frostfs-contract/rpcclient/netmap/client.go

630 lines
22 KiB
Go

// Code generated by neo-go contract generate-rpcwrapper --manifest <file.json> --out <file.go> [--hash <hash>] [--config <config>]; DO NOT EDIT.
// Package netmap contains RPC wrappers for Netmap contract.
package netmap
import (
"crypto/elliptic"
"errors"
"fmt"
"github.com/nspcc-dev/neo-go/pkg/core/transaction"
"github.com/nspcc-dev/neo-go/pkg/crypto/keys"
"github.com/nspcc-dev/neo-go/pkg/neorpc/result"
"github.com/nspcc-dev/neo-go/pkg/rpcclient/unwrap"
"github.com/nspcc-dev/neo-go/pkg/util"
"github.com/nspcc-dev/neo-go/pkg/vm/stackitem"
"math/big"
)
// AddPeerEvent represents "AddPeer" event emitted by the contract.
type AddPeerEvent struct {
NodeInfo []byte
}
// AddPeerSuccessEvent represents "AddPeerSuccess" event emitted by the contract.
type AddPeerSuccessEvent struct {
PublicKey *keys.PublicKey
}
// UpdateStateEvent represents "UpdateState" event emitted by the contract.
type UpdateStateEvent struct {
State *big.Int
PublicKey *keys.PublicKey
}
// UpdateStateSuccessEvent represents "UpdateStateSuccess" event emitted by the contract.
type UpdateStateSuccessEvent struct {
PublicKey *keys.PublicKey
State *big.Int
}
// NewEpochEvent represents "NewEpoch" event emitted by the contract.
type NewEpochEvent struct {
Epoch *big.Int
}
// Invoker is used by ContractReader to call various safe methods.
type Invoker interface {
Call(contract util.Uint160, operation string, params ...any) (*result.Invoke, error)
}
// Actor is used by Contract to call state-changing methods.
type Actor interface {
Invoker
MakeCall(contract util.Uint160, method string, params ...any) (*transaction.Transaction, error)
MakeRun(script []byte) (*transaction.Transaction, error)
MakeUnsignedCall(contract util.Uint160, method string, attrs []transaction.Attribute, params ...any) (*transaction.Transaction, error)
MakeUnsignedRun(script []byte, attrs []transaction.Attribute) (*transaction.Transaction, error)
SendCall(contract util.Uint160, method string, params ...any) (util.Uint256, uint32, error)
SendRun(script []byte) (util.Uint256, uint32, error)
}
// ContractReader implements safe contract methods.
type ContractReader struct {
invoker Invoker
hash util.Uint160
}
// Contract implements all contract methods.
type Contract struct {
ContractReader
actor Actor
hash util.Uint160
}
// NewReader creates an instance of ContractReader using provided contract hash and the given Invoker.
func NewReader(invoker Invoker, hash util.Uint160) *ContractReader {
return &ContractReader{invoker, hash}
}
// New creates an instance of Contract using provided contract hash and the given Actor.
func New(actor Actor, hash util.Uint160) *Contract {
return &Contract{ContractReader{actor, hash}, actor, hash}
}
// Config invokes `config` method of contract.
func (c *ContractReader) Config(key []byte) (any, error) {
return func(item stackitem.Item, err error) (any, error) {
if err != nil {
return nil, err
}
return item.Value(), error(nil)
}(unwrap.Item(c.invoker.Call(c.hash, "config", key)))
}
// Epoch invokes `epoch` method of contract.
func (c *ContractReader) Epoch() (*big.Int, error) {
return unwrap.BigInt(c.invoker.Call(c.hash, "epoch"))
}
// ListConfig invokes `listConfig` method of contract.
func (c *ContractReader) ListConfig() ([]stackitem.Item, error) {
return unwrap.Array(c.invoker.Call(c.hash, "listConfig"))
}
// Netmap invokes `netmap` method of contract.
func (c *ContractReader) Netmap() ([]stackitem.Item, error) {
return unwrap.Array(c.invoker.Call(c.hash, "netmap"))
}
// NetmapCandidates invokes `netmapCandidates` method of contract.
