package netmap import ( "encoding/hex" "sync" "github.com/nspcc-dev/neofs-api-go/pkg/netmap" ) type ( cleanupTable struct { *sync.RWMutex enabled bool threshold uint64 lastAccess map[string]epochStamp } epochStamp struct { epoch uint64 removeFlag bool } ) func newCleanupTable(enabled bool, threshold uint64) cleanupTable { return cleanupTable{ RWMutex: new(sync.RWMutex), enabled: enabled, threshold: threshold, lastAccess: make(map[string]epochStamp), } } // Update cleanup table based on on-chain information about netmap. func (c *cleanupTable) update(snapshot *netmap.Netmap, now uint64) { c.Lock() defer c.Unlock() // replacing map is less memory efficient but faster newMap := make(map[string]epochStamp, len(snapshot.Nodes)) for i := range snapshot.Nodes { keyString := hex.EncodeToString(snapshot.Nodes[i].PublicKey()) if access, ok := c.lastAccess[keyString]; ok { access.removeFlag = false // reset remove Flag on each Update newMap[keyString] = access } else { newMap[keyString] = epochStamp{epoch: now} } } c.lastAccess = newMap } func (c *cleanupTable) touch(keyString string, now uint64) bool { c.Lock() defer c.Unlock() access, ok := c.lastAccess[keyString] result := !access.removeFlag && ok access.removeFlag = false // reset remove flag on each touch if now > access.epoch { access.epoch = now } c.lastAccess[keyString] = access return result } func (c *cleanupTable) flag(keyString string) { c.Lock() defer c.Unlock() if access, ok := c.lastAccess[keyString]; ok { access.removeFlag = true c.lastAccess[keyString] = access } } func (c *cleanupTable) forEachRemoveCandidate(epoch uint64, f func(string) error) error { c.Lock() defer c.Unlock() for keyString, access := range c.lastAccess { if epoch-access.epoch > c.threshold { access.removeFlag = true // set remove flag c.lastAccess[keyString] = access if err := f(keyString); err != nil { return err } } } return nil }