package engine import ( "context" "fmt" "sync" "time" "git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/util/logicerr" "golang.org/x/sync/errgroup" ) type EvacuateProcessState int const ( EvacuateProcessStateUndefined EvacuateProcessState = iota EvacuateProcessStateRunning EvacuateProcessStateCompleted ) type EvacuationState struct { shardIDs []string processState EvacuateProcessState startedAt time.Time finishedAt time.Time result *EvacuateShardRes errMessage string } func (s *EvacuationState) ShardIDs() []string { if s == nil { return nil } return s.shardIDs } func (s *EvacuationState) ObjectsEvacuated() uint64 { if s == nil { return 0 } return s.result.ObjectsEvacuated() } func (s *EvacuationState) ObjectsTotal() uint64 { if s == nil { return 0 } return s.result.ObjectsTotal() } func (s *EvacuationState) ObjectsFailed() uint64 { if s == nil { return 0 } return s.result.ObjectsFailed() } func (s *EvacuationState) ObjectsSkipped() uint64 { if s == nil { return 0 } return s.result.ObjectsSkipped() } func (s *EvacuationState) TreesEvacuated() uint64 { if s == nil { return 0 } return s.result.TreesEvacuated() } func (s *EvacuationState) TreesTotal() uint64 { if s == nil { return 0 } return s.result.TreesTotal() } func (s *EvacuationState) TreesFailed() uint64 { if s == nil { return 0 } return s.result.TreesFailed() } func (s *EvacuationState) ProcessingStatus() EvacuateProcessState { if s == nil { return EvacuateProcessStateUndefined } return s.processState } func (s *EvacuationState) StartedAt() *time.Time { if s == nil { return nil } defaultTime := time.Time{} if s.startedAt == defaultTime { return nil } return &s.startedAt } func (s *EvacuationState) FinishedAt() *time.Time { if s == nil { return nil } defaultTime := time.Time{} if s.finishedAt == defaultTime { return nil } return &s.finishedAt } func (s *EvacuationState) ErrorMessage() string { if s == nil { return "" } return s.errMessage } func (s *EvacuationState) DeepCopy() *EvacuationState { if s == nil { return nil } shardIDs := make([]string, len(s.shardIDs)) copy(shardIDs, s.shardIDs) return &EvacuationState{ shardIDs: shardIDs, processState: s.processState, startedAt: s.startedAt, finishedAt: s.finishedAt, errMessage: s.errMessage, result: s.result.DeepCopy(), } } type evacuationLimiter struct { state EvacuationState eg *errgroup.Group cancel context.CancelFunc guard sync.RWMutex } func (l *evacuationLimiter) TryStart(ctx context.Context, shardIDs []string, result *EvacuateShardRes) (*errgroup.Group, context.Context, error) { l.guard.Lock() defer l.guard.Unlock() select { case <-ctx.Done(): return nil, nil, ctx.Err() default: } if l.state.processState == EvacuateProcessStateRunning { return nil, nil, logicerr.New(fmt.Sprintf("evacuate is already running for shard ids %v", l.state.shardIDs)) } var egCtx context.Context egCtx, l.cancel = context.WithCancel(ctx) l.eg, egCtx = errgroup.WithContext(egCtx) l.state = EvacuationState{ shardIDs: shardIDs, processState: EvacuateProcessStateRunning, startedAt: time.Now().UTC(), result: result, } return l.eg, egCtx, nil } func (l *evacuationLimiter) Complete(err error) { l.guard.Lock() defer l.guard.Unlock() errMsq := "" if err != nil { errMsq = err.Error() } l.state.processState = EvacuateProcessStateCompleted l.state.errMessage = errMsq l.state.finishedAt = time.Now().UTC() l.eg = nil } func (l *evacuationLimiter) GetState() *EvacuationState { l.guard.RLock() defer l.guard.RUnlock() return l.state.DeepCopy() } func (l *evacuationLimiter) CancelIfRunning() error { l.guard.Lock() defer l.guard.Unlock() if l.state.processState != EvacuateProcessStateRunning { return logicerr.New("there is no running evacuation task") } l.cancel() return nil } func (l *evacuationLimiter) ResetEvacuationStatus() error { l.guard.Lock() defer l.guard.Unlock() if l.state.processState == EvacuateProcessStateRunning { return logicerr.New("there is running evacuation task") } l.state = EvacuationState{} l.eg = nil l.cancel = nil return nil }