func (c *ContractReader) NetmapCandidates() ([]stackitem.Item, error) {
return unwrap.Array(c.invoker.Call(c.hash, "netmapCandidates"))
}
// Snapshot invokes `snapshot` method of contract.
func (c *ContractReader) Snapshot(diff *big.Int) ([]stackitem.Item, error) {
return unwrap.Array(c.invoker.Call(c.hash, "snapshot", diff))
}
// SnapshotByEpoch invokes `snapshotByEpoch` method of contract.
func (c *ContractReader) SnapshotByEpoch(epoch *big.Int) ([]stackitem.Item, error) {
return unwrap.Array(c.invoker.Call(c.hash, "snapshotByEpoch", epoch))
}
// Version invokes `version` method of contract.
func (c *ContractReader) Version() (*big.Int, error) {
return unwrap.BigInt(c.invoker.Call(c.hash, "version"))
}
// AddPeer creates a transaction invoking `addPeer` method of the contract.
// This transaction is signed and immediately sent to the network.
// The values returned are its hash, ValidUntilBlock value and error if any.
func (c *Contract) AddPeer(nodeInfo []byte) (util.Uint256, uint32, error) {
return c.actor.SendCall(c.hash, "addPeer", nodeInfo)
}
// AddPeerTransaction creates a transaction invoking `addPeer` method of the contract.
// This transaction is signed, but not sent to the network, instead it's
// returned to the caller.
func (c *Contract) AddPeerTransaction(nodeInfo []byte) (*transaction.Transaction, error) {
return c.actor.MakeCall(c.hash, "addPeer", nodeInfo)
}
// AddPeerUnsigned creates a transaction invoking `addPeer` method of the contract.
// This transaction is not signed, it's simply returned to the caller.
// Any fields of it that do not affect fees can be changed (ValidUntilBlock,
// Nonce), fee values (NetworkFee, SystemFee) can be increased as well.
func (c *Contract) AddPeerUnsigned(nodeInfo []byte) (*transaction.Transaction, error) {
return c.actor.MakeUnsignedCall(c.hash, "addPeer", nil, nodeInfo)
}
// AddPeerIR creates a transaction invoking `addPeerIR` method of the contract.
// This transaction is signed and immediately sent to the network.
// The values returned are its hash, ValidUntilBlock value and error if any.
func (c *Contract) AddPeerIR(nodeInfo []byte) (util.Uint256, uint32, error) {
return c.actor.SendCall(c.hash, "addPeerIR", nodeInfo)
}
// AddPeerIRTransaction creates a transaction invoking `addPeerIR` method of the contract.
// This transaction is signed, but not sent to the network, instead it's
// returned to the caller.
func (c *Contract) AddPeerIRTransaction(nodeInfo []byte) (*transaction.Transaction, error) {
return c.actor.MakeCall(c.hash, "addPeerIR", nodeInfo)
}
// AddPeerIRUnsigned creates a transaction invoking `addPeerIR` method of the contract.
// This transaction is not signed, it's simply returned to the caller.
// Any fields of it that do not affect fees can be changed (ValidUntilBlock,
// Nonce), fee values (NetworkFee, SystemFee) can be increased as well.
func (c *Contract) AddPeerIRUnsigned(nodeInfo []byte) (*transaction.Transaction, error) {
return c.actor.MakeUnsignedCall(c.hash, "addPeerIR", nil, nodeInfo)
}
// LastEpochBlock creates a transaction invoking `lastEpochBlock` method of the contract.
// This transaction is signed and immediately sent to the network.
// The values returned are its hash, ValidUntilBlock value and error if any.
func (c *Contract) LastEpochBlock() (util.Uint256, uint32, error) {
return c.actor.SendCall(c.hash, "lastEpochBlock")
}
// LastEpochBlockTransaction creates a transaction invoking `lastEpochBlock` method of the contract.
// This transaction is signed, but not sent to the network, instead it's
// returned to the caller.
func (c *Contract) LastEpochBlockTransaction() (*transaction.Transaction, error) {
return c.actor.MakeCall(c.hash, "lastEpochBlock")
}
// LastEpochBlockUnsigned creates a transaction invoking `lastEpochBlock` method of the contract.
