package container import ( "bytes" "github.com/google/uuid" "github.com/nspcc-dev/neofs-crypto/test" "github.com/nspcc-dev/neofs-proto/internal" "github.com/nspcc-dev/neofs-proto/refs" "github.com/nspcc-dev/netmap" "github.com/pkg/errors" ) // AccessMode is a container access mode type. type AccessMode uint32 const ( // AccessModeRead is a read access mode. AccessModeRead AccessMode = 1 << iota // AccessModeWrite is a write access mode. AccessModeWrite ) // AccessModeReadWrite is a read/write container access mode. const AccessModeReadWrite = AccessModeRead | AccessModeWrite var ( _ internal.Custom = (*Container)(nil) emptySalt = (UUID{}).Bytes() emptyOwner = (OwnerID{}).Bytes() ) // New creates new user container based on capacity, OwnerID and PlacementRules. func New(cap uint64, owner OwnerID, rules netmap.PlacementRule) (*Container, error) { if bytes.Equal(owner[:], emptyOwner) { return nil, refs.ErrEmptyOwner } else if cap == 0 { return nil, refs.ErrEmptyCapacity } salt, err := uuid.NewRandom() if err != nil { return nil, errors.Wrap(err, "could not create salt") } return &Container{ OwnerID: owner, Salt: UUID(salt), Capacity: cap, Rules: rules, }, nil } // Bytes returns bytes representation of Container. func (m *Container) Bytes() []byte { data, err := m.Marshal() if err != nil { return nil } return data } // ID returns generated ContainerID based on Container (data). func (m *Container) ID() (CID, error) { if m.Empty() { return CID{}, refs.ErrEmptyContainer } data, err := m.Marshal() if err != nil { return CID{}, err } return refs.CIDForBytes(data), nil } // Empty checks that container is empty. func (m *Container) Empty() bool { return m.Capacity == 0 || bytes.Equal(m.Salt.Bytes(), emptySalt) || bytes.Equal(m.OwnerID.Bytes(), emptyOwner) } // -- Test container definition -- // // NewTestContainer returns test container. // WARNING: DON'T USE THIS OUTSIDE TESTS. func NewTestContainer() (*Container, error) { key := test.DecodeKey(0) owner, err := refs.NewOwnerID(&key.PublicKey) if err != nil { return nil, err } return New(100, owner, netmap.PlacementRule{ ReplFactor: 2, SFGroups: []netmap.SFGroup{ { Selectors: []netmap.Select{ {Key: "Country", Count: 1}, {Key: netmap.NodesBucket, Count: 2}, }, Filters: []netmap.Filter{ {Key: "Country", F: netmap.FilterIn("USA")}, }, }, }, }) }