[#482] reputation/router: Use trusting peer
In route building use `trusting` peer field of `reputation.Trust` struct instead of `reputation.Peer`. Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
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parent
1c92dc2414
commit
0a16aaacb1
5 changed files with 13 additions and 12 deletions
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@ -415,7 +415,8 @@ func (s *reputationServer) SendLocalTrust(ctx context.Context, req *v2reputation
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}
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}
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for _, trust := range body.GetTrusts() {
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for _, trust := range body.GetTrusts() {
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if err = s.processTrust(body.GetEpoch(), apiToLocalTrust(trust), passedRoute, w); err != nil {
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err = s.processTrust(body.GetEpoch(), apiToLocalTrust(trust, passedRoute[0].PublicKey()), passedRoute, w)
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if err != nil {
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return nil, errors.Wrap(err, "could not write one of trusts")
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return nil, errors.Wrap(err, "could not write one of trusts")
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}
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}
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}
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}
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@ -434,18 +435,20 @@ func (s *reputationServer) SendIntermediateResult(_ context.Context, req *v2repu
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return resp, nil
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return resp, nil
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}
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}
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func apiToLocalTrust(t *v2reputation.Trust) reputation.Trust {
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// apiToLocalTrust converts v2 Trust to local reputation.Trust, adding trustingPeer.
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func apiToLocalTrust(t *v2reputation.Trust, trustingPeer []byte) reputation.Trust {
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localTrust := reputation.Trust{}
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localTrust := reputation.Trust{}
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localTrust.SetValue(reputation.TrustValueFromFloat64(t.GetValue()))
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localTrust.SetValue(reputation.TrustValueFromFloat64(t.GetValue()))
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localTrust.SetPeer(reputation.PeerIDFromBytes(t.GetPeer().GetValue()))
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localTrust.SetPeer(reputation.PeerIDFromBytes(t.GetPeer().GetValue()))
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localTrust.SetTrustingPeer(reputation.PeerIDFromBytes(trustingPeer))
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return localTrust
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return localTrust
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}
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}
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func (s *reputationServer) processTrust(epoch uint64, t reputation.Trust,
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func (s *reputationServer) processTrust(epoch uint64, t reputation.Trust,
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passedRoute []reputationroute.ServerInfo, w trustcontroller.Writer) error {
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passedRoute []reputationroute.ServerInfo, w trustcontroller.Writer) error {
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err := reputationroute.CheckRoute(s.routeBuilder, epoch, reputation.PeerIDFromBytes(passedRoute[0].PublicKey()), passedRoute)
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err := reputationroute.CheckRoute(s.routeBuilder, epoch, t, passedRoute)
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if err != nil {
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if err != nil {
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return errors.Wrap(err, "wrong route of reputation trust value")
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return errors.Wrap(err, "wrong route of reputation trust value")
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}
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}
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@ -69,9 +69,7 @@ func (w *trustWriter) Write(t reputation.Trust) error {
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w.routeMtx.Lock()
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w.routeMtx.Lock()
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defer w.routeMtx.Unlock()
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defer w.routeMtx.Unlock()
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localPeerID := reputation.PeerIDFromBytes(w.router.localSrvInfo.PublicKey())
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route, err := w.router.routeBuilder.NextStage(w.ctx.Epoch(), t, w.ctx.passedRoute)
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route, err := w.router.routeBuilder.NextStage(w.ctx.Epoch(), localPeerID, w.ctx.passedRoute)
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if err != nil {
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if err != nil {
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return err
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return err
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} else if len(route) == 0 {
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} else if len(route) == 0 {
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@ -22,13 +22,13 @@ type ServerInfo interface {
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// Builder groups methods to route values in the network.
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// Builder groups methods to route values in the network.
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type Builder interface {
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type Builder interface {
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// NextStage must return next group of route points
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// NextStage must return next group of route points
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// for passed epoch and PeerID of the current route point.
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// for passed epoch and trust values.
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// Implementation must take into account already passed route points.
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// Implementation must take into account already passed route points.
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//
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//
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// Empty passed list means being at the starting point of the route.
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// Empty passed list means being at the starting point of the route.
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//
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//
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// Must return empty list and no error if the endpoint of the route is reached.
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// Must return empty list and no error if the endpoint of the route is reached.
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NextStage(epoch uint64, p reputation.PeerID, passed []ServerInfo) ([]ServerInfo, error)
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NextStage(epoch uint64, t reputation.Trust, passed []ServerInfo) ([]ServerInfo, error)
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}
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}
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// RemoteWriterProvider describes the component
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// RemoteWriterProvider describes the component
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@ -9,12 +9,12 @@ import (
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// NextStage builds Manager list for node and returns it directly.
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// NextStage builds Manager list for node and returns it directly.
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//
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//
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// If passed route has more than one point, then endpoint of the route is reached.
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// If passed route has more than one point, then endpoint of the route is reached.
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func (b *Builder) NextStage(epoch uint64, p reputation.PeerID, passed []reputationroute.ServerInfo) ([]reputationroute.ServerInfo, error) {
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func (b *Builder) NextStage(epoch uint64, t reputation.Trust, passed []reputationroute.ServerInfo) ([]reputationroute.ServerInfo, error) {
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if len(passed) > 1 {
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if len(passed) > 1 {
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return nil, nil
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return nil, nil
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}
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}
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route, err := b.managerBuilder.BuildManagers(epoch, p)
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route, err := b.managerBuilder.BuildManagers(epoch, t.TrustingPeer())
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if err != nil {
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if err != nil {
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return nil, errors.Wrapf(err, "could not build managers for epoch: %d", epoch)
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return nil, errors.Wrapf(err, "could not build managers for epoch: %d", epoch)
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}
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}
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@ -12,9 +12,9 @@ var errWrongRoute = errors.New("wrong route")
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// CheckRoute checks if the route is a route correctly constructed by the builder for value a.
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// CheckRoute checks if the route is a route correctly constructed by the builder for value a.
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//
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//
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// Returns nil if route is correct, otherwise an error clarifying the inconsistency.
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// Returns nil if route is correct, otherwise an error clarifying the inconsistency.
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func CheckRoute(builder Builder, epoch uint64, peer reputation.PeerID, route []ServerInfo) error {
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func CheckRoute(builder Builder, epoch uint64, t reputation.Trust, route []ServerInfo) error {
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for i := 1; i < len(route); i++ {
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for i := 1; i < len(route); i++ {
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servers, err := builder.NextStage(epoch, peer, route[:i])
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servers, err := builder.NextStage(epoch, t, route[:i])
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if err != nil {
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if err != nil {
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return err
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return err
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} else if len(servers) == 0 {
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} else if len(servers) == 0 {
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