// This transaction is not signed, it's simply returned to the caller.
// Any fields of it that do not affect fees can be changed (ValidUntilBlock,
// Nonce), fee values (NetworkFee, SystemFee) can be increased as well.
func (c *Contract) LastEpochBlockUnsigned() (*transaction.Transaction, error) {
return c.actor.MakeUnsignedCall(c.hash, "lastEpochBlock", nil)
}
// NewEpoch creates a transaction invoking `newEpoch` method of the contract.
// This transaction is signed and immediately sent to the network.
// The values returned are its hash, ValidUntilBlock value and error if any.
func (c *Contract) NewEpoch(epochNum *big.Int) (util.Uint256, uint32, error) {
return c.actor.SendCall(c.hash, "newEpoch", epochNum)
}
// NewEpochTransaction creates a transaction invoking `newEpoch` method of the contract.
// This transaction is signed, but not sent to the network, instead it's
// returned to the caller.
func (c *Contract) NewEpochTransaction(epochNum *big.Int) (*transaction.Transaction, error) {
return c.actor.MakeCall(c.hash, "newEpoch", epochNum)
}
// NewEpochUnsigned creates a transaction invoking `newEpoch` method of the contract.
// This transaction is not signed, it's simply returned to the caller.
// Any fields of it that do not affect fees can be changed (ValidUntilBlock,
// Nonce), fee values (NetworkFee, SystemFee) can be increased as well.
func (c *Contract) NewEpochUnsigned(epochNum *big.Int) (*transaction.Transaction, error) {
return c.actor.MakeUnsignedCall(c.hash, "newEpoch", nil, epochNum)
}
// SetConfig creates a transaction invoking `setConfig` method of the contract.
// This transaction is signed and immediately sent to the network.
// The values returned are its hash, ValidUntilBlock value and error if any.
func (c *Contract) SetConfig(id []byte, key []byte, val []byte) (util.Uint256, uint32, error) {
return c.actor.SendCall(c.hash, "setConfig", id, key, val)
}
// SetConfigTransaction creates a transaction invoking `setConfig` method of the contract.
// This transaction is signed, but not sent to the network, instead it's
// returned to the caller.
func (c *Contract) SetConfigTransaction(id []byte, key []byte, val []byte) (*transaction.Transaction, error) {
return c.actor.MakeCall(c.hash, "setConfig", id, key, val)
}
// SetConfigUnsigned creates a transaction invoking `setConfig` method of the contract.
// This transaction is not signed, it's simply returned to the caller.
// Any fields of it that do not affect fees can be changed (ValidUntilBlock,
// Nonce), fee values (NetworkFee, SystemFee) can be increased as well.
func (c *Contract) SetConfigUnsigned(id []byte, key []byte, val []byte) (*transaction.Transaction, error) {
return c.actor.MakeUnsignedCall(c.hash, "setConfig", nil, id, key, val)
}
// Update creates a transaction invoking `update` method of the contract.
// This transaction is signed and immediately sent to the network.
// The values returned are its hash, ValidUntilBlock value and error if any.
func (c *Contract) Update(script []byte, manifest []byte, data any) (util.Uint256, uint32, error) {
return c.actor.SendCall(c.hash, "update", script, manifest, data)
}
// UpdateTransaction creates a transaction invoking `update` method of the contract.
// This transaction is signed, but not sent to the network, instead it's
// returned to the caller.
func (c *Contract) UpdateTransaction(script []byte, manifest []byte, data any) (*transaction.Transaction, error) {
return c.actor.MakeCall(c.hash, "update", script, manifest, data)
}
// UpdateUnsigned creates a transaction invoking `update` method of the contract.
// This transaction is not signed, it's simply returned to the caller.
// Any fields of it that do not affect fees can be changed (ValidUntilBlock,
// Nonce), fee values (NetworkFee, SystemFee) can be increased as well.
func (c *Contract) UpdateUnsigned(script []byte, manifest []byte, data any) (*transaction.Transaction, error) {
return c.actor.MakeUnsignedCall(c.hash, "update", nil, script, manifest, data)
}
// UpdateSnapshotCount creates a transaction invoking `updateSnapshotCount` method of the contract.
