Bruk Ori
527fe93e5d
Remove unnecessary language options. Update linters. Signed-off-by: Ori Bruk <o.bruk@yadro.com>
269 lines
9.6 KiB
Protocol Buffer
269 lines
9.6 KiB
Protocol Buffer
syntax = "proto3";
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package frost.fs.object;
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import "refs/types.proto";
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import "session/types.proto";
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// Type of the object payload content. Only `REGULAR` type objects can be split,
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// hence `TOMBSTONE` and `LOCK` payload is limited by the
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// maximum object size.
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//
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// String presentation of object type is the same as definition:
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// * REGULAR
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// * TOMBSTONE
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// * LOCK
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enum ObjectType {
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// Just a normal object
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REGULAR = 0;
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// Used internally to identify deleted objects
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TOMBSTONE = 1;
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// Unused (previously storageGroup information)
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// _ = 2;
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// Object lock
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LOCK = 3;
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}
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// Type of match expression
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enum MatchType {
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// Unknown. Not used
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MATCH_TYPE_UNSPECIFIED = 0;
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// Full string match
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STRING_EQUAL = 1;
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// Full string mismatch
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STRING_NOT_EQUAL = 2;
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// Lack of key
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NOT_PRESENT = 3;
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// String prefix match
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COMMON_PREFIX = 4;
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}
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// Short header fields
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message ShortHeader {
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// Object format version. Effectively, the version of API library used to
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// create particular object.
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frost.fs.refs.Version version = 1 [ json_name = "version" ];
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// Epoch when the object was created
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uint64 creation_epoch = 2 [ json_name = "creationEpoch" ];
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// Object's owner
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frost.fs.refs.OwnerID owner_id = 3 [ json_name = "ownerID" ];
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// Type of the object payload content
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ObjectType object_type = 4 [ json_name = "objectType" ];
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// Size of payload in bytes.
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// `0xFFFFFFFFFFFFFFFF` means `payload_length` is unknown
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uint64 payload_length = 5 [ json_name = "payloadLength" ];
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// Hash of payload bytes
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frost.fs.refs.Checksum payload_hash = 6 [ json_name = "payloadHash" ];
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// Homomorphic hash of the object payload
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frost.fs.refs.Checksum homomorphic_hash = 7 [ json_name = "homomorphicHash" ];
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}
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// Object Header
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message Header {
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// Object format version. Effectively, the version of API library used to
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// create particular object
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frost.fs.refs.Version version = 1 [ json_name = "version" ];
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// Object's container
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frost.fs.refs.ContainerID container_id = 2 [ json_name = "containerID" ];
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// Object's owner
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frost.fs.refs.OwnerID owner_id = 3 [ json_name = "ownerID" ];
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// Object creation Epoch
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uint64 creation_epoch = 4 [ json_name = "creationEpoch" ];
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// Size of payload in bytes.
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// `0xFFFFFFFFFFFFFFFF` means `payload_length` is unknown.
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uint64 payload_length = 5 [ json_name = "payloadLength" ];
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// Hash of payload bytes
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frost.fs.refs.Checksum payload_hash = 6 [ json_name = "payloadHash" ];
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// Type of the object payload content
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ObjectType object_type = 7 [ json_name = "objectType" ];
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// Homomorphic hash of the object payload
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frost.fs.refs.Checksum homomorphic_hash = 8 [ json_name = "homomorphicHash" ];
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// Session token, if it was used during Object creation. Need it to verify
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// integrity and authenticity out of Request scope.
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frost.fs.session.SessionToken session_token = 9
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[ json_name = "sessionToken" ];
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// `Attribute` is a user-defined Key-Value metadata pair attached to an
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// object.
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//
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// Key name must be an object-unique valid UTF-8 string. Value can't be empty.
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// Objects with duplicated attribute names or attributes with empty values
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// will be considered invalid.
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//
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// There are some "well-known" attributes starting with `__SYSTEM__`
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// prefix that affect system behaviour:
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//
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// * [ __SYSTEM__UPLOAD_ID ] \
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// Marks smaller parts of a split bigger object
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// * [ __SYSTEM__EXPIRATION_EPOCH ] \
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// The epoch after which object with no LOCKs on it becomes unavailable.
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// Locked object continues to be available until each of the LOCKs expire.
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// * [ __SYSTEM__TICK_EPOCH ] \
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// Decimal number that defines what epoch must produce
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// object notification with UTF-8 object address in a
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// body (`0` value produces notification right after
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// object put)
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// * [ __SYSTEM__TICK_TOPIC ] \
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// UTF-8 string topic ID that is used for object notification
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//
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// And some well-known attributes used by applications only:
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//
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// * Name \
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// Human-friendly name
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// * FileName \
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// File name to be associated with the object on saving
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// * FilePath \
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// Full path to be associated with the object on saving. Should start with a
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// '/' and use '/' as a delimiting symbol. Trailing '/' should be
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// interpreted as a virtual directory marker. If an object has conflicting
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// FilePath and FileName, FilePath should have higher priority, because it
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// is used to construct the directory tree. FilePath with trailing '/' and
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// non-empty FileName attribute should not be used together.
