Rework connection artifacts choice logic
Signed-off-by: Pavel Korotkov <pavel@nspcc.ru>
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1 changed files with 5 additions and 9 deletions
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@ -128,16 +128,12 @@ func (p *pool) ConnectionArtifacts() (client.Client, *token.SessionToken, error)
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}
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}
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return nil, nil, errors.New("no healthy client")
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return nil, nil, errors.New("no healthy client")
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}
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}
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var i *int = nil
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attempts := 3 * len(p.clientPacks)
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for k := 0; k < 10; k++ {
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for k := 0; k < attempts; k++ {
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i_ := p.sampler.Next()
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i := p.sampler.Next()
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if p.clientPacks[i_].healthy {
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if cp := p.clientPacks[i]; cp.healthy {
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i = &i_
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return cp.client, cp.sessionToken, nil
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}
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}
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}
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}
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if i != nil {
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cp := p.clientPacks[*i]
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return cp.client, cp.sessionToken, nil
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}
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return nil, nil, errors.New("no healthy client")
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return nil, nil, errors.New("no healthy client")
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}
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}
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