9c17964edf
[ #481 ] Update frostfs-sdk-go and error pointer receivers
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Vulncheck / Vulncheck (pull_request) Failing after 4s
Build / Build Components (1.20) (pull_request) Failing after 2s
Tests and linters / Tests (1.19) (pull_request) Failing after 3s
Tests and linters / Tests (1.20) (pull_request) Failing after 3s
Tests and linters / Tests with -race (pull_request) Failing after 3s
Tests and linters / Staticcheck (pull_request) Failing after 2s
Build / Build Components (1.19) (pull_request) Successful in 12m9s
Tests and linters / Lint (pull_request) Successful in 16m12s
Signed-off-by: Alejandro Lopez <a.lopez@yadro.com>
2023-08-08 16:11:09 +03:00
9e2df4b7c7
[ #203 ] node: Fix double imports
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Signed-off-by: Dmitrii Stepanov <d.stepanov@yadro.com>
2023-04-06 16:33:36 +03:00
b8e93d4c08
[ #85 ] get-service: Use assembler to assemble LOB
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Signed-off-by: Dmitrii Stepanov <d.stepanov@yadro.com>
2023-03-15 09:19:45 +03:00
20de74a505
Rename package name
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Due to source code relocation from GitHub.
Signed-off-by: Alex Vanin <a.vanin@yadro.com>
2023-03-07 16:38:26 +03:00
cb016d53a6
[ #1 ] Fix comments and error messages
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Signed-off-by: Stanislav Bogatyrev <s.bogatyrev@yadro.com>
2023-02-06 17:41:14 +03:00
Pavel Karpy
923f84722a
Move to frostfs-node
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Signed-off-by: Pavel Karpy <p.karpy@yadro.com>
2022-12-28 15:04:29 +03:00
Leonard Lyubich
1c30414a6c
[ #1454 ] Upgrade NeoFS SDK Go module with new IDs
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Core changes:
* avoid package-colliding variable naming
* avoid using pointers to IDs where unnecessary
* avoid using `idSDK` import alias pattern
* use `EncodeToString` for protocol string calculation and `String` for
printing
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
2022-06-01 17:41:45 +03:00
Pavel Karpy
6f2723b47e
[ #1318 ] node: Fix linter
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Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
2022-04-29 16:38:52 +03:00
Pavel Karpy
e4cfeec449
[ #1318 ] service: Add tombstone checker service
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The service fetches tombstones from the network via object service, every
request is handled in the following order:
1. checks local LRU cache;
2. checks local storage engine;
3. tries to find object in the placement nodes.
Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
2022-04-29 16:38:52 +03:00