[#1089] control: Format proto files with clang-format
Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
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2 changed files with 503 additions and 506 deletions
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@ -6,183 +6,182 @@ option go_package = "git.frostfs.info/TrueCloudLab/frostfs-node/pkg/services/con
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// Signature of some message.
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message Signature {
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// Public key used for signing.
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bytes key = 1 [json_name = "key"];
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// Public key used for signing.
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bytes key = 1 [ json_name = "key" ];
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// Binary signature.
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bytes sign = 2 [json_name = "signature"];
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// Binary signature.
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bytes sign = 2 [ json_name = "signature" ];
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}
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// Status of the storage node in the FrostFS network map.
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enum NetmapStatus {
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// Undefined status, default value.
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STATUS_UNDEFINED = 0;
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// Undefined status, default value.
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STATUS_UNDEFINED = 0;
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// Node is online.
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ONLINE = 1;
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// Node is online.
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ONLINE = 1;
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// Node is offline.
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OFFLINE = 2;
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// Node is offline.
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OFFLINE = 2;
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// Node is maintained by the owner.
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MAINTENANCE = 3;
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// Node is maintained by the owner.
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MAINTENANCE = 3;
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}
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// FrostFS node description.
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message NodeInfo {
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// Public key of the FrostFS node in a binary format.
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bytes public_key = 1 [json_name = "publicKey"];
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// Public key of the FrostFS node in a binary format.
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bytes public_key = 1 [ json_name = "publicKey" ];
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// Ways to connect to a node.
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repeated string addresses = 2 [json_name = "addresses"];
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// Ways to connect to a node.
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repeated string addresses = 2 [ json_name = "addresses" ];
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// Administrator-defined Attributes of the FrostFS Storage Node.
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//
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// `Attribute` is a Key-Value metadata pair. Key name must be a valid UTF-8
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// string. Value can't be empty.
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//
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// Node's attributes are mostly used during Storage Policy evaluation to
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// calculate object's placement and find a set of nodes satisfying policy
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// requirements. There are some "well-known" node attributes common to all the
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// Storage Nodes in the network and used implicitly with default values if not
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// explicitly set:
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//
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// * Capacity \
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// Administrator-defined Attributes of the FrostFS Storage Node.
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//
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// `Attribute` is a Key-Value metadata pair. Key name must be a valid UTF-8
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// string. Value can't be empty.
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//
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// Node's attributes are mostly used during Storage Policy evaluation to
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// calculate object's placement and find a set of nodes satisfying policy
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// requirements. There are some "well-known" node attributes common to all the
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// Storage Nodes in the network and used implicitly with default values if not
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// explicitly set:
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//
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// * Capacity \
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// Total available disk space in Gigabytes.
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// * Price \
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// * Price \
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// Price in GAS tokens for storing one GB of data during one Epoch. In node
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// attributes it's a string presenting floating point number with comma or
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// point delimiter for decimal part. In the Network Map it will be saved as
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// 64-bit unsigned integer representing number of minimal token fractions.
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// * Locode \
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// attributes it's a string presenting floating point number with comma or
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// point delimiter for decimal part. In the Network Map it will be saved as
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// 64-bit unsigned integer representing number of minimal token fractions.
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// * Locode \
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// Node's geographic location in
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// [UN/LOCODE](https://www.unece.org/cefact/codesfortrade/codes_index.html)
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// format approximated to the nearest point defined in standard.
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// * Country \
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// [UN/LOCODE](https://www.unece.org/cefact/codesfortrade/codes_index.html)
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// format approximated to the nearest point defined in standard.
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// * Country \
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// Country code in
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// [ISO 3166-1_alpha-2](https://en.wikipedia.org/wiki/ISO_3166-1_alpha-2)
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// format. Calculated automatically from `Locode` attribute
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// * Region \
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// [ISO 3166-1_alpha-2](https://en.wikipedia.org/wiki/ISO_3166-1_alpha-2)
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// format. Calculated automatically from `Locode` attribute
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// * Region \
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// Country's administative subdivision where node is located. Calculated
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// automatically from `Locode` attribute based on `SubDiv` field. Presented
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// in [ISO 3166-2](https://en.wikipedia.org/wiki/ISO_3166-2) format.
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// * City \
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// automatically from `Locode` attribute based on `SubDiv` field. Presented
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// in [ISO 3166-2](https://en.wikipedia.org/wiki/ISO_3166-2) format.
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// * City \
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// City, town, village or rural area name where node is located written
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// without diacritics . Calculated automatically from `Locode` attribute.
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//
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// For detailed description of each well-known attribute please see the
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// corresponding section in FrostFS Technical specification.
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message Attribute {
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// Key of the node attribute.
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string key = 1 [json_name = "key"];
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// without diacritics . Calculated automatically from `Locode` attribute.
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//
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// For detailed description of each well-known attribute please see the
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// corresponding section in FrostFS Technical specification.
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message Attribute {
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// Key of the node attribute.
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string key = 1 [ json_name = "key" ];
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// Value of the node attribute.
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string value = 2 [json_name = "value"];
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// Value of the node attribute.
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string value = 2 [ json_name = "value" ];
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// Parent keys, if any. For example for `City` it could be `Region` and
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// `Country`.
