil || n == 0 {
if err != nil {
return nil, nil, err
}
return nil, nil, ErrShortRead
}
m = m[:n]
return m, s, nil
}
// WriteMsg implements the ResponseWriter.WriteMsg method.
func (w *response) WriteMsg(m *Msg) (err error) {
var data []byte
if w.tsigSecret != nil { // if no secrets, dont check for the tsig (which is a longer check)
if t := m.IsTsig(); t != nil {
data, w.tsigRequestMAC, err = TsigGenerate(m, w.tsigSecret[t.Hdr.Name], w.tsigRequestMAC, w.tsigTimersOnly)
if err != nil {
return err
}
_, err = w.writer.Write(data)
return err
}
}
data, err = m.Pack()
if err != nil {
return err
}
_, err = w.writer.Write(data)
return err
}
// Write implements the ResponseWriter.Write method.
func (w *response) Write(m []byte) (int, error) {
switch {
case w.udp != nil:
n, err := WriteToSessionUDP(w.udp, m, w.udpSession)
return n, err
case w.tcp != nil:
lm := len(m)
if lm < 2 {
return 0, io.ErrShortBuffer
}
if lm > MaxMsgSize {
return 0, &Error{err: "message too large"}
}
l := make([]byte, 2, 2+lm)
binary.BigEndian.PutUint16(l, uint16(lm))
m = append(l, m...)
n, err := io.Copy(w.tcp, bytes.NewReader(m))
return int(n), err
}
panic("not reached")
}
// LocalAddr implements the ResponseWriter.LocalAddr method.
func (w *response) LocalAddr() net.Addr {
if w.tcp != nil {
return w.tcp.LocalAddr()
}
return w.udp.LocalAddr()
}
// RemoteAddr implements the ResponseWriter.RemoteAddr method.
func (w *response) RemoteAddr() net.Addr { return w.remoteAddr }
// TsigStatus implements the ResponseWriter.TsigStatus method.
func (w *response) TsigStatus() error { return w.tsigStatus }
// TsigTimersOnly implements the ResponseWriter.TsigTimersOnly method.
func (w *response) TsigTimersOnly(b bool) { w.tsigTimersOnly = b }
// Hijack implements the ResponseWriter.Hijack method.
func (w *response) Hijack() { w.hijacked = true }
// Close implements the ResponseWriter.Close method
func (w *response) Close() error {
// Can't close the udp conn, as that is actually the listener.
if w.tcp != nil {
e := w.tcp.Close()
w.tcp = nil
return e
}
return nil
}