package writecache import ( "sync" "github.com/TrueCloudLab/frostfs-node/pkg/local_object_storage/blobstor/common" "github.com/TrueCloudLab/frostfs-node/pkg/local_object_storage/blobstor/fstree" "github.com/TrueCloudLab/frostfs-node/pkg/local_object_storage/shard/mode" "github.com/TrueCloudLab/frostfs-node/pkg/util/logger" "github.com/TrueCloudLab/frostfs-sdk-go/object" oid "github.com/TrueCloudLab/frostfs-sdk-go/object/id" "go.etcd.io/bbolt" "go.uber.org/zap" ) // Info groups the information about write-cache. type Info struct { // Full path to the write-cache. Path string } // Cache represents write-cache for objects. type Cache interface { Get(address oid.Address) (*object.Object, error) Head(oid.Address) (*object.Object, error) // Delete removes object referenced by the given oid.Address from the // Cache. Returns any error encountered that prevented the object to be // removed. // // Returns apistatus.ObjectNotFound if object is missing in the Cache. // Returns ErrReadOnly if the Cache is currently in the read-only mode. Delete(oid.Address) error Iterate(IterationPrm) error Put(common.PutPrm) (common.PutRes, error) SetMode(mode.Mode) error SetLogger(*logger.Logger) DumpInfo() Info Flush(bool) error Init() error Open(readOnly bool) error Close() error } type cache struct { options // mtx protects statistics, counters and compressFlags. mtx sync.RWMutex mode mode.Mode modeMtx sync.RWMutex // compressFlags maps address of a big object to boolean value indicating // whether object should be compressed. compressFlags map[string]struct{} // flushCh is a channel with objects to flush. flushCh chan *object.Object // closeCh is close channel. closeCh chan struct{} // wg is a wait group for flush workers. wg sync.WaitGroup // store contains underlying database. store // fsTree contains big files stored directly on file-system. fsTree *fstree.FSTree } // wcStorageType is used for write-cache operations logging. const wcStorageType = "write-cache" type objectInfo struct { addr string data []byte obj *object.Object } const ( defaultMaxObjectSize = 64 * 1024 * 1024 // 64 MiB defaultSmallObjectSize = 32 * 1024 // 32 KiB defaultMaxCacheSize = 1 << 30 // 1 GiB ) var ( defaultBucket = []byte{0} ) // New creates new writecache instance. func New(opts ...Option) Cache { c := &cache{ flushCh: make(chan *object.Object), mode: mode.ReadWrite, compressFlags: make(map[string]struct{}), options: options{ log: &logger.Logger{Logger: zap.NewNop()}, maxObjectSize: defaultMaxObjectSize, smallObjectSize: defaultSmallObjectSize, workersCount: defaultFlushWorkersCount, maxCacheSize: defaultMaxCacheSize, maxBatchSize: bbolt.DefaultMaxBatchSize, maxBatchDelay: bbolt.DefaultMaxBatchDelay, }, } for i := range opts { opts[i](&c.options) } // Make the LRU cache contain which take approximately 3/4 of the maximum space. // Assume small and big objects are stored in 50-50 proportion. c.maxFlushedMarksCount = int(c.maxCacheSize/c.maxObjectSize+c.maxCacheSize/c.smallObjectSize) / 2 * 3 / 4 // Trigger the removal when the cache is 7/8 full, so that new items can still arrive. c.maxRemoveBatchSize = c.maxFlushedMarksCount / 8 return c } // SetLogger sets logger. It is used after the shard ID was generated to use it in logs. func (c *cache) SetLogger(l *logger.Logger) { c.log = l } func (c *cache) DumpInfo() Info { return Info{ Path: c.path, } } // Open opens and initializes database. Reads object counters from the ObjectCounters instance. func (c *cache) Open(readOnly bool) error { err := c.openStore(readOnly) if err != nil { return err } // Opening after Close is done during maintenance mode, // thus we need to create a channel here. c.closeCh = make(chan struct{}) return c.initCounters() } // Init runs necessary services. func (c *cache) Init() error { c.initFlushMarks() c.runFlushLoop() return nil } // Close closes db connection and stops services. Executes ObjectCounters.FlushAndClose op. func (c *cache) Close() error { // Finish all in-progress operations. if err := c.SetMode(mode.ReadOnly); err != nil { return err } if c.closeCh != nil { close(c.closeCh) } c.wg.Wait() if c.closeCh != nil { c.closeCh = nil } var err error if c.db != nil { err = c.db.Close() if err != nil { c.db = nil } } return nil }