540 lines
23 KiB
Go
Generated
540 lines
23 KiB
Go
Generated
// Code generated by protoc-gen-go-grpc. DO NOT EDIT.
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// versions:
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// - protoc-gen-go-grpc v1.3.0
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// - protoc v4.24.4
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// source: pkg/services/control/service.proto
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package control
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import (
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context "context"
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grpc "google.golang.org/grpc"
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codes "google.golang.org/grpc/codes"
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status "google.golang.org/grpc/status"
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)
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// This is a compile-time assertion to ensure that this generated file
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// is compatible with the grpc package it is being compiled against.
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// Requires gRPC-Go v1.32.0 or later.
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const _ = grpc.SupportPackageIsVersion7
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const (
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ControlService_HealthCheck_FullMethodName = "/control.ControlService/HealthCheck"
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ControlService_SetNetmapStatus_FullMethodName = "/control.ControlService/SetNetmapStatus"
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ControlService_DropObjects_FullMethodName = "/control.ControlService/DropObjects"
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ControlService_ListShards_FullMethodName = "/control.ControlService/ListShards"
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ControlService_SetShardMode_FullMethodName = "/control.ControlService/SetShardMode"
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ControlService_SynchronizeTree_FullMethodName = "/control.ControlService/SynchronizeTree"
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ControlService_EvacuateShard_FullMethodName = "/control.ControlService/EvacuateShard"
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ControlService_StartShardEvacuation_FullMethodName = "/control.ControlService/StartShardEvacuation"
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ControlService_GetShardEvacuationStatus_FullMethodName = "/control.ControlService/GetShardEvacuationStatus"
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ControlService_StopShardEvacuation_FullMethodName = "/control.ControlService/StopShardEvacuation"
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ControlService_FlushCache_FullMethodName = "/control.ControlService/FlushCache"
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ControlService_Doctor_FullMethodName = "/control.ControlService/Doctor"
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)
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// ControlServiceClient is the client API for ControlService service.
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//
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// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
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type ControlServiceClient interface {
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// Performs health check of the storage node.
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HealthCheck(ctx context.Context, in *HealthCheckRequest, opts ...grpc.CallOption) (*HealthCheckResponse, error)
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// Sets status of the storage node in FrostFS network map.
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SetNetmapStatus(ctx context.Context, in *SetNetmapStatusRequest, opts ...grpc.CallOption) (*SetNetmapStatusResponse, error)
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// Mark objects to be removed from node's local object storage.
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DropObjects(ctx context.Context, in *DropObjectsRequest, opts ...grpc.CallOption) (*DropObjectsResponse, error)
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// Returns list that contains information about all shards of a node.
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ListShards(ctx context.Context, in *ListShardsRequest, opts ...grpc.CallOption) (*ListShardsResponse, error)
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// Sets mode of the shard.
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SetShardMode(ctx context.Context, in *SetShardModeRequest, opts ...grpc.CallOption) (*SetShardModeResponse, error)
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// Synchronizes all log operations for the specified tree.
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SynchronizeTree(ctx context.Context, in *SynchronizeTreeRequest, opts ...grpc.CallOption) (*SynchronizeTreeResponse, error)
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// EvacuateShard moves all data from one shard to the others.
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// Deprecated: Use StartShardEvacuation/GetShardEvacuationStatus/StopShardEvacuation
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EvacuateShard(ctx context.Context, in *EvacuateShardRequest, opts ...grpc.CallOption) (*EvacuateShardResponse, error)
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// StartShardEvacuation starts moving all data from one shard to the others.
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StartShardEvacuation(ctx context.Context, in *StartShardEvacuationRequest, opts ...grpc.CallOption) (*StartShardEvacuationResponse, error)
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// GetShardEvacuationStatus returns evacuation status.
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GetShardEvacuationStatus(ctx context.Context, in *GetShardEvacuationStatusRequest, opts ...grpc.CallOption) (*GetShardEvacuationStatusResponse, error)
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// StopShardEvacuation stops moving all data from one shard to the others.
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StopShardEvacuation(ctx context.Context, in *StopShardEvacuationRequest, opts ...grpc.CallOption) (*StopShardEvacuationResponse, error)
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// FlushCache moves all data from one shard to the others.
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FlushCache(ctx context.Context, in *FlushCacheRequest, opts ...grpc.CallOption) (*FlushCacheResponse, error)
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// Doctor performs storage restructuring operations on engine.
