[#1667] shard: Drop shard pool
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After adding an ops limiter, shard's `put` pool is redundant.

Signed-off-by: Dmitrii Stepanov <d.stepanov@yadro.com>
This commit is contained in:
Dmitrii Stepanov 2025-03-10 13:04:39 +03:00
parent 597bce7a87
commit 2005fdda09
Signed by: dstepanov-yadro
GPG key ID: 237AF1A763293BC0
20 changed files with 71 additions and 171 deletions

View file

@ -245,7 +245,6 @@ func TestReload(t *testing.T) {
// no new paths => no new shards
require.Equal(t, shardNum, len(e.shards))
require.Equal(t, shardNum, len(e.shardPools))
newMeta := filepath.Join(addPath, fmt.Sprintf("%d.metabase", shardNum))
@ -257,7 +256,6 @@ func TestReload(t *testing.T) {
require.NoError(t, e.Reload(context.Background(), rcfg))
require.Equal(t, shardNum+1, len(e.shards))
require.Equal(t, shardNum+1, len(e.shardPools))
require.NoError(t, e.Close(context.Background()))
})
@ -277,7 +275,6 @@ func TestReload(t *testing.T) {
// removed one
require.Equal(t, shardNum-1, len(e.shards))
require.Equal(t, shardNum-1, len(e.shardPools))
require.NoError(t, e.Close(context.Background()))
})
@ -311,7 +308,6 @@ func engineWithShards(t *testing.T, path string, num int) (*StorageEngine, []str
}
require.Equal(t, num, len(e.shards))
require.Equal(t, num, len(e.shardPools))
return e, currShards
}