a685e3fc98
Vndr has a simpler configuration and allows pointing to forked packages. Additionally other docker projects are now using vndr making vendoring in distribution more consistent. Updates letsencrypt to use fork. No longer uses sub-vendored packages. Signed-off-by: Derek McGowan <derek@mcgstyle.net> (github: dmcgowan)
447 lines
14 KiB
Go
447 lines
14 KiB
Go
// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package context defines the Context type, which carries deadlines,
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// cancelation signals, and other request-scoped values across API boundaries
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// and between processes.
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//
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// Incoming requests to a server should create a Context, and outgoing calls to
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// servers should accept a Context. The chain of function calls between must
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// propagate the Context, optionally replacing it with a modified copy created
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// using WithDeadline, WithTimeout, WithCancel, or WithValue.
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//
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// Programs that use Contexts should follow these rules to keep interfaces
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// consistent across packages and enable static analysis tools to check context
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// propagation:
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//
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// Do not store Contexts inside a struct type; instead, pass a Context
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// explicitly to each function that needs it. The Context should be the first
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// parameter, typically named ctx:
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//
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// func DoSomething(ctx context.Context, arg Arg) error {
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// // ... use ctx ...
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// }
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//
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// Do not pass a nil Context, even if a function permits it. Pass context.TODO
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// if you are unsure about which Context to use.
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//
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// Use context Values only for request-scoped data that transits processes and
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// APIs, not for passing optional parameters to functions.
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//
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// The same Context may be passed to functions running in different goroutines;
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// Contexts are safe for simultaneous use by multiple goroutines.
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//
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// See http://blog.golang.org/context for example code for a server that uses
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// Contexts.
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package context // import "golang.org/x/net/context"
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import (
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"errors"
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"fmt"
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"sync"
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"time"
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)
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// A Context carries a deadline, a cancelation signal, and other values across
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// API boundaries.
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//
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// Context's methods may be called by multiple goroutines simultaneously.
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type Context interface {
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// Deadline returns the time when work done on behalf of this context
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// should be canceled. Deadline returns ok==false when no deadline is
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// set. Successive calls to Deadline return the same results.
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Deadline() (deadline time.Time, ok bool)
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// Done returns a channel that's closed when work done on behalf of this
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// context should be canceled. Done may return nil if this context can
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// never be canceled. Successive calls to Done return the same value.
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//
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// WithCancel arranges for Done to be closed when cancel is called;
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// WithDeadline arranges for Done to be closed when the deadline
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// expires; WithTimeout arranges for Done to be closed when the timeout
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// elapses.
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//
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// Done is provided for use in select statements:
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//
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// // Stream generates values with DoSomething and sends them to out
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// // until DoSomething returns an error or ctx.Done is closed.
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// func Stream(ctx context.Context, out <-chan Value) error {
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// for {
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// v, err := DoSomething(ctx)
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// if err != nil {
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// return err
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// }
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// select {
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// case <-ctx.Done():
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// return ctx.Err()
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// case out <- v:
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// }
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// }
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// }
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//
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// See http://blog.golang.org/pipelines for more examples of how to use
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// a Done channel for cancelation.
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Done() <-chan struct{}
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// Err returns a non-nil error value after Done is closed. Err returns
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// Canceled if the context was canceled or DeadlineExceeded if the
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// context's deadline passed. No other values for Err are defined.
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// After Done is closed, successive calls to Err return the same value.
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Err() error
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// Value returns the value associated with this context for key, or nil
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// if no value is associated with key. Successive calls to Value with
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// the same key returns the same result.
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//
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// Use context values only for request-scoped data that transits
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// processes and API boundaries, not for passing optional parameters to
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// functions.
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//
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// A key identifies a specific value in a Context. Functions that wish
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// to store values in Context typically allocate a key in a global
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// variable then use that key as the argument to context.WithValue and
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// Context.Value. A key can be any type that supports equality;
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// packages should define keys as an unexported type to avoid
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// collisions.
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//
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// Packages that define a Context key should provide type-safe accessors
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// for the values stores using that key:
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//
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// // Package user defines a User type that's stored in Contexts.
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// package user
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//
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// import "golang.org/x/net/context"
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//
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// // User is the type of value stored in the Contexts.
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// type User struct {...}
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//
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// // key is an unexported type for keys defined in this package.
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// // This prevents collisions with keys defined in other packages.
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// type key int
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//
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// // userKey is the key for user.User values in Contexts. It is
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// // unexported; clients use user.NewContext and user.FromContext
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// // instead of using this key directly.
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// var userKey key = 0
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//
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// // NewContext returns a new Context that carries value u.
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// func NewContext(ctx context.Context, u *User) context.Context {
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// return context.WithValue(ctx, userKey, u)
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// }
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//
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// // FromContext returns the User value stored in ctx, if any.
