frostfs-node/pkg/innerring/processors/netmap/cleanup_table.go
Evgenii Stratonikov 95893927aa *: replace neofs-api-go with neofs-sdk-go
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
2021-11-12 17:29:09 +03:00

123 lines
2.6 KiB
Go

package netmap
import (
"bytes"
"encoding/hex"
"fmt"
"sync"
"github.com/nspcc-dev/neofs-sdk-go/netmap"
)
type (
cleanupTable struct {
*sync.RWMutex
enabled bool
threshold uint64
lastAccess map[string]epochStampWithNodeInfo
}
epochStamp struct {
epoch uint64
removeFlag bool
}
epochStampWithNodeInfo struct {
epochStamp
binNodeInfo []byte
}
)
func newCleanupTable(enabled bool, threshold uint64) cleanupTable {
return cleanupTable{
RWMutex: new(sync.RWMutex),
enabled: enabled,
threshold: threshold,
lastAccess: make(map[string]epochStampWithNodeInfo),
}
}
// Update cleanup table based on on-chain information about netmap.
func (c *cleanupTable) update(snapshot *netmap.Netmap, now uint64) {
c.Lock()
defer c.Unlock()
// replacing map is less memory efficient but faster
newMap := make(map[string]epochStampWithNodeInfo, len(snapshot.Nodes))
for i := range snapshot.Nodes {
binNodeInfo, err := snapshot.Nodes[i].Marshal()
if err != nil {
panic(fmt.Errorf("could not marshal node info: %w", err)) // seems better than ignore
}
keyString := hex.EncodeToString(snapshot.Nodes[i].PublicKey())
access, ok := c.lastAccess[keyString]
if ok {
access.removeFlag = false // reset remove Flag on each Update
} else {
access.epoch = now
}
access.binNodeInfo = binNodeInfo
newMap[keyString] = access
}
c.lastAccess = newMap
}
// updates last access time of the netmap node by string public key.
//
// Returns true if at least one condition is met:
// * node hasn't been accessed yet;
// * remove flag is set;
// * binary node info has changed.
func (c *cleanupTable) touch(keyString string, now uint64, binNodeInfo []byte) bool {
c.Lock()
defer c.Unlock()
access, ok := c.lastAccess[keyString]
result := !ok || access.removeFlag || !bytes.Equal(access.binNodeInfo, binNodeInfo)
access.removeFlag = false // reset remove flag on each touch
if now > access.epoch {
access.epoch = now
}
access.binNodeInfo = binNodeInfo // update binary node info
c.lastAccess[keyString] = access
return result
}
func (c *cleanupTable) flag(keyString string) {
c.Lock()
defer c.Unlock()
if access, ok := c.lastAccess[keyString]; ok {
access.removeFlag = true
c.lastAccess[keyString] = access
}
}
func (c *cleanupTable) forEachRemoveCandidate(epoch uint64, f func(string) error) error {
c.Lock()
defer c.Unlock()
for keyString, access := range c.lastAccess {
if epoch-access.epoch > c.threshold {
access.removeFlag = true // set remove flag
c.lastAccess[keyString] = access
if err := f(keyString); err != nil {
return err
}
}
}
return nil
}