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Doctor(ctx context.Context, in *DoctorRequest, opts ...grpc.CallOption) (*DoctorResponse, error)
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}
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type controlServiceClient struct {
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cc grpc.ClientConnInterface
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}
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func NewControlServiceClient(cc grpc.ClientConnInterface) ControlServiceClient {
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return &controlServiceClient{cc}
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}
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func (c *controlServiceClient) HealthCheck(ctx context.Context, in *HealthCheckRequest, opts ...grpc.CallOption) (*HealthCheckResponse, error) {
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out := new(HealthCheckResponse)
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err := c.cc.Invoke(ctx, ControlService_HealthCheck_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) SetNetmapStatus(ctx context.Context, in *SetNetmapStatusRequest, opts ...grpc.CallOption) (*SetNetmapStatusResponse, error) {
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out := new(SetNetmapStatusResponse)
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err := c.cc.Invoke(ctx, ControlService_SetNetmapStatus_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) DropObjects(ctx context.Context, in *DropObjectsRequest, opts ...grpc.CallOption) (*DropObjectsResponse, error) {
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out := new(DropObjectsResponse)
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err := c.cc.Invoke(ctx, ControlService_DropObjects_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) ListShards(ctx context.Context, in *ListShardsRequest, opts ...grpc.CallOption) (*ListShardsResponse, error) {
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out := new(ListShardsResponse)
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err := c.cc.Invoke(ctx, ControlService_ListShards_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) SetShardMode(ctx context.Context, in *SetShardModeRequest, opts ...grpc.CallOption) (*SetShardModeResponse, error) {
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out := new(SetShardModeResponse)
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err := c.cc.Invoke(ctx, ControlService_SetShardMode_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) SynchronizeTree(ctx context.Context, in *SynchronizeTreeRequest, opts ...grpc.CallOption) (*SynchronizeTreeResponse, error) {
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out := new(SynchronizeTreeResponse)
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err := c.cc.Invoke(ctx, ControlService_SynchronizeTree_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) EvacuateShard(ctx context.Context, in *EvacuateShardRequest, opts ...grpc.CallOption) (*EvacuateShardResponse, error) {
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out := new(EvacuateShardResponse)
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err := c.cc.Invoke(ctx, ControlService_EvacuateShard_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) StartShardEvacuation(ctx context.Context, in *StartShardEvacuationRequest, opts ...grpc.CallOption) (*StartShardEvacuationResponse, error) {
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out := new(StartShardEvacuationResponse)
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err := c.cc.Invoke(ctx, ControlService_StartShardEvacuation_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) GetShardEvacuationStatus(ctx context.Context, in *GetShardEvacuationStatusRequest, opts ...grpc.CallOption) (*GetShardEvacuationStatusResponse, error) {
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out := new(GetShardEvacuationStatusResponse)
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err := c.cc.Invoke(ctx, ControlService_GetShardEvacuationStatus_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) StopShardEvacuation(ctx context.Context, in *StopShardEvacuationRequest, opts ...grpc.CallOption) (*StopShardEvacuationResponse, error) {
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out := new(StopShardEvacuationResponse)
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err := c.cc.Invoke(ctx, ControlService_StopShardEvacuation_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) FlushCache(ctx context.Context, in *FlushCacheRequest, opts ...grpc.CallOption) (*FlushCacheResponse, error) {
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out := new(FlushCacheResponse)
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err := c.cc.Invoke(ctx, ControlService_FlushCache_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *controlServiceClient) Doctor(ctx context.Context, in *DoctorRequest, opts ...grpc.CallOption) (*DoctorResponse, error) {
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out := new(DoctorResponse)
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err := c.cc.Invoke(ctx, ControlService_Doctor_FullMethodName, in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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// ControlServiceServer is the server API for ControlService service.
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// All implementations should embed UnimplementedControlServiceServer
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// for forward compatibility
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type ControlServiceServer interface {
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// Performs health check of the storage node.
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HealthCheck(context.Context, *HealthCheckRequest) (*HealthCheckResponse, error)
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// Sets status of the storage node in FrostFS network map.
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SetNetmapStatus(context.Context, *SetNetmapStatusRequest) (*SetNetmapStatusResponse, error)
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// Mark objects to be removed from node's local object storage.
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DropObjects(context.Context, *DropObjectsRequest) (*DropObjectsResponse, error)
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// Returns list that contains information about all shards of a node.
