[#796] cli: Fix object nodes command
Tombstone objects must be present on all container nodes.
Signed-off-by: Dmitrii Stepanov <d.stepanov@yadro.com>
# Conflicts:
# cmd/frostfs-cli/modules/object/nodes.go
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# Date: Thu Nov 9 13:33:59 2023 +0300
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# On branch fix/zombie_object_supportv037
# You are currently cherry-picking commit 78cfb6ae
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# Changes to be committed:
# modified: cmd/frostfs-cli/modules/object/nodes.go
#
This commit is contained in:
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1 changed files with 10 additions and 9 deletions
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@ -31,10 +31,10 @@ const (
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)
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type objectNodesInfo struct {
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containerID cid.ID
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objectID oid.ID
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relatedObjectIDs []oid.ID
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isLock bool
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containerID cid.ID
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objectID oid.ID
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relatedObjectIDs []oid.ID
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isLockOrTombstone bool
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}
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type boolError struct {
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@ -101,9 +101,9 @@ func getObjectInfo(cmd *cobra.Command, cnrID cid.ID, objID oid.ID, cli *client.C
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res, err := internalclient.HeadObject(cmd.Context(), prmHead)
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if err == nil {
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return &objectNodesInfo{
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containerID: cnrID,
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objectID: objID,
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isLock: res.Header().Type() == objectSDK.TypeLock,
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containerID: cnrID,
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objectID: objID,
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isLockOrTombstone: res.Header().Type() == objectSDK.TypeLock || res.Header().Type() == objectSDK.TypeTombstone,
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}
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}
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@ -191,7 +191,7 @@ func getRequiredPlacement(cmd *cobra.Command, objInfo *objectNodesInfo, placemen
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numOfReplicas := placementPolicy.ReplicaNumberByIndex(repIdx)
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var nodeIdx uint32
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for _, n := range rep {
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if !objInfo.isLock && nodeIdx == numOfReplicas { //lock object should be on all container nodes
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if !objInfo.isLockOrTombstone && nodeIdx == numOfReplicas { // lock and tombstone objects should be on all container nodes
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break
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}
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nodes[n.Hash()] = n
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@ -213,7 +213,8 @@ func getRequiredPlacement(cmd *cobra.Command, objInfo *objectNodesInfo, placemen
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}
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func getActualPlacement(cmd *cobra.Command, netmap *netmapSDK.NetMap, requiredPlacement map[uint64]netmapSDK.NodeInfo,
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pk *ecdsa.PrivateKey, objInfo *objectNodesInfo) map[uint64]boolError {
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pk *ecdsa.PrivateKey, objInfo *objectNodesInfo,
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) map[uint64]boolError {
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result := make(map[uint64]boolError)
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resultMtx := &sync.Mutex{}
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