[#947] cli: Print tree evacuation stat
Signed-off-by: Dmitrii Stepanov <d.stepanov@yadro.com>
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15d853ea22
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1 changed files with 14 additions and 9 deletions
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@ -241,15 +241,17 @@ func printStatus(cmd *cobra.Command, resp *control.GetShardEvacuationStatusRespo
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func appendEstimation(sb *strings.Builder, resp *control.GetShardEvacuationStatusResponse) {
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if resp.GetBody().GetStatus() != control.GetShardEvacuationStatusResponse_Body_RUNNING ||
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resp.GetBody().GetDuration() == nil ||
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resp.GetBody().GetTotal() == 0 ||
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resp.GetBody().GetEvacuated()+resp.GetBody().GetFailed()+resp.GetBody().GetSkipped() == 0 {
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(resp.GetBody().GetTotalObjects() == 0 && resp.GetBody().GetTotalTrees() == 0) ||
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(resp.GetBody().GetEvacuatedObjects()+resp.GetBody().GetFailedObjects()+resp.GetBody().GetSkippedObjects() == 0 &&
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resp.GetBody().GetEvacuatedTrees()+resp.GetBody().GetFailedTrees() == 0) {
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return
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}
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durationSeconds := float64(resp.GetBody().GetDuration().GetSeconds())
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evacuated := float64(resp.GetBody().GetEvacuated() + resp.GetBody().GetFailed() + resp.GetBody().GetSkipped())
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evacuated := float64(resp.GetBody().GetEvacuatedObjects() + resp.GetBody().GetFailedObjects() + resp.GetBody().GetSkippedObjects() +
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resp.GetBody().GetEvacuatedTrees() + resp.GetBody().GetFailedTrees())
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avgObjEvacuationTimeSeconds := durationSeconds / evacuated
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objectsLeft := float64(resp.GetBody().GetTotal()) - evacuated
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objectsLeft := float64(resp.GetBody().GetTotalObjects()+resp.GetBody().GetTotalTrees()) - evacuated
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leftSeconds := avgObjEvacuationTimeSeconds * objectsLeft
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leftMinutes := int(leftSeconds / 60)
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@ -307,11 +309,14 @@ func appendShardIDs(sb *strings.Builder, resp *control.GetShardEvacuationStatusR
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}
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func appendCounts(sb *strings.Builder, resp *control.GetShardEvacuationStatusResponse) {
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sb.WriteString(fmt.Sprintf(" Evacuated %d objects out of %d, failed to evacuate: %d, skipped: %d.",
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resp.GetBody().GetEvacuated(),
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resp.GetBody().GetTotal(),
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resp.GetBody().GetFailed(),
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resp.GetBody().GetSkipped()))
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sb.WriteString(fmt.Sprintf(" Evacuated %d objects out of %d, failed to evacuate: %d, skipped: %d; evacuated %d trees out of %d, failed to evacuate: %d.",
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resp.GetBody().GetEvacuatedObjects(),
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resp.GetBody().GetTotalObjects(),
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resp.GetBody().GetFailedObjects(),
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resp.GetBody().GetSkippedObjects(),
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resp.GetBody().GetEvacuatedTrees(),
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resp.GetBody().GetTotalTrees(),
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resp.GetBody().GetFailedTrees()))
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}
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func initControlEvacuationShardCmd() {
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