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ListShards(context.Context, *ListShardsRequest) (*ListShardsResponse, error)
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// Sets mode of the shard.
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SetShardMode(context.Context, *SetShardModeRequest) (*SetShardModeResponse, error)
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// Synchronizes all log operations for the specified tree.
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SynchronizeTree(context.Context, *SynchronizeTreeRequest) (*SynchronizeTreeResponse, error)
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// EvacuateShard moves all data from one shard to the others.
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// Deprecated: Use StartShardEvacuation/GetShardEvacuationStatus/StopShardEvacuation
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EvacuateShard(context.Context, *EvacuateShardRequest) (*EvacuateShardResponse, error)
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// StartShardEvacuation starts moving all data from one shard to the others.
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StartShardEvacuation(context.Context, *StartShardEvacuationRequest) (*StartShardEvacuationResponse, error)
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// GetShardEvacuationStatus returns evacuation status.
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GetShardEvacuationStatus(context.Context, *GetShardEvacuationStatusRequest) (*GetShardEvacuationStatusResponse, error)
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// StopShardEvacuation stops moving all data from one shard to the others.
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StopShardEvacuation(context.Context, *StopShardEvacuationRequest) (*StopShardEvacuationResponse, error)
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// FlushCache moves all data from one shard to the others.
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FlushCache(context.Context, *FlushCacheRequest) (*FlushCacheResponse, error)
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// Doctor performs storage restructuring operations on engine.
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Doctor(context.Context, *DoctorRequest) (*DoctorResponse, error)
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}
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// UnimplementedControlServiceServer should be embedded to have forward compatible implementations.
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type UnimplementedControlServiceServer struct {
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}
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func (UnimplementedControlServiceServer) HealthCheck(context.Context, *HealthCheckRequest) (*HealthCheckResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method HealthCheck not implemented")
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}
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func (UnimplementedControlServiceServer) SetNetmapStatus(context.Context, *SetNetmapStatusRequest) (*SetNetmapStatusResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method SetNetmapStatus not implemented")
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}
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func (UnimplementedControlServiceServer) DropObjects(context.Context, *DropObjectsRequest) (*DropObjectsResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method DropObjects not implemented")
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}
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func (UnimplementedControlServiceServer) ListShards(context.Context, *ListShardsRequest) (*ListShardsResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method ListShards not implemented")
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}
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func (UnimplementedControlServiceServer) SetShardMode(context.Context, *SetShardModeRequest) (*SetShardModeResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method SetShardMode not implemented")
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}
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func (UnimplementedControlServiceServer) SynchronizeTree(context.Context, *SynchronizeTreeRequest) (*SynchronizeTreeResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method SynchronizeTree not implemented")
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}
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func (UnimplementedControlServiceServer) EvacuateShard(context.Context, *EvacuateShardRequest) (*EvacuateShardResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method EvacuateShard not implemented")
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}
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func (UnimplementedControlServiceServer) StartShardEvacuation(context.Context, *StartShardEvacuationRequest) (*StartShardEvacuationResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method StartShardEvacuation not implemented")
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}
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func (UnimplementedControlServiceServer) GetShardEvacuationStatus(context.Context, *GetShardEvacuationStatusRequest) (*GetShardEvacuationStatusResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method GetShardEvacuationStatus not implemented")
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}
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func (UnimplementedControlServiceServer) StopShardEvacuation(context.Context, *StopShardEvacuationRequest) (*StopShardEvacuationResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method StopShardEvacuation not implemented")
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}
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func (UnimplementedControlServiceServer) FlushCache(context.Context, *FlushCacheRequest) (*FlushCacheResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method FlushCache not implemented")
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}
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func (UnimplementedControlServiceServer) Doctor(context.Context, *DoctorRequest) (*DoctorResponse, error) {
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return nil, status.Errorf(codes.Unimplemented, "method Doctor not implemented")
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}
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// UnsafeControlServiceServer may be embedded to opt out of forward compatibility for this service.
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// Use of this interface is not recommended, as added methods to ControlServiceServer will
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// result in compilation errors.
