[#189] sdk/netmap: Refactor Selector type
Replace alias to v2 type Selector with v2-compatible implementation. Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
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3 changed files with 138 additions and 1 deletions
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@ -6,7 +6,6 @@ import (
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// fixme: make types instead of aliases to v2 structures
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// fixme: make types instead of aliases to v2 structures
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type PlacementPolicy = netmap.PlacementPolicy
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type PlacementPolicy = netmap.PlacementPolicy
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type Selector = netmap.Selector
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type Replica = netmap.Replica
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type Replica = netmap.Replica
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func PlacementPolicyToJSON(p *PlacementPolicy) ([]byte, error) {
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func PlacementPolicyToJSON(p *PlacementPolicy) ([]byte, error) {
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@ -8,6 +8,9 @@ import (
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"github.com/nspcc-dev/neofs-api-go/v2/netmap"
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"github.com/nspcc-dev/neofs-api-go/v2/netmap"
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)
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)
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// Selector represents v2-compatible netmap selector.
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type Selector netmap.Selector
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// processSelectors processes selectors and returns error is any of them is invalid.
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// processSelectors processes selectors and returns error is any of them is invalid.
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func (c *Context) processSelectors(p *netmap.PlacementPolicy) error {
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func (c *Context) processSelectors(p *netmap.PlacementPolicy) error {
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for _, s := range p.GetSelectors() {
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for _, s := range p.GetSelectors() {
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@ -118,3 +121,80 @@ func (c *Context) getSelectionBase(s *netmap.Selector) []nodeAttrPair {
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}
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}
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return result
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return result
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}
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}
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// NewSelector creates and returns new Selector instance.
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func NewSelector() *Selector {
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return NewSelectorFromV2(new(netmap.Selector))
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}
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// NewSelectorFromV2 converts v2 Selector to Selector.
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func NewSelectorFromV2(f *netmap.Selector) *Selector {
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return (*Selector)(f)
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}
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// ToV2 converts Selector to v2 Selector.
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func (s *Selector) ToV2() *netmap.Selector {
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return (*netmap.Selector)(s)
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}
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// Name returns selector name.
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func (s *Selector) Name() string {
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return (*netmap.Selector)(s).
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GetName()
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}
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// SetName sets selector name.
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func (s *Selector) SetName(name string) {
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(*netmap.Selector)(s).
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SetName(name)
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}
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// Count returns count of nodes to select from bucket.
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func (s *Selector) Count() uint32 {
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return (*netmap.Selector)(s).
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GetCount()
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}
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// SetCount sets count of nodes to select from bucket.
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func (s *Selector) SetCount(c uint32) {
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(*netmap.Selector)(s).
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SetCount(c)
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}
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// Clause returns modifier showing how to form a bucket.
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func (s *Selector) Clause() Clause {
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return ClauseFromV2(
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(*netmap.Selector)(s).
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GetClause(),
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)
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}
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// SetClause sets modifier showing how to form a bucket.
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func (s *Selector) SetClause(c Clause) {
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(*netmap.Selector)(s).
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SetClause(c.ToV2())
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}
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// Attribute returns attribute bucket to select from.
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func (s *Selector) Attribute() string {
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return (*netmap.Selector)(s).
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GetAttribute()
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}
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// SetAttribute sets attribute bucket to select from.
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func (s *Selector) SetAttribute(a string) {
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(*netmap.Selector)(s).
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SetAttribute(a)
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}
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// Filter returns filter reference to select from.
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func (s *Selector) Filter() string {
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return (*netmap.Selector)(s).
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GetFilter()
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}
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// SetFilter sets filter reference to select from.
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func (s *Selector) SetFilter(f string) {
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(*netmap.Selector)(s).
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SetFilter(f)
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}
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@ -238,3 +238,61 @@ func TestPlacementPolicy_ProcessSelectorsInvalid(t *testing.T) {
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})
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})
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}
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}
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}
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}
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func TestSelectorFromV2(t *testing.T) {
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sV2 := new(netmap.Selector)
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sV2.SetName("name")
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sV2.SetCount(3)
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sV2.SetClause(netmap.Distinct)
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sV2.SetAttribute("attribute")
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sV2.SetFilter("filter")
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s := NewSelectorFromV2(sV2)
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require.Equal(t, sV2, s.ToV2())
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}
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func TestSelector_Name(t *testing.T) {
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s := NewSelector()
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name := "some name"
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s.SetName(name)
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require.Equal(t, name, s.Name())
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}
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func TestSelector_Count(t *testing.T) {
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s := NewSelector()
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c := uint32(3)
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s.SetCount(c)
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require.Equal(t, c, s.Count())
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}
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func TestSelector_Clause(t *testing.T) {
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s := NewSelector()
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c := ClauseSame
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s.SetClause(c)
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require.Equal(t, c, s.Clause())
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}
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func TestSelector_Attribute(t *testing.T) {
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s := NewSelector()
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a := "some attribute"
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s.SetAttribute(a)
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require.Equal(t, a, s.Attribute())
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}
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func TestSelector_Filter(t *testing.T) {
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s := NewSelector()
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f := "some filter"
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s.SetFilter(f)
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require.Equal(t, f, s.Filter())
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}
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