[#1356] engine: Evacuate object from shards concurrently
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Signed-off-by: Anton Nikiforov <an.nikiforov@yadro.com>
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parent
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8 changed files with 533 additions and 111 deletions
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@ -21,6 +21,9 @@ const (
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noProgressFlag = "no-progress"
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scopeFlag = "scope"
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containerWorkerCountFlag = "container-worker-count"
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objectWorkerCountFlag = "object-worker-count"
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scopeAll = "all"
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scopeObjects = "objects"
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scopeTrees = "trees"
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@ -64,12 +67,16 @@ func startEvacuateShard(cmd *cobra.Command, _ []string) {
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pk := key.Get(cmd)
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ignoreErrors, _ := cmd.Flags().GetBool(ignoreErrorsFlag)
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containerWorkerCount, _ := cmd.Flags().GetUint32(containerWorkerCountFlag)
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objectWorkerCount, _ := cmd.Flags().GetUint32(objectWorkerCountFlag)
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req := &control.StartShardEvacuationRequest{
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Body: &control.StartShardEvacuationRequest_Body{
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Shard_ID: getShardIDList(cmd),
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IgnoreErrors: ignoreErrors,
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Scope: getEvacuationScope(cmd),
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Shard_ID: getShardIDList(cmd),
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IgnoreErrors: ignoreErrors,
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Scope: getEvacuationScope(cmd),
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ContainerWorkerCount: containerWorkerCount,
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ObjectWorkerCount: objectWorkerCount,
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},
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}
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@ -371,6 +378,8 @@ func initControlStartEvacuationShardCmd() {
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flags.String(scopeFlag, scopeAll, fmt.Sprintf("Evacuation scope; possible values: %s, %s, %s", scopeTrees, scopeObjects, scopeAll))
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flags.Bool(awaitFlag, false, "Block execution until evacuation is completed")
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flags.Bool(noProgressFlag, false, fmt.Sprintf("Print progress if %s provided", awaitFlag))
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flags.Uint32(containerWorkerCountFlag, 0, "Count of concurrent container evacuation workers")
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flags.Uint32(objectWorkerCountFlag, 0, "Count of concurrent object evacuation workers")
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startEvacuationShardCmd.MarkFlagsMutuallyExclusive(shardIDFlag, shardAllFlag)
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}
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