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type UnsafeControlServiceServer interface {
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mustEmbedUnimplementedControlServiceServer()
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}
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func RegisterControlServiceServer(s grpc.ServiceRegistrar, srv ControlServiceServer) {
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s.RegisterService(&ControlService_ServiceDesc, srv)
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}
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func _ControlService_HealthCheck_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(HealthCheckRequest)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(ControlServiceServer).HealthCheck(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: ControlService_HealthCheck_FullMethodName,
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}
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handler := func(ctx context.Context, req interface{}) (interface{}, error) {
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return srv.(ControlServiceServer).HealthCheck(ctx, req.(*HealthCheckRequest))
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}
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return interceptor(ctx, in, info, handler)
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}
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func _ControlService_SetNetmapStatus_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(SetNetmapStatusRequest)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(ControlServiceServer).SetNetmapStatus(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: ControlService_SetNetmapStatus_FullMethodName,
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}
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handler := func(ctx context.Context, req interface{}) (interface{}, error) {
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return srv.(ControlServiceServer).SetNetmapStatus(ctx, req.(*SetNetmapStatusRequest))
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}
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return interceptor(ctx, in, info, handler)
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}
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func _ControlService_DropObjects_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(DropObjectsRequest)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(ControlServiceServer).DropObjects(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: ControlService_DropObjects_FullMethodName,
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}
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handler := func(ctx context.Context, req interface{}) (interface{}, error) {
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return srv.(ControlServiceServer).DropObjects(ctx, req.(*DropObjectsRequest))
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}
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return interceptor(ctx, in, info, handler)
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}
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func _ControlService_ListShards_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(ListShardsRequest)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(ControlServiceServer).ListShards(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: ControlService_ListShards_FullMethodName,
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}
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handler := func(ctx context.Context, req interface{}) (interface{}, error) {
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return srv.(ControlServiceServer).ListShards(ctx, req.(*ListShardsRequest))
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}
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return interceptor(ctx, in, info, handler)
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}
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func _ControlService_SetShardMode_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(SetShardModeRequest)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(ControlServiceServer).SetShardMode(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: ControlService_SetShardMode_FullMethodName,
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}
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handler := func(ctx context.Context, req interface{}) (interface{}, error) {
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return srv.(ControlServiceServer).SetShardMode(ctx, req.(*SetShardModeRequest))
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}
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return interceptor(ctx, in, info, handler)
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}
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func _ControlService_SynchronizeTree_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(SynchronizeTreeRequest)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(ControlServiceServer).SynchronizeTree(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: ControlService_SynchronizeTree_FullMethodName,
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}
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handler := func(ctx context.Context, req interface{}) (interface{}, error) {
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return srv.(ControlServiceServer).SynchronizeTree(ctx, req.(*SynchronizeTreeRequest))
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}
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return interceptor(ctx, in, info, handler)