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// func FromContext(ctx context.Context) (*User, bool) {
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// u, ok := ctx.Value(userKey).(*User)
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// return u, ok
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// }
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Value(key interface{}) interface{}
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}
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// Canceled is the error returned by Context.Err when the context is canceled.
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var Canceled = errors.New("context canceled")
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// DeadlineExceeded is the error returned by Context.Err when the context's
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// deadline passes.
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var DeadlineExceeded = errors.New("context deadline exceeded")
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// An emptyCtx is never canceled, has no values, and has no deadline. It is not
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// struct{}, since vars of this type must have distinct addresses.
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type emptyCtx int
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func (*emptyCtx) Deadline() (deadline time.Time, ok bool) {
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return
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}
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func (*emptyCtx) Done() <-chan struct{} {
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return nil
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}
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func (*emptyCtx) Err() error {
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return nil
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}
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func (*emptyCtx) Value(key interface{}) interface{} {
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return nil
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}
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func (e *emptyCtx) String() string {
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switch e {
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case background:
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return "context.Background"
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case todo:
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return "context.TODO"
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}
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return "unknown empty Context"
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}
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var (
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background = new(emptyCtx)
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todo = new(emptyCtx)
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)
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// Background returns a non-nil, empty Context. It is never canceled, has no
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// values, and has no deadline. It is typically used by the main function,
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// initialization, and tests, and as the top-level Context for incoming
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// requests.
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func Background() Context {
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return background
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}
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// TODO returns a non-nil, empty Context. Code should use context.TODO when
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// it's unclear which Context to use or it is not yet available (because the
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// surrounding function has not yet been extended to accept a Context
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// parameter). TODO is recognized by static analysis tools that determine
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// whether Contexts are propagated correctly in a program.
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func TODO() Context {
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return todo
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}
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// A CancelFunc tells an operation to abandon its work.
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// A CancelFunc does not wait for the work to stop.
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// After the first call, subsequent calls to a CancelFunc do nothing.
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type CancelFunc func()
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// WithCancel returns a copy of parent with a new Done channel. The returned
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// context's Done channel is closed when the returned cancel function is called
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// or when the parent context's Done channel is closed, whichever happens first.
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//
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// Canceling this context releases resources associated with it, so code should
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// call cancel as soon as the operations running in this Context complete.
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func WithCancel(parent Context) (ctx Context, cancel CancelFunc) {
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c := newCancelCtx(parent)
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propagateCancel(parent, c)
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return c, func() { c.cancel(true, Canceled) }
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}
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// newCancelCtx returns an initialized cancelCtx.
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func newCancelCtx(parent Context) *cancelCtx {
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return &cancelCtx{
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Context: parent,
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done: make(chan struct{}),
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}
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}
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// propagateCancel arranges for child to be canceled when parent is.
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func propagateCancel(parent Context, child canceler) {
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if parent.Done() == nil {
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return // parent is never canceled
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}
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if p, ok := parentCancelCtx(parent); ok {
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p.mu.Lock()
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if p.err != nil {
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// parent has already been canceled
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child.cancel(false, p.err)
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} else {
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if p.children == nil {
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p.children = make(map[canceler]bool)
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}
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p.children[child] = true
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}
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p.mu.Unlock()
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} else {
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go func() {
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select {
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case <-parent.Done():
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child.cancel(false, parent.Err())
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case <-child.Done():
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}
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}()
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}
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}
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// parentCancelCtx follows a chain of parent references until it finds a
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// *cancelCtx. This function understands how each of the concrete types in this
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// package represents its parent.
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func parentCancelCtx(parent Context) (*cancelCtx, bool) {
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for {
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switch c := parent.(type) {
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case *cancelCtx:
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return c, true
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case *timerCtx:
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return c.cancelCtx, true
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case *valueCtx:
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parent = c.Context
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default:
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return nil, false
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}
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}
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}
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// removeChild removes a context from its parent.
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func removeChild(parent Context, child canceler) {
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p, ok := parentCancelCtx(parent)
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if !ok {
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return
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}
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p.mu.Lock()
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if p.children != nil {
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delete(p.children, child)
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}
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p.mu.Unlock()
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}
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// A canceler is a context type that can be canceled directly. The
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// implementations are *cancelCtx and *timerCtx.
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type canceler interface {
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cancel(removeFromParent bool, err error)
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Done() <-chan struct{}
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}
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// A cancelCtx can be canceled. When canceled, it also cancels any children
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// that implement canceler.
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type cancelCtx struct {
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Context
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done chan struct{} // closed by the first cancel call.
