60e9de8d63
In previous implementation turning to maintenance mode using NeoFS CLI required NeoFS API endpoint. This was not convenient from the user perspective. It's worth to move networks settings' check to the server side. Add `force_maintenance` field to `SetNetmapStatusRequest.Body` message of Control API. Add `force` flag to `neofs-cli control set-status` command which sets corresponding field in the requests body if status is `maintenance`. Force flag is ignored for any other status. Signed-off-by: Leonard Lyubich <ctulhurider@gmail.com>
200 lines
4.6 KiB
Go
200 lines
4.6 KiB
Go
package control
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// SetBody sets health check request body.
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func (x *HealthCheckRequest) SetBody(v *HealthCheckRequest_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetNetmapStatus sets status of the storage node in NeoFS network map.
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func (x *HealthCheckResponse_Body) SetNetmapStatus(v NetmapStatus) {
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if x != nil {
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x.NetmapStatus = v
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}
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}
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// SetHealthStatus sets health status of the storage node application.
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func (x *HealthCheckResponse_Body) SetHealthStatus(v HealthStatus) {
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if x != nil {
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x.HealthStatus = v
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}
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}
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// SetBody sets health check response body.
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func (x *HealthCheckResponse) SetBody(v *HealthCheckResponse_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetStatus sets new storage node status in NeoFS network map.
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func (x *SetNetmapStatusRequest_Body) SetStatus(v NetmapStatus) {
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if x != nil {
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x.Status = v
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}
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}
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// SetForceMaintenance sets force_maintenance flag in the message.
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func (x *SetNetmapStatusRequest_Body) SetForceMaintenance() {
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x.ForceMaintenance = true
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}
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// SetBody sets body of the set netmap status request .
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func (x *SetNetmapStatusRequest) SetBody(v *SetNetmapStatusRequest_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetBody sets set body of the netmap status response.
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func (x *SetNetmapStatusResponse) SetBody(v *SetNetmapStatusResponse_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetAddressList sets list of objects to be removed in NeoFS API binary format.
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func (x *DropObjectsRequest_Body) SetAddressList(v [][]byte) {
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if x != nil {
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x.AddressList = v
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}
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}
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// SetBody sets body of the set "Drop objects" request.
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func (x *DropObjectsRequest) SetBody(v *DropObjectsRequest_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetBody sets set body of the "Drop objects" response.
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func (x *DropObjectsResponse) SetBody(v *DropObjectsResponse_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetBody sets list shards request body.
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func (x *ListShardsRequest) SetBody(v *ListShardsRequest_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetShards sets shards of the storage node.
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func (x *ListShardsResponse_Body) SetShards(v []*ShardInfo) {
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if x != nil {
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x.Shards = v
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}
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}
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// SetBody sets list shards response body.
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func (x *ListShardsResponse) SetBody(v *ListShardsResponse_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetShardIDList sets shard ID whose mode is requested to be set.
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func (x *SetShardModeRequest_Body) SetShardIDList(v [][]byte) {
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if v != nil {
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x.Shard_ID = v
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}
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}
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// SetMode sets mode of the shard.
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func (x *SetShardModeRequest_Body) SetMode(v ShardMode) {
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x.Mode = v
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}
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// ClearErrorCounter sets flag signifying whether error counter for shard should be cleared.
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func (x *SetShardModeRequest_Body) ClearErrorCounter(reset bool) {
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x.ResetErrorCounter = reset
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}
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// SetBody sets request body.
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func (x *SetShardModeRequest) SetBody(v *SetShardModeRequest_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetBody sets body of the set shard mode response.
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func (x *SetShardModeResponse) SetBody(v *SetShardModeResponse_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetShardID sets shard ID for the dump shard request.
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func (x *DumpShardRequest_Body) SetShardID(id []byte) {
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x.Shard_ID = id
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}
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// SetFilepath sets filepath for the dump shard request.
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func (x *DumpShardRequest_Body) SetFilepath(p string) {
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x.Filepath = p
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}
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// SetIgnoreErrors sets ignore errors flag for the dump shard request.
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func (x *DumpShardRequest_Body) SetIgnoreErrors(ignore bool) {
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x.IgnoreErrors = ignore
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}
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// SetBody sets request body.
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func (x *DumpShardRequest) SetBody(v *DumpShardRequest_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetBody sets response body.
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func (x *DumpShardResponse) SetBody(v *DumpShardResponse_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetShardID sets shard ID for the restore shard request.
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func (x *RestoreShardRequest_Body) SetShardID(id []byte) {
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x.Shard_ID = id
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}
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// SetFilepath sets filepath for the restore shard request.
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func (x *RestoreShardRequest_Body) SetFilepath(p string) {
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x.Filepath = p
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}
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// SetIgnoreErrors sets ignore errors flag for the restore shard request.
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func (x *RestoreShardRequest_Body) SetIgnoreErrors(ignore bool) {
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x.IgnoreErrors = ignore
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}
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// SetBody sets request body.
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func (x *RestoreShardRequest) SetBody(v *RestoreShardRequest_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetBody sets response body.
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func (x *RestoreShardResponse) SetBody(v *RestoreShardResponse_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetBody sets list shards request body.
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func (x *SynchronizeTreeRequest) SetBody(v *SynchronizeTreeRequest_Body) {
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if x != nil {
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x.Body = v
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}
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}
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// SetBody sets list shards response body.
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func (x *SynchronizeTreeResponse) SetBody(v *SynchronizeTreeResponse_Body) {
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if x != nil {
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x.Body = v
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}
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}
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