[#1319] services/object: Store payload directly in distributedTarget
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
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9da7df4d42
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4ea03c01b5
1 changed files with 3 additions and 15 deletions
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@ -22,7 +22,7 @@ type distributedTarget struct {
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obj *objectSDK.Object
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chunks [][]byte
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payload []byte
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nodeTargetInitializer func(nodeDesc) transformer.ObjectTarget
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@ -107,25 +107,13 @@ func (t *distributedTarget) WriteHeader(obj *objectSDK.Object) error {
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}
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func (t *distributedTarget) Write(p []byte) (n int, err error) {
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t.chunks = append(t.chunks, p)
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t.payload = append(t.payload, p...)
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return len(p), nil
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}
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func (t *distributedTarget) Close() (*transformer.AccessIdentifiers, error) {
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sz := 0
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for i := range t.chunks {
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sz += len(t.chunks[i])
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}
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payload := make([]byte, 0, sz)
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for i := range t.chunks {
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payload = append(payload, t.chunks[i]...)
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}
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t.obj.SetPayload(payload)
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t.obj.SetPayload(t.payload)
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if err := t.fmt.ValidateContent(t.obj); err != nil {
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return nil, fmt.Errorf("(%T) could not validate payload content: %w", t, err)
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