package control import ( "bytes" "context" "crypto/sha256" "errors" "fmt" "github.com/TrueCloudLab/frostfs-node/pkg/local_object_storage/engine" "github.com/TrueCloudLab/frostfs-node/pkg/services/control" "github.com/TrueCloudLab/frostfs-node/pkg/services/object_manager/placement" "github.com/TrueCloudLab/frostfs-node/pkg/services/replicator" "github.com/TrueCloudLab/frostfs-sdk-go/netmap" objectSDK "github.com/TrueCloudLab/frostfs-sdk-go/object" oid "github.com/TrueCloudLab/frostfs-sdk-go/object/id" "github.com/nspcc-dev/neo-go/pkg/crypto/keys" "google.golang.org/grpc/codes" "google.golang.org/grpc/status" ) func (s *Server) EvacuateShard(_ context.Context, req *control.EvacuateShardRequest) (*control.EvacuateShardResponse, error) { err := s.isValidRequest(req) if err != nil { return nil, status.Error(codes.PermissionDenied, err.Error()) } var prm engine.EvacuateShardPrm prm.WithShardIDList(s.getShardIDList(req.GetBody().GetShard_ID())) prm.WithIgnoreErrors(req.GetBody().GetIgnoreErrors()) prm.WithFaultHandler(s.replicate) res, err := s.s.Evacuate(prm) if err != nil { return nil, status.Error(codes.Internal, err.Error()) } resp := &control.EvacuateShardResponse{ Body: &control.EvacuateShardResponse_Body{ Count: uint32(res.Count()), }, } err = SignMessage(s.key, resp) if err != nil { return nil, status.Error(codes.Internal, err.Error()) } return resp, nil } func (s *Server) replicate(addr oid.Address, obj *objectSDK.Object) error { cid, ok := obj.ContainerID() if !ok { // Return nil to prevent situations where a shard can't be evacuated // because of a single bad/corrupted object. return nil } nm, err := s.netMapSrc.GetNetMap(0) if err != nil { return err } c, err := s.cnrSrc.Get(cid) if err != nil { return err } binCnr := make([]byte, sha256.Size) cid.Encode(binCnr) ns, err := nm.ContainerNodes(c.Value.PlacementPolicy(), binCnr) if err != nil { return fmt.Errorf("can't build a list of container nodes") } nodes := placement.FlattenNodes(ns) bs := (*keys.PublicKey)(&s.key.PublicKey).Bytes() for i := 0; i < len(nodes); i++ { if bytes.Equal(nodes[i].PublicKey(), bs) { copy(nodes[i:], nodes[i+1:]) nodes = nodes[:len(nodes)-1] } } var res replicatorResult var task replicator.Task task.SetObject(obj) task.SetObjectAddress(addr) task.SetCopiesNumber(1) task.SetNodes(nodes) s.replicator.HandleTask(context.TODO(), task, &res) if res.count == 0 { return errors.New("object was not replicated") } return nil } type replicatorResult struct { count int } // SubmitSuccessfulReplication implements the replicator.TaskResult interface. func (r *replicatorResult) SubmitSuccessfulReplication(_ netmap.NodeInfo) { r.count++ }