07fcaa4ba5
In latest NeoFS API changes `NodeInfo` message carries list of network addresses. There is a need Add `SetAddresses` / `IterateAddresses` / `NumberOfAddresses` methods to provide the access to node's address group. Mark `Address` / `SetAddress` methods as deprecated. Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
123 lines
2.3 KiB
Go
123 lines
2.3 KiB
Go
package netmaptest
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import (
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"github.com/nspcc-dev/neofs-api-go/pkg/netmap"
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)
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func filter(withInner bool) *netmap.Filter {
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x := netmap.NewFilter()
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x.SetName("name")
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x.SetKey("key")
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x.SetValue("value")
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x.SetOperation(netmap.OpAND)
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if withInner {
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x.SetInnerFilters(filter(false), filter(false))
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}
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return x
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}
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// Filter returns random netmap.Filter.
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func Filter() *netmap.Filter {
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return filter(true)
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}
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// Replica returns random netmap.Replica.
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func Replica() *netmap.Replica {
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x := netmap.NewReplica()
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x.SetCount(666)
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x.SetSelector("selector")
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return x
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}
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// Selector returns random netmap.Selector.
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func Selector() *netmap.Selector {
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x := netmap.NewSelector()
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x.SetCount(11)
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x.SetName("name")
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x.SetFilter("filter")
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x.SetAttribute("attribute")
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x.SetClause(netmap.ClauseDistinct)
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return x
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}
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// PlacementPolicy returns random netmap.PlacementPolicy.
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func PlacementPolicy() *netmap.PlacementPolicy {
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x := netmap.NewPlacementPolicy()
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x.SetContainerBackupFactor(9)
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x.SetFilters(Filter(), Filter())
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x.SetReplicas(Replica(), Replica())
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x.SetSelectors(Selector(), Selector())
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return x
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}
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// NetworkInfo returns random netmap.NetworkInfo.
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func NetworkInfo() *netmap.NetworkInfo {
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x := netmap.NewNetworkInfo()
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x.SetCurrentEpoch(21)
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x.SetMagicNumber(32)
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return x
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}
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// NodeAttribute returns random netmap.NodeAttribute.
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func NodeAttribute() *netmap.NodeAttribute {
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x := netmap.NewNodeAttribute()
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x.SetKey("key")
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x.SetValue("value")
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x.SetParentKeys("parent1", "parent2")
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return x
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}
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// NodeInfo returns random netmap.NodeInfo.
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func NodeInfo() *netmap.NodeInfo {
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x := netmap.NewNodeInfo()
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x.SetAddresses("address 1", "address 2")
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x.SetPublicKey([]byte("public key"))
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x.SetState(netmap.NodeStateOnline)
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x.SetAttributes(NodeAttribute(), NodeAttribute())
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return x
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}
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// Node returns random netmap.Node.
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func Node() *netmap.Node {
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return &netmap.Node{
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ID: 1,
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Index: 2,
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Capacity: 3,
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Price: 4,
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AttrMap: map[string]string{
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"key1": "value1",
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"key2": "value2",
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},
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NodeInfo: NodeInfo(),
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}
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}
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// Nodes returns random netmap.Nodes.
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func Nodes() netmap.Nodes {
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return netmap.Nodes{Node(), Node()}
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}
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// Netmap returns random netmap.Netmap.
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func Netmap() *netmap.Netmap {
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nm, err := netmap.NewNetmap(Nodes())
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if err != nil {
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panic(err)
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}
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return nm
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}
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