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}
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func _ControlService_EvacuateShard_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(EvacuateShardRequest)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(ControlServiceServer).EvacuateShard(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: ControlService_EvacuateShard_FullMethodName,
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}
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handler := func(ctx context.Context, req interface{}) (interface{}, error) {
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return srv.(ControlServiceServer).EvacuateShard(ctx, req.(*EvacuateShardRequest))
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}
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return interceptor(ctx, in, info, handler)
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}
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func _ControlService_StartShardEvacuation_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(StartShardEvacuationRequest)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(ControlServiceServer).StartShardEvacuation(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: ControlService_StartShardEvacuation_FullMethodName,
|
|
}
|
|
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
|
|
return srv.(ControlServiceServer).StartShardEvacuation(ctx, req.(*StartShardEvacuationRequest))
|
|
}
|
|
return interceptor(ctx, in, info, handler)
|
|
}
|
|
|
|
func _ControlService_GetShardEvacuationStatus_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
|
|
in := new(GetShardEvacuationStatusRequest)
|
|
if err := dec(in); err != nil {
|
|
return nil, err
|
|
}
|
|
if interceptor == nil {
|
|
return srv.(ControlServiceServer).GetShardEvacuationStatus(ctx, in)
|
|
}
|
|
info := &grpc.UnaryServerInfo{
|
|
Server: srv,
|
|
FullMethod: ControlService_GetShardEvacuationStatus_FullMethodName,
|
|
}
|
|
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
|
|
return srv.(ControlServiceServer).GetShardEvacuationStatus(ctx, req.(*GetShardEvacuationStatusRequest))
|
|
}
|
|
return interceptor(ctx, in, info, handler)
|
|
}
|
|
|
|
func _ControlService_StopShardEvacuation_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
|
|
in := new(StopShardEvacuationRequest)
|
|
if err := dec(in); err != nil {
|
|
return nil, err
|
|
}
|
|
if interceptor == nil {
|
|
return srv.(ControlServiceServer).StopShardEvacuation(ctx, in)
|
|
}
|
|
info := &grpc.UnaryServerInfo{
|
|
Server: srv,
|
|
FullMethod: ControlService_StopShardEvacuation_FullMethodName,
|
|
}
|
|
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
|
|
return srv.(ControlServiceServer).StopShardEvacuation(ctx, req.(*StopShardEvacuationRequest))
|
|
}
|
|
return interceptor(ctx, in, info, handler)
|
|
}
|
|
|
|
func _ControlService_FlushCache_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
|
|
in := new(FlushCacheRequest)
|
|
if err := dec(in); err != nil {
|
|
return nil, err
|
|
}
|
|
if interceptor == nil {
|
|
return srv.(ControlServiceServer).FlushCache(ctx, in)
|
|
}
|
|
info := &grpc.UnaryServerInfo{
|
|
Server: srv,
|
|
FullMethod: ControlService_FlushCache_FullMethodName,
|
|
}
|
|
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
|
|
return srv.(ControlServiceServer).FlushCache(ctx, req.(*FlushCacheRequest))
|
|
}
|
|
return interceptor(ctx, in, info, handler)
|
|
}
|
|
|
|
func _ControlService_Doctor_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
|
|
in := new(DoctorRequest)
|
|
if err := dec(in); err != nil {
|
|
return nil, err
|
|
}
|
|
if interceptor == nil {
|
|
return srv.(ControlServiceServer).Doctor(ctx, in)
|
|
}
|
|
info := &grpc.UnaryServerInfo{
|
|
Server: srv,
|
|
FullMethod: ControlService_Doctor_FullMethodName,
|
|
}
|
|
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
|
|
return srv.(ControlServiceServer).Doctor(ctx, req.(*DoctorRequest))
|
|
}
|
|
return interceptor(ctx, in, info, handler)
|
|
}
|
|
|
|
// ControlService_ServiceDesc is the grpc.ServiceDesc for ControlService service.
|
|
// It's only intended for direct use with grpc.RegisterService,
|
|
// and not to be introspected or modified (even as a copy)
|
|
var ControlService_ServiceDesc = grpc.ServiceDesc{
|
|
ServiceName: "control.ControlService",
|
|
HandlerType: (*ControlServiceServer)(nil),
|
|
Methods: []grpc.MethodDesc{
|
|
{
|
|
MethodName: "HealthCheck",
|
|
Handler: _ControlService_HealthCheck_Handler,
|
|
},
|
|
{
|
|
MethodName: "SetNetmapStatus",
|
|
Handler: _ControlService_SetNetmapStatus_Handler,
|
|
},
|
|
{
|
|
MethodName: "DropObjects",
|
|
Handler: _ControlService_DropObjects_Handler,
|
|
},
|
|
{
|
|
MethodName: "ListShards",
|
|
Handler: _ControlService_ListShards_Handler,
|
|
},
|
|
{
|
|
MethodName: "SetShardMode",
|
|
Handler: _ControlService_SetShardMode_Handler,
|
|
},
|
|
{
|
|
MethodName: "SynchronizeTree",
|
|
Handler: _ControlService_SynchronizeTree_Handler,
|
|
},
|
|
{
|
|
MethodName: "EvacuateShard",
|
|
Handler: _ControlService_EvacuateShard_Handler,
|
|
},
|
|
{
|
|
MethodName: "StartShardEvacuation",
|
|
Handler: _ControlService_StartShardEvacuation_Handler,
|
|
},
|
|
{
|
|
MethodName: "GetShardEvacuationStatus",
|
|
Handler: _ControlService_GetShardEvacuationStatus_Handler,
|
|
},
|
|
{
|
|
MethodName: "StopShardEvacuation",
|
|
Handler: _ControlService_StopShardEvacuation_Handler,
|
|
},
|
|
{
|
|
MethodName: "FlushCache",
|
|
Handler: _ControlService_FlushCache_Handler,
|
|
},
|
|
{
|
|
MethodName: "Doctor",
|
|
Handler: _ControlService_Doctor_Handler,
|
|
},
|
|
},
|
|
Streams: []grpc.StreamDesc{},
|
|
Metadata: "pkg/services/control/service.proto",
|
|
}
|