732dd51b1b
I knew one day `sed` would save me an hour of manual work: ``` sed -i -n -e ' s/) Set/) Set/ p t setter b end :setter n s/nil/nil/ t hasif p b end :hasif n :loop p n s/}/}/ t end b loop :end ' $@ goimports -w $@ ``` Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
651 lines
11 KiB
Go
651 lines
11 KiB
Go
package netmap
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import (
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"github.com/nspcc-dev/neofs-api-go/v2/refs"
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"github.com/nspcc-dev/neofs-api-go/v2/session"
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)
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type LocalNodeInfoRequest struct {
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body *LocalNodeInfoRequestBody
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session.RequestHeaders
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}
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type LocalNodeInfoResponse struct {
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body *LocalNodeInfoResponseBody
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session.ResponseHeaders
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}
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// NetworkInfoRequest is a structure of NetworkInfo request.
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type NetworkInfoRequest struct {
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body *NetworkInfoRequestBody
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session.RequestHeaders
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}
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// NetworkInfoResponse is a structure of NetworkInfo response.
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type NetworkInfoResponse struct {
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body *NetworkInfoResponseBody
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session.ResponseHeaders
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}
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type Filter struct {
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name string
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key string
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op Operation
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value string
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filters []Filter
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}
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type Selector struct {
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name string
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count uint32
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clause Clause
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attribute string
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filter string
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}
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type Replica struct {
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count uint32
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selector string
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}
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type Operation uint32
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type PlacementPolicy struct {
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replicas []Replica
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backupFactor uint32
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selectors []Selector
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filters []Filter
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subnetID *refs.SubnetID
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}
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// Attribute of storage node.
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type Attribute struct {
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key string
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value string
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parents []string
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}
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// NodeInfo of storage node.
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type NodeInfo struct {
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publicKey []byte
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addresses []string
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attributes []Attribute
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state NodeState
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}
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// NodeState of storage node.
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type NodeState uint32
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// Clause of placement selector.
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type Clause uint32
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type LocalNodeInfoRequestBody struct{}
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type LocalNodeInfoResponseBody struct {
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version *refs.Version
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nodeInfo *NodeInfo
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}
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const (
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UnspecifiedState NodeState = iota
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Online
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Offline
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)
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const (
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UnspecifiedOperation Operation = iota
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EQ
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NE
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GT
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GE
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LT
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LE
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OR
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AND
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)
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const (
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UnspecifiedClause Clause = iota
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Same
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Distinct
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)
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func (f *Filter) GetFilters() []Filter {
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if f != nil {
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return f.filters
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}
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return nil
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}
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func (f *Filter) SetFilters(filters []Filter) {
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f.filters = filters
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}
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func (f *Filter) GetValue() string {
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if f != nil {
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return f.value
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}
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return ""
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}
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func (f *Filter) SetValue(value string) {
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f.value = value
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}
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func (f *Filter) GetOp() Operation {
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if f != nil {
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return f.op
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}
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return UnspecifiedOperation
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}
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func (f *Filter) SetOp(op Operation) {
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f.op = op
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}
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func (f *Filter) GetKey() string {
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if f != nil {
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return f.key
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}
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return ""
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}
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func (f *Filter) SetKey(key string) {
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f.key = key
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}
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func (f *Filter) GetName() string {
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if f != nil {
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return f.name
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}
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return ""
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}
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func (f *Filter) SetName(name string) {
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f.name = name
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}
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func (s *Selector) GetFilter() string {
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if s != nil {
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return s.filter
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}
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return ""
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}
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func (s *Selector) SetFilter(filter string) {
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s.filter = filter
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}
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func (s *Selector) GetAttribute() string {
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if s != nil {
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return s.attribute
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}
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return ""
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}
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func (s *Selector) SetAttribute(attribute string) {
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s.attribute = attribute
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}
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func (s *Selector) GetClause() Clause {
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if s != nil {
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return s.clause
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}
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return UnspecifiedClause
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}
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func (s *Selector) SetClause(clause Clause) {
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s.clause = clause
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}
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func (s *Selector) GetCount() uint32 {
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if s != nil {
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return s.count
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}
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return 0
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}
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func (s *Selector) SetCount(count uint32) {
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s.count = count
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}
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func (s *Selector) GetName() string {
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if s != nil {
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return s.name
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}
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return ""
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}
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func (s *Selector) SetName(name string) {
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s.name = name
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}
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func (r *Replica) GetSelector() string {
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if r != nil {
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return r.selector
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}
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return ""
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}