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// * Timestamp \
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// User-defined local time of object creation in Unix Timestamp format
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// * Content-Type \
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// MIME Content Type of object's payload
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//
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// For detailed description of each well-known attribute please see the
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// corresponding section in FrostFS Technical Specification.
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message Attribute {
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// string key to the object attribute
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string key = 1 [ json_name = "key" ];
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// string value of the object attribute
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string value = 2 [ json_name = "value" ];
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}
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// User-defined object attributes
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repeated Attribute attributes = 10 [ json_name = "attributes" ];
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// Bigger objects can be split into a chain of smaller objects. Information
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// about inter-dependencies between spawned objects and how to re-construct
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// the original one is in the `Split` headers. Parent and children objects
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// must be within the same container.
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message Split {
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// Identifier of the origin object. Known only to the minor child.
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frost.fs.refs.ObjectID parent = 1 [ json_name = "parent" ];
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// Identifier of the left split neighbor
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frost.fs.refs.ObjectID previous = 2 [ json_name = "previous" ];
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// `signature` field of the parent object. Used to reconstruct parent.
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frost.fs.refs.Signature parent_signature = 3
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[ json_name = "parentSignature" ];
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// `header` field of the parent object. Used to reconstruct parent.
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Header parent_header = 4 [ json_name = "parentHeader" ];
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// List of identifiers of the objects generated by splitting current one.
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repeated frost.fs.refs.ObjectID children = 5 [ json_name = "children" ];
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// 16 byte UUIDv4 used to identify the split object hierarchy parts. Must be
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// unique inside container. All objects participating in the split must have
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// the same `split_id` value.
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bytes split_id = 6 [ json_name = "splitID" ];
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}
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// Position of the object in the split hierarchy
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Split split = 11 [ json_name = "split" ];
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// Erasure code can be applied to any object.
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// Information about encoded object structure is stored in `EC` header.
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// All objects belonging to a single EC group have the same `parent` field.
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message EC {
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// Identifier of the origin object. Known to all chunks.
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frost.fs.refs.ObjectID parent = 1 [ json_name = "parent" ];
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// Index of this chunk.
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uint32 index = 2 [ json_name = "index" ];
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// Total number of chunks in this split.
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uint32 total = 3 [ json_name = "total" ];
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// Total length of a parent header. Used to trim padding zeroes.
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uint32 header_length = 4 [ json_name = "headerLength" ];
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// Chunk of a parent header.
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bytes header = 5 [ json_name = "header" ];
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// As the origin object is EC-splitted its identifier is known to all
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// chunks as parent. But parent itself can be a part of Split (does not
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// relate to EC-split). In this case parent_split_id should be set.
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bytes parent_split_id = 6 [ json_name = "parentSplitID" ];
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// EC-parent's parent ID. parent_split_parent_id is set if EC-parent,
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// itself, is a part of Split and if an object ID of its parent is
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// presented. The field allows to determine how EC-chunk is placed in Split
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// hierarchy.
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frost.fs.refs.ObjectID parent_split_parent_id = 7
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[ json_name = "parentSplitParentID" ];
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// EC parent's attributes.
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repeated Attribute parent_attributes = 8 [ json_name = "parentAttributes" ];
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}
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// Erasure code chunk information.
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EC ec = 12 [ json_name = "ec" ];
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}
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// Object structure. Object is immutable and content-addressed. It means
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// `ObjectID` will change if the header or the payload changes. It's calculated
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// as a hash of header field which contains hash of the object's payload.
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//
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// For non-regular object types payload format depends on object type specified
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// in the header.
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message Object {
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// Object's unique identifier.
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frost.fs.refs.ObjectID object_id = 1 [ json_name = "objectID" ];
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// Signed object_id
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frost.fs.refs.Signature signature = 2 [ json_name = "signature" ];
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// Object metadata headers
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Header header = 3 [ json_name = "header" ];
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// Payload bytes
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bytes payload = 4 [ json_name = "payload" ];
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}
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// Meta information of split hierarchy for object assembly. With the last part
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// one can traverse linked list of split hierarchy back to the first part and
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// assemble the original object. With a linking object one can assemble an
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// object right from the object parts.
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message SplitInfo {
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// 16 byte UUID used to identify the split object hierarchy parts.
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bytes split_id = 1;
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// The identifier of the last object in split hierarchy parts. It contains
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// split header with the original object header.
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frost.fs.refs.ObjectID last_part = 2;
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// The identifier of a linking object for split hierarchy parts. It contains
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// split header with the original object header and a sorted list of
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// object parts.
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frost.fs.refs.ObjectID link = 3;
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}
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// Meta information for the erasure-encoded object.
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message ECInfo {
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message Chunk {
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// Object ID of the chunk.
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frost.fs.refs.ObjectID id = 1;
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// Index of the chunk.
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uint32 index = 2;
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// Total number of chunks in this split.
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uint32 total = 3;
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}
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// Chunk stored on the node.
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repeated Chunk chunks = 1;
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}
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