package objecttest import ( "crypto/sha256" "math/rand" "github.com/google/uuid" "github.com/nspcc-dev/neofs-api-go/pkg" cidtest "github.com/nspcc-dev/neofs-api-go/pkg/container/id/test" "github.com/nspcc-dev/neofs-api-go/pkg/object" ownertest "github.com/nspcc-dev/neofs-api-go/pkg/owner/test" sessiontest "github.com/nspcc-dev/neofs-api-go/pkg/session/test" refstest "github.com/nspcc-dev/neofs-api-go/pkg/test" ) // ID returns random object.ID. func ID() *object.ID { checksum := [sha256.Size]byte{} rand.Read(checksum[:]) return IDWithChecksum(checksum) } // IDWithChecksum returns object.ID initialized // with specified checksum. func IDWithChecksum(cs [sha256.Size]byte) *object.ID { id := object.NewID() id.SetSHA256(cs) return id } // Address returns random object.Address. func Address() *object.Address { x := object.NewAddress() x.SetContainerID(cidtest.Generate()) x.SetObjectID(ID()) return x } // Range returns random object.Range. func Range() *object.Range { x := object.NewRange() x.SetOffset(1024) x.SetLength(2048) return x } // Attribute returns random object.Attribute. func Attribute() *object.Attribute { x := object.NewAttribute() x.SetKey("key") x.SetValue("value") return x } // SplitID returns random object.SplitID. func SplitID() *object.SplitID { x := object.NewSplitID() x.SetUUID(uuid.New()) return x } func generateRaw(withParent bool) *object.RawObject { x := object.NewRaw() x.SetID(ID()) x.SetSessionToken(sessiontest.Generate()) x.SetPayload([]byte{1, 2, 3}) x.SetOwnerID(ownertest.Generate()) x.SetContainerID(cidtest.Generate()) x.SetType(object.TypeTombstone) x.SetVersion(pkg.SDKVersion()) x.SetPayloadSize(111) x.SetCreationEpoch(222) x.SetPreviousID(ID()) x.SetParentID(ID()) x.SetChildren(ID(), ID()) x.SetAttributes(Attribute(), Attribute()) x.SetSplitID(SplitID()) x.SetPayloadChecksum(refstest.Checksum()) x.SetPayloadHomomorphicHash(refstest.Checksum()) x.SetSignature(refstest.Signature()) if withParent { x.SetParent(generateRaw(false).Object()) } return x } // Raw returns random object.RawObject. func Raw() *object.RawObject { return generateRaw(true) } // Object returns random object.Object. func Object() *object.Object { return Raw().Object() } // Tombstone returns random object.Tombstone. func Tombstone() *object.Tombstone { x := object.NewTombstone() x.SetSplitID(SplitID()) x.SetExpirationEpoch(13) x.SetMembers([]*object.ID{ID(), ID()}) return x } // SplitInfo returns random object.SplitInfo. func SplitInfo() *object.SplitInfo { x := object.NewSplitInfo() x.SetSplitID(SplitID()) x.SetLink(ID()) x.SetLastPart(ID()) return x } // SearchFilters returns random object.SearchFilters. func SearchFilters() object.SearchFilters { x := object.NewSearchFilters() x.AddObjectIDFilter(object.MatchStringEqual, ID()) x.AddObjectContainerIDFilter(object.MatchStringNotEqual, cidtest.Generate()) return x }