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func (r *Replica) SetSelector(selector string) {
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r.selector = selector
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}
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func (r *Replica) GetCount() uint32 {
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if r != nil {
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return r.count
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}
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return 0
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}
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func (r *Replica) SetCount(count uint32) {
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r.count = count
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}
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func (p *PlacementPolicy) GetFilters() []Filter {
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if p != nil {
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return p.filters
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}
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return nil
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}
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func (p *PlacementPolicy) SetFilters(filters []Filter) {
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p.filters = filters
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}
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func (p *PlacementPolicy) GetSelectors() []Selector {
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if p != nil {
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return p.selectors
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}
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return nil
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}
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func (p *PlacementPolicy) SetSelectors(selectors []Selector) {
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p.selectors = selectors
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}
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func (p *PlacementPolicy) GetContainerBackupFactor() uint32 {
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if p != nil {
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return p.backupFactor
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}
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return 0
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}
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func (p *PlacementPolicy) SetContainerBackupFactor(backupFactor uint32) {
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p.backupFactor = backupFactor
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}
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func (p *PlacementPolicy) GetReplicas() []Replica {
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return p.replicas
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}
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func (p *PlacementPolicy) SetReplicas(replicas []Replica) {
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p.replicas = replicas
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}
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func (p *PlacementPolicy) GetSubnetID() *refs.SubnetID {
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return p.subnetID
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}
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func (p *PlacementPolicy) SetSubnetID(id *refs.SubnetID) {
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p.subnetID = id
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}
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func (a *Attribute) GetKey() string {
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if a != nil {
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return a.key
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}
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return ""
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}
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func (a *Attribute) SetKey(v string) {
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a.key = v
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}
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func (a *Attribute) GetValue() string {
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if a != nil {
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return a.value
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}
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return ""
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}
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func (a *Attribute) SetValue(v string) {
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a.value = v
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}
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func (a *Attribute) GetParents() []string {
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if a != nil {
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return a.parents
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}
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return nil
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}
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func (a *Attribute) SetParents(parent []string) {
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a.parents = parent
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}
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func (ni *NodeInfo) GetPublicKey() []byte {
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if ni != nil {
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return ni.publicKey
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}
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return nil
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}
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func (ni *NodeInfo) SetPublicKey(v []byte) {
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ni.publicKey = v
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}
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// GetAddress returns node's network address.
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//
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// Deprecated: use IterateAddresses.
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func (ni *NodeInfo) GetAddress() (addr string) {
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ni.IterateAddresses(func(s string) bool {
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addr = s
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return true
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})
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return
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}
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// SetAddress sets node's network address.
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//
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// Deprecated: use SetAddresses.
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func (ni *NodeInfo) SetAddress(v string) {
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ni.SetAddresses(v)
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}
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// SetAddresses sets list of network addresses of the node.
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func (ni *NodeInfo) SetAddresses(v ...string) {
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ni.addresses = v
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}
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// NumberOfAddresses returns number of network addresses of the node.
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func (ni *NodeInfo) NumberOfAddresses() int {
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if ni != nil {
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return len(ni.addresses)
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}
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return 0
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}
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// IterateAddresses iterates over network addresses of the node.
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// Breaks iteration on f's true return.
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//
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// Handler should not be nil.
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func (ni *NodeInfo) IterateAddresses(f func(string) bool) {
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if ni != nil {
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for i := range ni.addresses {
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if f(ni.addresses[i]) {
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break
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}
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}
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}
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}
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func (ni *NodeInfo) GetAttributes() []Attribute {
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if ni != nil {
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return ni.attributes
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}
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return nil
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}
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func (ni *NodeInfo) SetAttributes(v []Attribute) {
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ni.attributes = v
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}
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func (ni *NodeInfo) GetState() NodeState {
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if ni != nil {
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return ni.state
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}
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return UnspecifiedState
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}
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func (ni *NodeInfo) SetState(state NodeState) {
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ni.state = state
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}
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func (l *LocalNodeInfoResponseBody) GetVersion() *refs.Version {
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if l != nil {
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return l.version
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}
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return nil
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}
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func (l *LocalNodeInfoResponseBody) SetVersion(version *refs.Version) {
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l.version = version
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}
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func (l *LocalNodeInfoResponseBody) GetNodeInfo() *NodeInfo {
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if l != nil {
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return l.nodeInfo
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}
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return nil
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}
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func (l *LocalNodeInfoResponseBody) SetNodeInfo(nodeInfo *NodeInfo) {
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l.nodeInfo = nodeInfo
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}
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func (l *LocalNodeInfoRequest) GetBody() *LocalNodeInfoRequestBody {
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if l != nil {
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return l.body
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}
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return nil
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}
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func (l *LocalNodeInfoRequest) SetBody(body *LocalNodeInfoRequestBody) {
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l.body = body
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}
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func (l *LocalNodeInfoResponse) GetBody() *LocalNodeInfoResponseBody {
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if l != nil {
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return l.body
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}
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return nil
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}
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func (l *LocalNodeInfoResponse) SetBody(body *LocalNodeInfoResponseBody) {
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l.body = body
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}
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// NetworkParameter represents NeoFS network parameter.
