proto: add method to change current node state
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1 changed files with 28 additions and 1 deletions
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@ -10,7 +10,8 @@ import "github.com/gogo/protobuf/gogoproto/gogo.proto";
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option (gogoproto.stable_marshaler_all) = true;
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// Status service provides node's healthcheck and status info
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// Status service provides node's healthcheck and status info.
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// TODO: decide how to describe auth and were contains permissions.
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service Status {
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// Netmap request allows to receive current [bootstrap.SpreadMap](bootstrap.md#bootstrap.SpreadMap)
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rpc Netmap(NetmapRequest) returns (bootstrap.SpreadMap);
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@ -27,6 +28,10 @@ service Status {
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// To permit access, used server config options.
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// The request should be signed.
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rpc DumpVars(DumpVarsRequest) returns (DumpVarsResponse);
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// ChangeState allows to change current node state of node.
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// To permit access, used server config options.
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// The request should be signed.
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rpc ChangeState(ChangeStateRequest) returns (ChangeStateResponse);
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}
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// NetmapRequest message to request current node netmap
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@ -95,3 +100,25 @@ message DumpVarsRequest {
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message DumpVarsResponse {
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bytes Variables = 1;
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}
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// ChangeStateRequest contains a new state of node.
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message ChangeStateRequest {
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enum State {
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// Unknown is default value. Does nothing.
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Unknown = 0;
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// Online used when need to set node to the online state.
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Online = 1;
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// Offline used when need to set node to the offline state.
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Offline = 2;
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}
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// State is a new state of node.
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State state = 1;
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// RequestMetaHeader contains information about request meta headers (should be embedded into message)
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service.RequestMetaHeader Meta = 98 [(gogoproto.embed) = true, (gogoproto.nullable) = false];
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// RequestVerificationHeader is a set of signatures of every NeoFS Node that processed request (should be embedded into message)
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service.RequestVerificationHeader Verify = 99 [(gogoproto.embed) = true, (gogoproto.nullable) = false];
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}
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// ChangeStateResponse is an empty response, that returns when RPC invoked without errors.
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message ChangeStateResponse {}
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