[#1085] shard: allow to ignore errors during restore
We could also ignore errors during evacuate, but this requires unmarshaling objects first which slowers the process considerably. Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
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0ef3d5ab03
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9c60ab893c
2 changed files with 34 additions and 6 deletions
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@ -143,11 +143,21 @@ func testEvacuate(t *testing.T, objCount int, hasWriteCache bool) {
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})
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})
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t.Run("invalid object", func(t *testing.T) {
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t.Run("invalid object", func(t *testing.T) {
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out := out + ".wrongobj"
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out := out + ".wrongobj"
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fileData := append(fileData, 1, 0, 0, 0, 0xFF)
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fileData := append(fileData, 1, 0, 0, 0, 0xFF, 4, 0, 0, 0, 1, 2, 3, 4)
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require.NoError(t, ioutil.WriteFile(out, fileData, os.ModePerm))
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require.NoError(t, ioutil.WriteFile(out, fileData, os.ModePerm))
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_, err := sh.Restore(new(shard.RestorePrm).WithPath(out))
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_, err := sh.Restore(new(shard.RestorePrm).WithPath(out))
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require.Error(t, err)
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require.Error(t, err)
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t.Run("skip errors", func(t *testing.T) {
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sh := newCustomShard(t, filepath.Join(t.TempDir(), "ignore"), false)
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defer releaseShard(sh, t)
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res, err := sh.Restore(new(shard.RestorePrm).WithPath(out).WithIgnoreErrors(true))
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require.NoError(t, err)
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require.Equal(t, objCount, res.Count())
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require.Equal(t, 2, res.FailCount())
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})
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})
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})
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})
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})
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@ -17,6 +17,7 @@ var ErrInvalidMagic = errors.New("invalid magic")
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type RestorePrm struct {
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type RestorePrm struct {
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path string
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path string
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stream io.Reader
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stream io.Reader
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ignoreErrors bool
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}
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}
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// WithPath is a Restore option to set the destination path.
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// WithPath is a Restore option to set the destination path.
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@ -32,9 +33,17 @@ func (p *RestorePrm) WithStream(r io.Reader) *RestorePrm {
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return p
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return p
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}
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}
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// WithIgnoreErrors is a Restore option which allows to ignore errors encountered during restore.
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// Corrupted objects will not be processed.
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func (p *RestorePrm) WithIgnoreErrors(ignore bool) *RestorePrm {
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p.ignoreErrors = ignore
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return p
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}
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// RestoreRes groups the result fields of Restore operation.
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// RestoreRes groups the result fields of Restore operation.
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type RestoreRes struct {
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type RestoreRes struct {
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count int
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count int
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failed int
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}
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}
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// Count return amount of object written.
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// Count return amount of object written.
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@ -42,6 +51,11 @@ func (r *RestoreRes) Count() int {
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return r.count
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return r.count
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}
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}
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// FailCount return amount of object skipped.
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func (r *RestoreRes) FailCount() int {
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return r.failed
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}
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// Restore restores objects from the dump prepared by Evacuate.
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// Restore restores objects from the dump prepared by Evacuate.
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//
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//
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// Returns any error encountered.
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// Returns any error encountered.
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@ -71,7 +85,7 @@ func (s *Shard) Restore(prm *RestorePrm) (*RestoreRes, error) {
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return nil, ErrInvalidMagic
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return nil, ErrInvalidMagic
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}
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}
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var count int
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var count, failCount int
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var data []byte
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var data []byte
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var size [4]byte
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var size [4]byte
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for {
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for {
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@ -100,6 +114,10 @@ func (s *Shard) Restore(prm *RestorePrm) (*RestoreRes, error) {
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obj := object.New()
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obj := object.New()
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err = obj.Unmarshal(data)
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err = obj.Unmarshal(data)
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if err != nil {
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if err != nil {
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if prm.ignoreErrors {
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failCount++
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continue
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}
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return nil, err
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return nil, err
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}
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}
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@ -111,5 +129,5 @@ func (s *Shard) Restore(prm *RestorePrm) (*RestoreRes, error) {
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count++
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count++
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}
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}
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return &RestoreRes{count: count}, nil
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return &RestoreRes{count: count, failed: failCount}, nil
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}
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}
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