refactor reBalance and isAlive
This commit is contained in:
parent
17768b5bfe
commit
01e152774f
1 changed files with 46 additions and 35 deletions
81
pool.go
81
pool.go
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@ -30,8 +30,8 @@ type (
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Pool struct {
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log *zap.Logger
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ctl time.Duration
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opts keepalive.ClientParameters
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connectTimeout time.Duration
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opts keepalive.ClientParameters
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cur *grpc.ClientConn
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@ -42,7 +42,10 @@ type (
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}
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)
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var errNoHealthyConnections = errors.New("no active connections")
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var (
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errEmptyConnection = errors.New("empty connection")
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errNoHealthyConnections = errors.New("no active connections")
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)
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func newPool(ctx context.Context, l *zap.Logger, v *viper.Viper) *Pool {
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p := &Pool{
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@ -53,7 +56,7 @@ func newPool(ctx context.Context, l *zap.Logger, v *viper.Viper) *Pool {
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conns: make(map[uint32][]*grpc.ClientConn),
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// fill with defaults:
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ctl: time.Second * 15,
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connectTimeout: time.Second * 15,
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opts: keepalive.ClientParameters{
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Time: time.Second * 10,
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Timeout: time.Minute * 5,
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@ -70,7 +73,7 @@ func newPool(ctx context.Context, l *zap.Logger, v *viper.Viper) *Pool {
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l.Info("used random seed", zap.Uint64("seed", seed))
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if val := v.GetDuration("connect_timeout"); val > 0 {
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p.ctl = val
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p.connectTimeout = val
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}
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if val := v.GetDuration("keepalive.time"); val > 0 {
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@ -138,11 +141,14 @@ func (p *Pool) reBalance(ctx context.Context) {
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keys := make(map[uint32]struct{})
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p.log.Info("re-balancing connections")
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for i := range p.nodes {
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var (
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idx = -1
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exists bool
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err error
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start = time.Now()
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conn = p.nodes[i].conn
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weight = p.nodes[i].weight
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)
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@ -151,7 +157,7 @@ func (p *Pool) reBalance(ctx context.Context) {
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p.log.Warn("empty connection, try to connect",
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zap.String("address", p.nodes[i].address))
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ctx, cancel := context.WithTimeout(ctx, p.ctl)
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ctx, cancel := context.WithTimeout(ctx, p.connectTimeout)
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conn, err = grpc.DialContext(ctx, p.nodes[i].address,
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grpc.WithBlock(),
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grpc.WithInsecure(),
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@ -161,6 +167,7 @@ func (p *Pool) reBalance(ctx context.Context) {
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if err != nil || conn == nil {
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p.log.Warn("skip, could not connect to node",
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zap.String("address", p.nodes[i].address),
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zap.Duration("elapsed", time.Since(start)),
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zap.Error(err))
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continue
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}
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@ -169,43 +176,41 @@ func (p *Pool) reBalance(ctx context.Context) {
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p.log.Info("connected to node", zap.String("address", p.nodes[i].address))
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}
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switch st := conn.GetState(); st {
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case connectivity.Idle, connectivity.Ready, connectivity.Connecting:
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keys[weight] = struct{}{}
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for j := range p.conns[weight] {
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if p.conns[weight][j] == conn {
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exists = true
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break
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}
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for j := range p.conns[weight] {
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if p.conns[weight][j] == conn {
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idx = j
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exists = true
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break
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}
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}
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if !exists {
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p.conns[weight] = append(p.conns[weight], conn)
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}
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// Problems with connection, try to remove from :
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default:
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for j := range p.conns[weight] {
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if p.conns[weight][j] == conn {
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idx = j
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exists = true
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break
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}
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}
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// if something wrong with connection (bad state or unhealthy), try to close it and remove
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if err = isAlive(ctx, p.log, conn); err != nil {
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p.log.Warn("connection not alive",
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zap.String("address", p.nodes[i].address),
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zap.Error(err))
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if exists {
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// remove from connections
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p.conns[weight] = append(p.conns[weight][:idx], p.conns[weight][idx+1:]...)
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}
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if err := conn.Close(); err != nil {
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p.log.Warn("could not close bad connection", zap.Error(err))
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if err = conn.Close(); err != nil {
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p.log.Warn("could not close bad connection",
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zap.String("address", p.nodes[i].address),
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zap.Error(err))
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}
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if p.nodes[i].conn != nil {
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p.nodes[i].conn = nil
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}
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continue
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}
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keys[weight] = struct{}{}
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if !exists {
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p.conns[weight] = append(p.conns[weight], conn)
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}
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}
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@ -223,7 +228,7 @@ func (p *Pool) getConnection(ctx context.Context) (*grpc.ClientConn, error) {
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p.RLock()
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defer p.RUnlock()
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if p.cur != nil && isAlive(ctx, p.log, p.cur) {
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if err := isAlive(ctx, p.log, p.cur); err == nil {
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return p.cur, nil
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}
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@ -244,7 +249,11 @@ func (p *Pool) getConnection(ctx context.Context) (*grpc.ClientConn, error) {
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return nil, errNoHealthyConnections
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}
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func isAlive(ctx context.Context, log *zap.Logger, cur *grpc.ClientConn) bool {
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func isAlive(ctx context.Context, log *zap.Logger, cur *grpc.ClientConn) error {
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if cur == nil {
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return errEmptyConnection
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}
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switch st := cur.GetState(); st {
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case connectivity.Idle, connectivity.Ready, connectivity.Connecting:
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req := new(state.HealthRequest)
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@ -254,11 +263,13 @@ func isAlive(ctx context.Context, log *zap.Logger, cur *grpc.ClientConn) bool {
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if err != nil {
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log.Warn("could not fetch health-check", zap.Error(err))
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return false
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return err
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} else if !res.Healthy {
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return errors.New(res.Status)
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}
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return res.Healthy
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return nil
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default:
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return false
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return errors.New(st.String())
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}
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}
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