// This transaction is signed and immediately sent to the network.
// The values returned are its hash, ValidUntilBlock value and error if any.
func (c *Contract) UpdateSnapshotCount(count *big.Int) (util.Uint256, uint32, error) {
return c.actor.SendCall(c.hash, "updateSnapshotCount", count)
}
// UpdateSnapshotCountTransaction creates a transaction invoking `updateSnapshotCount` method of the contract.
// This transaction is signed, but not sent to the network, instead it's
// returned to the caller.
func (c *Contract) UpdateSnapshotCountTransaction(count *big.Int) (*transaction.Transaction, error) {
return c.actor.MakeCall(c.hash, "updateSnapshotCount", count)
}
// UpdateSnapshotCountUnsigned creates a transaction invoking `updateSnapshotCount` method of the contract.
// This transaction is not signed, it's simply returned to the caller.
// Any fields of it that do not affect fees can be changed (ValidUntilBlock,
// Nonce), fee values (NetworkFee, SystemFee) can be increased as well.
func (c *Contract) UpdateSnapshotCountUnsigned(count *big.Int) (*transaction.Transaction, error) {
return c.actor.MakeUnsignedCall(c.hash, "updateSnapshotCount", nil, count)
}
// UpdateState creates a transaction invoking `updateState` method of the contract.
// This transaction is signed and immediately sent to the network.
// The values returned are its hash, ValidUntilBlock value and error if any.
func (c *Contract) UpdateState(state *big.Int, publicKey *keys.PublicKey) (util.Uint256, uint32, error) {
return c.actor.SendCall(c.hash, "updateState", state, publicKey)
}
// UpdateStateTransaction creates a transaction invoking `updateState` method of the contract.
// This transaction is signed, but not sent to the network, instead it's
// returned to the caller.
func (c *Contract) UpdateStateTransaction(state *big.Int, publicKey *keys.PublicKey) (*transaction.Transaction, error) {
return c.actor.MakeCall(c.hash, "updateState", state, publicKey)
}
// UpdateStateUnsigned creates a transaction invoking `updateState` method of the contract.
// This transaction is not signed, it's simply returned to the caller.
// Any fields of it that do not affect fees can be changed (ValidUntilBlock,
// Nonce), fee values (NetworkFee, SystemFee) can be increased as well.
func (c *Contract) UpdateStateUnsigned(state *big.Int, publicKey *keys.PublicKey) (*transaction.Transaction, error) {
return c.actor.MakeUnsignedCall(c.hash, "updateState", nil, state, publicKey)
}
// UpdateStateIR creates a transaction invoking `updateStateIR` method of the contract.
// This transaction is signed and immediately sent to the network.
// The values returned are its hash, ValidUntilBlock value and error if any.
func (c *Contract) UpdateStateIR(state *big.Int, publicKey *keys.PublicKey) (util.Uint256, uint32, error) {
return c.actor.SendCall(c.hash, "updateStateIR", state, publicKey)
}
// UpdateStateIRTransaction creates a transaction invoking `updateStateIR` method of the contract.
// This transaction is signed, but not sent to the network, instead it's
// returned to the caller.
func (c *Contract) UpdateStateIRTransaction(state *big.Int, publicKey *keys.PublicKey) (*transaction.Transaction, error) {
return c.actor.MakeCall(c.hash, "updateStateIR", state, publicKey)
}
// UpdateStateIRUnsigned creates a transaction invoking `updateStateIR` method of the contract.
// This transaction is not signed, it's simply returned to the caller.