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repeated string parents = 3 [json_name = "parents"];
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}
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// Carries list of the FrostFS node attributes in a key-value form. Key name
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// must be a node-unique valid UTF-8 string. Value can't be empty. NodeInfo
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// structures with duplicated attribute names or attributes with empty values
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// will be considered invalid.
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repeated Attribute attributes = 3 [json_name = "attributes"];
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// Parent keys, if any. For example for `City` it could be `Region` and
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// `Country`.
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repeated string parents = 3 [ json_name = "parents" ];
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}
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// Carries list of the FrostFS node attributes in a key-value form. Key name
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// must be a node-unique valid UTF-8 string. Value can't be empty. NodeInfo
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// structures with duplicated attribute names or attributes with empty values
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// will be considered invalid.
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repeated Attribute attributes = 3 [ json_name = "attributes" ];
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// Carries state of the FrostFS node.
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NetmapStatus state = 4 [json_name = "state"];
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// Carries state of the FrostFS node.
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NetmapStatus state = 4 [ json_name = "state" ];
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}
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// Network map structure.
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message Netmap {
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// Network map revision number.
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uint64 epoch = 1 [json_name = "epoch"];
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// Network map revision number.
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uint64 epoch = 1 [ json_name = "epoch" ];
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// Nodes presented in network.
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repeated NodeInfo nodes = 2 [json_name = "nodes"];
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// Nodes presented in network.
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repeated NodeInfo nodes = 2 [ json_name = "nodes" ];
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}
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// Health status of the storage node application.
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enum HealthStatus {
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// Undefined status, default value.
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HEALTH_STATUS_UNDEFINED = 0;
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// Undefined status, default value.
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HEALTH_STATUS_UNDEFINED = 0;
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// Storage node application is starting.
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STARTING = 1;
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// Storage node application is starting.
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STARTING = 1;
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// Storage node application is started and serves all services.
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READY = 2;
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// Storage node application is started and serves all services.
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READY = 2;
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// Storage node application is shutting down.
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SHUTTING_DOWN = 3;
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// Storage node application is shutting down.
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SHUTTING_DOWN = 3;
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// Storage node application is reconfiguring.
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RECONFIGURING = 4;
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// Storage node application is reconfiguring.
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RECONFIGURING = 4;
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}
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// Shard description.
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message ShardInfo {
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// ID of the shard.
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bytes shard_ID = 1 [json_name = "shardID"];
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// ID of the shard.
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bytes shard_ID = 1 [ json_name = "shardID" ];
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// Path to shard's metabase.
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string metabase_path = 2 [json_name = "metabasePath"];
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// Path to shard's metabase.
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string metabase_path = 2 [ json_name = "metabasePath" ];
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// Shard's blobstor info.
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repeated BlobstorInfo blobstor = 3 [json_name = "blobstor"];
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// Shard's blobstor info.
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repeated BlobstorInfo blobstor = 3 [ json_name = "blobstor" ];
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// Path to shard's write-cache, empty if disabled.
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string writecache_path = 4 [json_name = "writecachePath"];
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// Path to shard's write-cache, empty if disabled.
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string writecache_path = 4 [ json_name = "writecachePath" ];
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// Work mode of the shard.
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ShardMode mode = 5;
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// Work mode of the shard.
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ShardMode mode = 5;
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// Amount of errors occured.
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uint32 errorCount = 6;
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// Amount of errors occured.
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uint32 errorCount = 6;
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// Path to shard's pilorama storage.
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string pilorama_path = 7 [json_name = "piloramaPath"];
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// Path to shard's pilorama storage.
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string pilorama_path = 7 [ json_name = "piloramaPath" ];
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}
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// Blobstor component description.
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message BlobstorInfo {
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// Path to the root.
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string path = 1 [json_name = "path"];
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// Component type.
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string type = 2 [json_name = "type"];
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// Path to the root.
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string path = 1 [ json_name = "path" ];
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// Component type.
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string type = 2 [ json_name = "type" ];
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}
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// Work mode of the shard.
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enum ShardMode {
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// Undefined mode, default value.
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SHARD_MODE_UNDEFINED = 0;
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// Undefined mode, default value.
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SHARD_MODE_UNDEFINED = 0;
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// Read-write.
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READ_WRITE = 1;
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// Read-write.
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READ_WRITE = 1;
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// Read-only.
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READ_ONLY = 2;
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// Read-only.
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READ_ONLY = 2;
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// Degraded.
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DEGRADED = 3;
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// Degraded.
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DEGRADED = 3;
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// DegradedReadOnly.
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DEGRADED_READ_ONLY = 4;
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// DegradedReadOnly.
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DEGRADED_READ_ONLY = 4;
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}
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// ChainTarget is an object to which local overrides
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// are applied.
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message ChainTarget {
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enum TargetType {
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UNDEFINED = 0;
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enum TargetType {
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UNDEFINED = 0;
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NAMESPACE = 1;
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NAMESPACE = 1;
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CONTAINER = 2;
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}
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CONTAINER = 2;
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}
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TargetType type = 1;
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TargetType type = 1;
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string Name = 2;
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string Name = 2;
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}
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