[#1059] control: Add unit test for SetShardMode

Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
This commit is contained in:
Pavel Karpy 2021-12-27 19:18:53 +03:00 committed by Alex Vanin
parent 29c69f37eb
commit fa78a37787

View file

@ -120,3 +120,32 @@ func generateListShardsResponseBody() *control.ListShardsResponse_Body {
return body return body
} }
func TestSetShardModeRequest_Body_StableMarshal(t *testing.T) {
testStableMarshal(t,
generateSetShardModeRequestBody(),
new(control.SetShardModeRequest_Body),
func(m1, m2 protoMessage) bool {
return equalSetShardModeRequestBodies(
m1.(*control.SetShardModeRequest_Body),
m2.(*control.SetShardModeRequest_Body),
)
},
)
}
func generateSetShardModeRequestBody() *control.SetShardModeRequest_Body {
body := new(control.SetShardModeRequest_Body)
body.SetShardID([]byte{0, 1, 2, 3, 4})
body.SetMode(control.ShardMode_READ_WRITE)
return body
}
func equalSetShardModeRequestBodies(b1, b2 *control.SetShardModeRequest_Body) bool {
if b1.GetMode() != b2.GetMode() || !bytes.Equal(b1.Shard_ID, b2.Shard_ID) {
return false
}
return true
}