// Any fields of it that do not affect fees can be changed (ValidUntilBlock,
// Nonce), fee values (NetworkFee, SystemFee) can be increased as well.
func (c *Contract) UpdateStateIRUnsigned(state *big.Int, publicKey *keys.PublicKey) (*transaction.Transaction, error) {
return c.actor.MakeUnsignedCall(c.hash, "updateStateIR", nil, state, publicKey)
}
// AddPeerEventsFromApplicationLog retrieves a set of all emitted events
// with "AddPeer" name from the provided [result.ApplicationLog].
func AddPeerEventsFromApplicationLog(log *result.ApplicationLog) ([]*AddPeerEvent, error) {
if log == nil {
return nil, errors.New("nil application log")
}
var res []*AddPeerEvent
for i, ex := range log.Executions {
for j, e := range ex.Events {
if e.Name != "AddPeer" {
continue
}
event := new(AddPeerEvent)
err := event.FromStackItem(e.Item)
if err != nil {
return nil, fmt.Errorf("failed to deserialize AddPeerEvent from stackitem (execution #%d, event #%d): %w", i, j, err)
}
res = append(res, event)
}
}
return res, nil
}
// FromStackItem converts provided [stackitem.Array] to AddPeerEvent or
// returns an error if it's not possible to do to so.
func (e *AddPeerEvent) FromStackItem(item *stackitem.Array) error {
if item == nil {
return errors.New("nil item")
}
arr, ok := item.Value().([]stackitem.Item)
if !ok {
return errors.New("not an array")
}
if len(arr) != 1 {
return errors.New("wrong number of structure elements")
}
var (
index = -1
err error
)
index++
e.NodeInfo, err = arr[index].TryBytes()
if err != nil {
return fmt.Errorf("field NodeInfo: %w", err)
}
return nil
}
// AddPeerSuccessEventsFromApplicationLog retrieves a set of all emitted events
// with "AddPeerSuccess" name from the provided [result.ApplicationLog].
func AddPeerSuccessEventsFromApplicationLog(log *result.ApplicationLog) ([]*AddPeerSuccessEvent, error) {
if log == nil {
return nil, errors.New("nil application log")
}
var res []*AddPeerSuccessEvent
for i, ex := range log.Executions {
for j, e := range ex.Events {
if e.Name != "AddPeerSuccess" {
continue
}
event := new(AddPeerSuccessEvent)
err := event.FromStackItem(e.Item)
if err != nil {
return nil, fmt.Errorf("failed to deserialize AddPeerSuccessEvent from stackitem (execution #%d, event #%d): %w", i, j, err)
}
res = append(res, event)
}
}
return res, nil
}
// FromStackItem converts provided [stackitem.Array] to AddPeerSuccessEvent or
// returns an error if it's not possible to do to so.
func (e *AddPeerSuccessEvent) FromStackItem(item *stackitem.Array) error {
if item == nil {
return errors.New("nil item")
}
arr, ok := item.Value().([]stackitem.Item)
if !ok {
return errors.New("not an array")
}
if len(arr) != 1 {
return errors.New("wrong number of structure elements")
}
var (
index = -1
err error
)
index++
e.PublicKey, err = func(item stackitem.Item) (*keys.PublicKey, error) {
b, err := item.TryBytes()
if err != nil {
return nil, err
}
k, err := keys.NewPublicKeyFromBytes(b, elliptic.P256())
if err != nil {
return nil, err
}
return k, nil
}(arr[index])
if err != nil {
return fmt.Errorf("field PublicKey: %w", err)
}
return nil
}
// UpdateStateEventsFromApplicationLog retrieves a set of all emitted events
// with "UpdateState" name from the provided [result.ApplicationLog].
func UpdateStateEventsFromApplicationLog(log *result.ApplicationLog) ([]*UpdateStateEvent, error) {
if log == nil {
return nil, errors.New("nil application log")
}
var res []*UpdateStateEvent
for i, ex := range log.Executions {
for j, e := range ex.Events {
if e.Name != "UpdateState" {
continue
}
event := new(UpdateStateEvent)
err := event.FromStackItem(e.Item)
if err != nil {
return nil, fmt.Errorf("failed to deserialize UpdateStateEvent from stackitem (execution #%d, event #%d): %w", i, j, err)
}
res = append(res, event)
}
}
return res, nil
}
// FromStackItem converts provided [stackitem.Array] to UpdateStateEvent or
// returns an error if it's not possible to do to so.