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mu sync.Mutex
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children map[canceler]bool // set to nil by the first cancel call
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err error // set to non-nil by the first cancel call
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}
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func (c *cancelCtx) Done() <-chan struct{} {
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return c.done
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}
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func (c *cancelCtx) Err() error {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.err
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}
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func (c *cancelCtx) String() string {
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return fmt.Sprintf("%v.WithCancel", c.Context)
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}
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// cancel closes c.done, cancels each of c's children, and, if
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// removeFromParent is true, removes c from its parent's children.
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func (c *cancelCtx) cancel(removeFromParent bool, err error) {
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if err == nil {
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panic("context: internal error: missing cancel error")
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}
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c.mu.Lock()
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if c.err != nil {
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c.mu.Unlock()
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return // already canceled
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}
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c.err = err
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close(c.done)
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for child := range c.children {
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// NOTE: acquiring the child's lock while holding parent's lock.
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child.cancel(false, err)
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}
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c.children = nil
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c.mu.Unlock()
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if removeFromParent {
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removeChild(c.Context, c)
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}
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}
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// WithDeadline returns a copy of the parent context with the deadline adjusted
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// to be no later than d. If the parent's deadline is already earlier than d,
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// WithDeadline(parent, d) is semantically equivalent to parent. The returned
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// context's Done channel is closed when the deadline expires, when the returned
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// cancel function is called, or when the parent context's Done channel is
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// closed, whichever happens first.
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//
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// Canceling this context releases resources associated with it, so code should
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// call cancel as soon as the operations running in this Context complete.
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func WithDeadline(parent Context, deadline time.Time) (Context, CancelFunc) {
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if cur, ok := parent.Deadline(); ok && cur.Before(deadline) {
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// The current deadline is already sooner than the new one.
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return WithCancel(parent)
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}
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c := &timerCtx{
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cancelCtx: newCancelCtx(parent),
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deadline: deadline,
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}
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propagateCancel(parent, c)
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d := deadline.Sub(time.Now())
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if d <= 0 {
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c.cancel(true, DeadlineExceeded) // deadline has already passed
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return c, func() { c.cancel(true, Canceled) }
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}
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.err == nil {
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c.timer = time.AfterFunc(d, func() {
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c.cancel(true, DeadlineExceeded)
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})
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}
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return c, func() { c.cancel(true, Canceled) }
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}
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// A timerCtx carries a timer and a deadline. It embeds a cancelCtx to
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// implement Done and Err. It implements cancel by stopping its timer then
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// delegating to cancelCtx.cancel.
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type timerCtx struct {
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*cancelCtx
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timer *time.Timer // Under cancelCtx.mu.
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deadline time.Time
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}
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func (c *timerCtx) Deadline() (deadline time.Time, ok bool) {
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return c.deadline, true
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}
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func (c *timerCtx) String() string {
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return fmt.Sprintf("%v.WithDeadline(%s [%s])", c.cancelCtx.Context, c.deadline, c.deadline.Sub(time.Now()))
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}
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func (c *timerCtx) cancel(removeFromParent bool, err error) {
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c.cancelCtx.cancel(false, err)
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if removeFromParent {
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// Remove this timerCtx from its parent cancelCtx's children.
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removeChild(c.cancelCtx.Context, c)
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}
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c.mu.Lock()
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if c.timer != nil {
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c.timer.Stop()
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c.timer = nil
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}
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c.mu.Unlock()
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}
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// WithTimeout returns WithDeadline(parent, time.Now().Add(timeout)).
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//
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// Canceling this context releases resources associated with it, so code should
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// call cancel as soon as the operations running in this Context complete:
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//
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// func slowOperationWithTimeout(ctx context.Context) (Result, error) {
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// ctx, cancel := context.WithTimeout(ctx, 100*time.Millisecond)
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// defer cancel() // releases resources if slowOperation completes before timeout elapses
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// return slowOperation(ctx)
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// }
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func WithTimeout(parent Context, timeout time.Duration) (Context, CancelFunc) {
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return WithDeadline(parent, time.Now().Add(timeout))
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}
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// WithValue returns a copy of parent in which the value associated with key is
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// val.
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//
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// Use context Values only for request-scoped data that transits processes and
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// APIs, not for passing optional parameters to functions.
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func WithValue(parent Context, key interface{}, val interface{}) Context {
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return &valueCtx{parent, key, val}
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}
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// A valueCtx carries a key-value pair. It implements Value for that key and
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// delegates all other calls to the embedded Context.
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type valueCtx struct {
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Context
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key, val interface{}
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}
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func (c *valueCtx) String() string {
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return fmt.Sprintf("%v.WithValue(%#v, %#v)", c.Context, c.key, c.val)
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}
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func (c *valueCtx) Value(key interface{}) interface{} {
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if c.key == key {
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return c.val
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}
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return c.Context.Value(key)
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}
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