Refactoring connection pool
- replace RWMutex with Mutex - conns now contains `map[int32][]*node` - add index field to node struct - add usedAt field to node struct - `New` don't store current connection twice - writes `used_at` of connection into the log - we check that conn is alive and, that connection used not a long time ago, otherwise, close it - `getConnection` reset current connection and index on errors - `IsAlive` now is a method of `Pool` - `IsAlive` creates context with timeout for every health check call of node
This commit is contained in:
parent
65a2da6995
commit
75113f8195
1 changed files with 67 additions and 29 deletions
96
pool.go
96
pool.go
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@ -14,6 +14,7 @@ import (
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"github.com/nspcc-dev/neofs-api/service"
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"github.com/nspcc-dev/neofs-api/state"
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"github.com/spf13/viper"
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"go.uber.org/atomic"
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"go.uber.org/zap"
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"google.golang.org/grpc"
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"google.golang.org/grpc/connectivity"
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@ -22,23 +23,29 @@ import (
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type (
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node struct {
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index int32
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address string
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weight uint32
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usedAt time.Time
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conn *grpc.ClientConn
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}
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Pool struct {
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log *zap.Logger
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ttl time.Duration
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connectTimeout time.Duration
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requestTimeout time.Duration
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opts keepalive.ClientParameters
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cur *grpc.ClientConn
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currentIdx *atomic.Int32
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currentConn *grpc.ClientConn
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*sync.RWMutex
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*sync.Mutex
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nodes []*node
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keys []uint32
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conns map[uint32][]*grpc.ClientConn
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conns map[uint32][]*node
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}
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)
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@ -49,20 +56,26 @@ var (
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func newPool(ctx context.Context, l *zap.Logger, v *viper.Viper) *Pool {
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p := &Pool{
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log: l,
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RWMutex: new(sync.RWMutex),
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keys: make([]uint32, 0),
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nodes: make([]*node, 0),
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conns: make(map[uint32][]*grpc.ClientConn),
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log: l,
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Mutex: new(sync.Mutex),
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keys: make([]uint32, 0),
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nodes: make([]*node, 0),
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conns: make(map[uint32][]*node),
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ttl: defaultTTL,
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currentIdx: atomic.NewInt32(-1),
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// fill with defaults:
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connectTimeout: time.Second * 15,
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requestTimeout: defaultRequestTimeout,
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connectTimeout: defaultConnectTimeout,
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opts: keepalive.ClientParameters{
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Time: time.Second * 10,
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Timeout: time.Minute * 5,
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Time: defaultKeepaliveTime,
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Timeout: defaultKeepaliveTimeout,
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PermitWithoutStream: true,
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},
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}
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buf := make([]byte, 8)
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if _, err := crand.Read(buf); err != nil {
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l.Panic("could not read seed", zap.Error(err))
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@ -72,6 +85,10 @@ func newPool(ctx context.Context, l *zap.Logger, v *viper.Viper) *Pool {
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rand.Seed(int64(seed))
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l.Info("used random seed", zap.Uint64("seed", seed))
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if val := v.GetDuration("conn_ttl"); val > 0 {
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p.ttl = val
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}
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if val := v.GetDuration("connect_timeout"); val > 0 {
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p.connectTimeout = val
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}
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@ -99,6 +116,7 @@ func newPool(ctx context.Context, l *zap.Logger, v *viper.Viper) *Pool {
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}
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p.nodes = append(p.nodes, &node{
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index: int32(i),
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address: address,
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weight: uint32(weight * 100),
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})
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@ -110,13 +128,10 @@ func newPool(ctx context.Context, l *zap.Logger, v *viper.Viper) *Pool {
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p.reBalance(ctx)
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cur, err := p.getConnection(ctx)
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if err != nil {
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if _, err := p.getConnection(ctx); err != nil {
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l.Panic("could get connection", zap.Error(err))
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}
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p.cur = cur
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return p
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}
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@ -173,21 +188,25 @@ func (p *Pool) reBalance(ctx context.Context) {
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}
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p.nodes[i].conn = conn
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p.nodes[i].usedAt = time.Now()
