[#1437] shard: Fix contextcheck linter

Signed-off-by: Dmitrii Stepanov <d.stepanov@yadro.com>
This commit is contained in:
Dmitrii Stepanov 2024-10-21 11:56:38 +03:00
parent c139892117
commit 16598553d9
Signed by: dstepanov-yadro
GPG key ID: 237AF1A763293BC0
38 changed files with 165 additions and 160 deletions

View file

@ -158,10 +158,10 @@ func TestErrorReporting(t *testing.T) {
checkShardState(t, te.ng, te.shards[1].id, 0, mode.ReadWrite)
}
require.NoError(t, te.ng.SetShardMode(te.shards[0].id, mode.ReadWrite, false))
require.NoError(t, te.ng.SetShardMode(context.Background(), te.shards[0].id, mode.ReadWrite, false))
checkShardState(t, te.ng, te.shards[0].id, errThreshold+1, mode.ReadWrite)
require.NoError(t, te.ng.SetShardMode(te.shards[0].id, mode.ReadWrite, true))
require.NoError(t, te.ng.SetShardMode(context.Background(), te.shards[0].id, mode.ReadWrite, true))
checkShardState(t, te.ng, te.shards[0].id, 0, mode.ReadWrite)
require.NoError(t, te.ng.Close(context.Background()))
})