317 lines
7.3 KiB
Go
317 lines
7.3 KiB
Go
package engine
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import (
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"context"
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"errors"
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"sync"
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"sync/atomic"
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"git.frostfs.info/TrueCloudLab/frostfs-node/internal/logs"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/core/container"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/internal/metaerr"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/shard"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/shard/mode"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/util/logicerr"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/util"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/util/logger"
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cid "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/container/id"
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"go.uber.org/zap"
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)
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// StorageEngine represents FrostFS local storage engine.
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type StorageEngine struct {
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*cfg
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removeDuplicatesInProgress atomic.Bool
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mtx sync.RWMutex
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shards map[string]hashedShard
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shardPools map[string]util.WorkerPool
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closeCh chan struct{}
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setModeCh chan setModeRequest
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wg sync.WaitGroup
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blockExec struct {
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mtx sync.RWMutex
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err error
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}
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evacuateLimiter *evacuationLimiter
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rebuildLimiter *rebuildLimiter
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}
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type shardWrapper struct {
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errorCount *atomic.Uint32
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*shard.Shard
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}
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type setModeRequest struct {
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sh *shard.Shard
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isMeta bool
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errorCount uint32
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}
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// setModeLoop listens setModeCh to perform degraded mode transition of a single shard.
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// Instead of creating a worker per single shard we use a single goroutine.
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func (e *StorageEngine) setModeLoop() {
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defer e.wg.Done()
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var (
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mtx sync.RWMutex // protects inProgress map
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inProgress = make(map[string]struct{})
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)
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for {
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select {
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case <-e.closeCh:
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return
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case r := <-e.setModeCh:
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sid := r.sh.ID().String()
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mtx.Lock()
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_, ok := inProgress[sid]
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if !ok {
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inProgress[sid] = struct{}{}
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go func() {
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e.moveToDegraded(r.sh, r.errorCount, r.isMeta)
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mtx.Lock()
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delete(inProgress, sid)
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mtx.Unlock()
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}()
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}
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mtx.Unlock()
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}
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}
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}
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func (e *StorageEngine) moveToDegraded(sh *shard.Shard, errCount uint32, isMeta bool) {
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sid := sh.ID()
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log := e.log.With(
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zap.Stringer("shard_id", sid),
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zap.Uint32("error count", errCount))
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e.mtx.RLock()
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defer e.mtx.RUnlock()
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if isMeta {
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err := sh.SetMode(mode.DegradedReadOnly)
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if err == nil {
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log.Info(logs.EngineShardIsMovedInDegradedModeDueToErrorThreshold)
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return
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}
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log.Error(logs.EngineFailedToMoveShardInDegradedreadonlyModeMovingToReadonly,
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zap.Error(err))
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}
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err := sh.SetMode(mode.ReadOnly)
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if err != nil {
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log.Error(logs.EngineFailedToMoveShardInReadonlyMode, zap.Error(err))
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return
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}
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log.Info(logs.EngineShardIsMovedInReadonlyModeDueToErrorThreshold)
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}
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// reportShardErrorBackground increases shard error counter and logs an error.
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// It is intended to be used from background workers and
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// doesn't change shard mode because of possible deadlocks.
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func (e *StorageEngine) reportShardErrorBackground(id string, msg string, err error) {
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e.mtx.RLock()
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sh, ok := e.shards[id]
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e.mtx.RUnlock()
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if !ok {
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return
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}
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if isLogical(err) {
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e.log.Warn(msg,
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zap.Stringer("shard_id", sh.ID()),
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zap.String("error", err.Error()))
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return
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}
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errCount := sh.errorCount.Add(1)
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sh.Shard.IncErrorCounter()
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e.reportShardErrorWithFlags(sh.Shard, errCount, msg, err)
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}
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// reportShardError checks that the amount of errors doesn't exceed the configured threshold.
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// If it does, shard is set to read-only mode.
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func (e *StorageEngine) reportShardError(
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sh hashedShard,
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msg string,
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err error,
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fields ...zap.Field,
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) {
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if isLogical(err) {
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e.log.Warn(msg,
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zap.Stringer("shard_id", sh.ID()),
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zap.String("error", err.Error()))
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return
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}
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errCount := sh.errorCount.Add(1)
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sh.Shard.IncErrorCounter()
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e.reportShardErrorWithFlags(sh.Shard, errCount, msg, err, fields...)