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p.log.Info("connected to node", zap.String("address", p.nodes[i].address))
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}
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for j := range p.conns[weight] {
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if p.conns[weight][j] == conn {
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if p.conns[weight][j] != nil && p.conns[weight][j].conn == conn {
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idx = j
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exists = true
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break
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}
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}
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// if something wrong with connection (bad state or unhealthy), try to close it and remove
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if err = isAlive(ctx, p.log, conn); err != nil {
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usedAt := time.Since(p.nodes[i].usedAt)
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// if something wrong with connection (bad state, unhealthy or not used a long time), try to close it and remove
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if err = p.isAlive(ctx, conn); err != nil || usedAt > p.ttl {
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p.log.Warn("connection not alive",
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zap.String("address", p.nodes[i].address),
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zap.Duration("used_at", usedAt),
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zap.Error(err))
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if exists {
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@ -198,6 +217,7 @@ func (p *Pool) reBalance(ctx context.Context) {
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if err = conn.Close(); err != nil {
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p.log.Warn("could not close bad connection",
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zap.String("address", p.nodes[i].address),
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zap.Duration("used_at", usedAt),
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zap.Error(err))
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}
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@ -209,8 +229,12 @@ func (p *Pool) reBalance(ctx context.Context) {
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keys[weight] = struct{}{}
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p.log.Info("connection alive",
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zap.String("address", p.nodes[i].address),
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zap.Duration("used_at", usedAt))
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if !exists {
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p.conns[weight] = append(p.conns[weight], conn)
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p.conns[weight] = append(p.conns[weight], p.nodes[i])
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}
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}
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@ -225,11 +249,15 @@ func (p *Pool) reBalance(ctx context.Context) {
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}
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func (p *Pool) getConnection(ctx context.Context) (*grpc.ClientConn, error) {
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p.RLock()
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defer p.RUnlock()
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p.Lock()
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defer p.Unlock()
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if err := isAlive(ctx, p.log, p.cur); err == nil {
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return p.cur, nil
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if err := p.isAlive(ctx, p.currentConn); err == nil {
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if id := p.currentIdx.Load(); id != -1 && p.nodes[id] != nil {
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p.nodes[id].usedAt = time.Now()
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}
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return p.currentConn, nil
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}
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for _, w := range p.keys {
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@ -237,19 +265,26 @@ func (p *Pool) getConnection(ctx context.Context) (*grpc.ClientConn, error) {
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case 0:
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continue
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case 1:
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p.cur = p.conns[w][0]
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return p.cur, nil
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p.currentConn = p.conns[w][0].conn
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p.conns[w][0].usedAt = time.Now()
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p.currentIdx.Store(p.conns[w][0].index)
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return p.currentConn, nil
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default: // > 1
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i := rand.Intn(ln)
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p.cur = p.conns[w][i]
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return p.cur, nil
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p.currentConn = p.conns[w][i].conn
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p.conns[w][i].usedAt = time.Now()
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p.currentIdx.Store(p.conns[w][i].index)
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return p.currentConn, nil
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}
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}
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p.currentConn = nil
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p.currentIdx.Store(-1)
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return nil, errNoHealthyConnections
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}
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func isAlive(ctx context.Context, log *zap.Logger, cur *grpc.ClientConn) error {
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func (p *Pool) isAlive(ctx context.Context, cur *grpc.ClientConn) error {
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if cur == nil {
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return errEmptyConnection
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}
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@ -259,9 +294,12 @@ func isAlive(ctx context.Context, log *zap.Logger, cur *grpc.ClientConn) error {
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req := new(state.HealthRequest)
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req.SetTTL(service.NonForwardingTTL)
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ctx, cancel := context.WithTimeout(ctx, p.requestTimeout)
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defer cancel()
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res, err := state.NewStatusClient(cur).HealthCheck(ctx, req)
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if err != nil {
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log.Warn("could not fetch health-check", zap.Error(err))
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p.log.Warn("could not fetch health-check", zap.Error(err))
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return err
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} else if !res.Healthy {
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