[#120] Regenerate proto files

Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
This commit is contained in:
Evgenii Stratonikov 2024-10-01 13:52:57 +03:00
parent 287e98ad67
commit f812b1ae5b
3 changed files with 32 additions and 24 deletions

View file

@ -170,7 +170,7 @@ type ObjectServiceClient interface {
// provided session token has expired.
Head(ctx context.Context, in *HeadRequest, opts ...grpc.CallOption) (*HeadResponse, error)
// Search objects in container. Search query allows to match by Object
// Header's filed values. Please see the corresponding NeoFS Technical
// Header's filed values. Please see the corresponding FrostFS Technical
// Specification section for more details.
//
// Extended headers can change `Search` behaviour:
@ -301,16 +301,20 @@ type ObjectServiceClient interface {
// provided session token has expired.
PutSingle(ctx context.Context, in *PutSingleRequest, opts ...grpc.CallOption) (*PutSingleResponse, error)
// Patch the object. Request uses gRPC stream. First message must set
// the address of the object that is going to get patched. If the object's attributes
// are patched, then these attrubutes must be set only within the first stream message.
// the address of the object that is going to get patched. If the object's
// attributes are patched, then these attrubutes must be set only within the
// first stream message.
//
// If the patch request is performed by NOT the object's owner but if the actor has the permission
// to perform the patch, then `OwnerID` of the object is changed. In this case the object's owner
// loses the object's ownership after the patch request is successfully done.
// If the patch request is performed by NOT the object's owner but if the
// actor has the permission to perform the patch, then `OwnerID` of the object
// is changed. In this case the object's owner loses the object's ownership
// after the patch request is successfully done.
//
// As objects are content-addressable the patching causes new object ID generation for the patched object.
// This object id is set witihn `PatchResponse`. But the object id may remain unchanged in such cases:
// 1. The chunk of the applying patch contains the same value as the object's payload within the same range;
// As objects are content-addressable the patching causes new object ID
// generation for the patched object. This object id is set witihn
// `PatchResponse`. But the object id may remain unchanged in such cases:
// 1. The chunk of the applying patch contains the same value as the object's
// payload within the same range;
// 2. The patch that reverts the changes applied by preceding patch;
// 3. The application of the same patches for the object a few times.
//
@ -694,7 +698,7 @@ type ObjectServiceServer interface {
// provided session token has expired.
Head(context.Context, *HeadRequest) (*HeadResponse, error)
// Search objects in container. Search query allows to match by Object
// Header's filed values. Please see the corresponding NeoFS Technical
// Header's filed values. Please see the corresponding FrostFS Technical
// Specification section for more details.
//
// Extended headers can change `Search` behaviour:
@ -825,16 +829,20 @@ type ObjectServiceServer interface {
// provided session token has expired.
PutSingle(context.Context, *PutSingleRequest) (*PutSingleResponse, error)
// Patch the object. Request uses gRPC stream. First message must set
// the address of the object that is going to get patched. If the object's attributes
// are patched, then these attrubutes must be set only within the first stream message.
// the address of the object that is going to get patched. If the object's
// attributes are patched, then these attrubutes must be set only within the
// first stream message.
//
// If the patch request is performed by NOT the object's owner but if the actor has the permission
// to perform the patch, then `OwnerID` of the object is changed. In this case the object's owner
// loses the object's ownership after the patch request is successfully done.
// If the patch request is performed by NOT the object's owner but if the
// actor has the permission to perform the patch, then `OwnerID` of the object
// is changed. In this case the object's owner loses the object's ownership
// after the patch request is successfully done.
//
// As objects are content-addressable the patching causes new object ID generation for the patched object.
// This object id is set witihn `PatchResponse`. But the object id may remain unchanged in such cases:
// 1. The chunk of the applying patch contains the same value as the object's payload within the same range;
// As objects are content-addressable the patching causes new object ID
// generation for the patched object. This object id is set witihn
// `PatchResponse`. But the object id may remain unchanged in such cases:
// 1. The chunk of the applying patch contains the same value as the object's
// payload within the same range;
// 2. The patch that reverts the changes applied by preceding patch;
// 3. The application of the same patches for the object a few times.
//