[#27] *: Resolve godot linter warnings

Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
This commit is contained in:
Evgenii Stratonikov 2023-05-03 13:46:07 +03:00
parent d2b7fd3682
commit 63915bb7a5
3 changed files with 12 additions and 12 deletions

View file

@ -16,19 +16,19 @@ const (
)
// ReservedXHeaderPrefixNeoFS is a prefix of keys to "well-known" X-headers.
// Deprecated: use ReservedXHeaderPrefix
// Deprecated: use ReservedXHeaderPrefix.
const ReservedXHeaderPrefixNeoFS = "__NEOFS__"
const (
// XHeaderNetmapEpochNeoFS is a key to the reserved X-header that specifies netmap epoch
// to use for object placement calculation. If set to '0' or not set, the current
// epoch only will be used.
// Deprecated: use XHeaderNetmapEpoch
// Deprecated: use XHeaderNetmapEpoch.
XHeaderNetmapEpochNeoFS = ReservedXHeaderPrefixNeoFS + "NETMAP_EPOCH"
// XHeaderNetmapLookupDepthNeoFS is a key to the reserved X-header that limits
// how many past epochs back the node will can lookup. If set to '0' or not
// set, the current epoch only will be used.
// Deprecated: use XHeaderNetmapLookupDepth
// Deprecated: use XHeaderNetmapLookupDepth.
XHeaderNetmapLookupDepthNeoFS = ReservedXHeaderPrefixNeoFS + "NETMAP_LOOKUP_DEPTH"
)