func (e *UpdateStateEvent) FromStackItem(item *stackitem.Array) error {
if item == nil {
return errors.New("nil item")
}
arr, ok := item.Value().([]stackitem.Item)
if !ok {
return errors.New("not an array")
}
if len(arr) != 2 {
return errors.New("wrong number of structure elements")
}
var (
index = -1
err error
)
index++
e.State, err = arr[index].TryInteger()
if err != nil {
return fmt.Errorf("field State: %w", err)
}
index++
e.PublicKey, err = func(item stackitem.Item) (*keys.PublicKey, error) {
b, err := item.TryBytes()
if err != nil {
return nil, err
}
k, err := keys.NewPublicKeyFromBytes(b, elliptic.P256())
if err != nil {
return nil, err
}
return k, nil
}(arr[index])
if err != nil {
return fmt.Errorf("field PublicKey: %w", err)
}
return nil
}
// UpdateStateSuccessEventsFromApplicationLog retrieves a set of all emitted events
// with "UpdateStateSuccess" name from the provided [result.ApplicationLog].
func UpdateStateSuccessEventsFromApplicationLog(log *result.ApplicationLog) ([]*UpdateStateSuccessEvent, error) {
if log == nil {
return nil, errors.New("nil application log")
}
var res []*UpdateStateSuccessEvent
for i, ex := range log.Executions {
for j, e := range ex.Events {
if e.Name != "UpdateStateSuccess" {
continue
}
event := new(UpdateStateSuccessEvent)
err := event.FromStackItem(e.Item)
if err != nil {
return nil, fmt.Errorf("failed to deserialize UpdateStateSuccessEvent from stackitem (execution #%d, event #%d): %w", i, j, err)
}
res = append(res, event)
}
}
return res, nil
}
// FromStackItem converts provided [stackitem.Array] to UpdateStateSuccessEvent or
// returns an error if it's not possible to do to so.
func (e *UpdateStateSuccessEvent) FromStackItem(item *stackitem.Array) error {
if item == nil {
return errors.New("nil item")
}
arr, ok := item.Value().([]stackitem.Item)
if !ok {
return errors.New("not an array")
}
if len(arr) != 2 {
return errors.New("wrong number of structure elements")
}
var (
index = -1
err error
)
index++
e.PublicKey, err = func(item stackitem.Item) (*keys.PublicKey, error) {
b, err := item.TryBytes()
if err != nil {
return nil, err
}
k, err := keys.NewPublicKeyFromBytes(b, elliptic.P256())
if err != nil {
return nil, err
}
return k, nil
}(arr[index])
if err != nil {
return fmt.Errorf("field PublicKey: %w", err)
}
index++
e.State, err = arr[index].TryInteger()
if err != nil {
return fmt.Errorf("field State: %w", err)
}
return nil
}
// NewEpochEventsFromApplicationLog retrieves a set of all emitted events
// with "NewEpoch" name from the provided [result.ApplicationLog].
func NewEpochEventsFromApplicationLog(log *result.ApplicationLog) ([]*NewEpochEvent, error) {
if log == nil {
return nil, errors.New("nil application log")
}
var res []*NewEpochEvent
for i, ex := range log.Executions {
for j, e := range ex.Events {
if e.Name != "NewEpoch" {
continue
}
event := new(NewEpochEvent)
err := event.FromStackItem(e.Item)
if err != nil {
return nil, fmt.Errorf("failed to deserialize NewEpochEvent from stackitem (execution #%d, event #%d): %w", i, j, err)
}
res = append(res, event)
}
}
return res, nil
}
// FromStackItem converts provided [stackitem.Array] to NewEpochEvent or
// returns an error if it's not possible to do to so.
func (e *NewEpochEvent) FromStackItem(item *stackitem.Array) error {
if item == nil {
return errors.New("nil item")
}
arr, ok := item.Value().([]stackitem.Item)
if !ok {
return errors.New("not an array")
}
if len(arr) != 1 {
return errors.New("wrong number of structure elements")
}
var (
index = -1
err error
)
index++
e.Epoch, err = arr[index].TryInteger()
if err != nil {
return fmt.Errorf("field Epoch: %w", err)
}
return nil
}