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}
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func (e *StorageEngine) reportShardErrorWithFlags(
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sh *shard.Shard,
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errCount uint32,
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msg string,
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err error,
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fields ...zap.Field,
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) {
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sid := sh.ID()
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e.log.Warn(msg, append([]zap.Field{
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zap.Stringer("shard_id", sid),
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zap.Uint32("error count", errCount),
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zap.String("error", err.Error()),
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}, fields...)...)
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if e.errorsThreshold == 0 || errCount < e.errorsThreshold {
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return
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}
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req := setModeRequest{
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errorCount: errCount,
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sh: sh,
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isMeta: errors.As(err, new(metaerr.Error)),
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}
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select {
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case e.setModeCh <- req:
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default:
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// For background workers we can have a lot of such errors,
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// thus logging is done with DEBUG level.
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e.log.Debug(logs.EngineModeChangeIsInProgressIgnoringSetmodeRequest,
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zap.Stringer("shard_id", sid),
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zap.Uint32("error_count", errCount))
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}
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}
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func isLogical(err error) bool {
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return errors.As(err, &logicerr.Logical{}) || errors.Is(err, context.Canceled) || errors.Is(err, context.DeadlineExceeded)
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}
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// Option represents StorageEngine's constructor option.
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type Option func(*cfg)
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type cfg struct {
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log *logger.Logger
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errorsThreshold uint32
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metrics MetricRegister
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shardPoolSize uint32
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lowMem bool
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rebuildWorkersCount uint32
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containerSource atomic.Pointer[containerSource]
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}
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func defaultCfg() *cfg {
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res := &cfg{
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log: &logger.Logger{Logger: zap.L()},
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shardPoolSize: 20,
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rebuildWorkersCount: 100,
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}
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res.containerSource.Store(&containerSource{})
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return res
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}
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// New creates, initializes and returns new StorageEngine instance.
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func New(opts ...Option) *StorageEngine {
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c := defaultCfg()
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for i := range opts {
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opts[i](c)
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}
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return &StorageEngine{
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cfg: c,
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shards: make(map[string]hashedShard),
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shardPools: make(map[string]util.WorkerPool),
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closeCh: make(chan struct{}),
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setModeCh: make(chan setModeRequest),
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evacuateLimiter: &evacuationLimiter{},
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rebuildLimiter: newRebuildLimiter(c.rebuildWorkersCount),
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}
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}
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// WithLogger returns option to set StorageEngine's logger.
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func WithLogger(l *logger.Logger) Option {
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return func(c *cfg) {
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c.log = l
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}
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}
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func WithMetrics(v MetricRegister) Option {
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return func(c *cfg) {
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c.metrics = v
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}
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}
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// WithShardPoolSize returns option to specify size of worker pool for each shard.
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func WithShardPoolSize(sz uint32) Option {
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return func(c *cfg) {
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c.shardPoolSize = sz
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}
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}
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// WithErrorThreshold returns an option to specify size amount of errors after which
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// shard is moved to read-only mode.
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func WithErrorThreshold(sz uint32) Option {
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return func(c *cfg) {
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c.errorsThreshold = sz
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}
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}
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// WithLowMemoryConsumption returns an option to set the flag to reduce memory consumption by reducing performance.
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func WithLowMemoryConsumption(lowMemCons bool) Option {
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return func(c *cfg) {
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c.lowMem = lowMemCons
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}
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}
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// WithRebuildWorkersCount returns an option to set the count of concurrent rebuild workers.
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func WithRebuildWorkersCount(count uint32) Option {
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return func(c *cfg) {
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c.rebuildWorkersCount = count
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}
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}
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// SetContainerSource sets container source.
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func (e *StorageEngine) SetContainerSource(cs container.Source) {
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e.containerSource.Store(&containerSource{cs: cs})
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}
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type containerSource struct {
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cs container.Source
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}
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func (s *containerSource) IsContainerAvailable(ctx context.Context, id cid.ID) (bool, error) {
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select {
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case <-ctx.Done():
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return false, ctx.Err()
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default:
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}
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if s == nil || s.cs == nil {
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return true, nil
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}
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wasRemoved, err := container.WasRemoved(s.cs, id)
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if err != nil {
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return false, err
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}
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return !wasRemoved, nil
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}
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