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type NetworkParameter struct {
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k, v []byte
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}
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// GetKey returns parameter key.
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func (x *NetworkParameter) GetKey() []byte {
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if x != nil {
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return x.k
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}
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return nil
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}
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// SetKey sets parameter key.
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func (x *NetworkParameter) SetKey(k []byte) {
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x.k = k
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}
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// GetValue returns parameter value.
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func (x *NetworkParameter) GetValue() []byte {
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if x != nil {
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return x.v
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}
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return nil
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}
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// SetValue sets parameter value.
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func (x *NetworkParameter) SetValue(v []byte) {
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x.v = v
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}
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// NetworkConfig represents NeoFS network configuration.
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type NetworkConfig struct {
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ps []NetworkParameter
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}
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// NumberOfParameters returns number of network parameters.
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func (x *NetworkConfig) NumberOfParameters() int {
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if x != nil {
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return len(x.ps)
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}
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return 0
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}
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// IterateParameters iterates over network parameters.
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// Breaks iteration on f's true return.
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//
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// Handler must not be nil.
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func (x *NetworkConfig) IterateParameters(f func(*NetworkParameter) bool) {
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if x != nil {
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for i := range x.ps {
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if f(&x.ps[i]) {
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break
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}
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}
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}
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}
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// SetParameters sets list of network parameters.
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func (x *NetworkConfig) SetParameters(v ...NetworkParameter) {
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x.ps = v
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}
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// NetworkInfo groups information about
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// NeoFS network.
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type NetworkInfo struct {
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curEpoch, magicNum uint64
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msPerBlock int64
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netCfg *NetworkConfig
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}
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// GetCurrentEpoch returns number of the current epoch.
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func (i *NetworkInfo) GetCurrentEpoch() uint64 {
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if i != nil {
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return i.curEpoch
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}
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return 0
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}
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// SetCurrentEpoch sets number of the current epoch.
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func (i *NetworkInfo) SetCurrentEpoch(epoch uint64) {
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i.curEpoch = epoch
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}
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// GetMagicNumber returns magic number of the sidechain.
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func (i *NetworkInfo) GetMagicNumber() uint64 {
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if i != nil {
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return i.magicNum
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}
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return 0
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}
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// SetMagicNumber sets magic number of the sidechain.
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func (i *NetworkInfo) SetMagicNumber(magic uint64) {
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i.magicNum = magic
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}
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// GetMsPerBlock returns MillisecondsPerBlock network parameter.
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func (i *NetworkInfo) GetMsPerBlock() int64 {
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if i != nil {
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return i.msPerBlock
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}
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return 0
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}
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// SetMsPerBlock sets MillisecondsPerBlock network parameter.
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func (i *NetworkInfo) SetMsPerBlock(v int64) {
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i.msPerBlock = v
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}
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// GetNetworkConfig returns NeoFS network configuration.
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func (i *NetworkInfo) GetNetworkConfig() *NetworkConfig {
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if i != nil {
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return i.netCfg
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}
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return nil
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}
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// SetNetworkConfig sets NeoFS network configuration.
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func (i *NetworkInfo) SetNetworkConfig(v *NetworkConfig) {
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i.netCfg = v
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}
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// NetworkInfoRequestBody is a structure of NetworkInfo request body.
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type NetworkInfoRequestBody struct{}
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// NetworkInfoResponseBody is a structure of NetworkInfo response body.
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type NetworkInfoResponseBody struct {
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netInfo *NetworkInfo
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}
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// GetNetworkInfo returns information about the NeoFS network.
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func (i *NetworkInfoResponseBody) GetNetworkInfo() *NetworkInfo {
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if i != nil {
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return i.netInfo
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}
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return nil
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}
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// SetNetworkInfo sets information about the NeoFS network.
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func (i *NetworkInfoResponseBody) SetNetworkInfo(netInfo *NetworkInfo) {
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i.netInfo = netInfo
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}
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func (l *NetworkInfoRequest) GetBody() *NetworkInfoRequestBody {
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if l != nil {
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return l.body
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}
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return nil
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}
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func (l *NetworkInfoRequest) SetBody(body *NetworkInfoRequestBody) {
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l.body = body
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}
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func (l *NetworkInfoResponse) GetBody() *NetworkInfoResponseBody {
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if l != nil {
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return l.body
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}
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return nil
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}
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func (l *NetworkInfoResponse) SetBody(body *NetworkInfoResponseBody) {
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l.body = body
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}
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