frostfs-node/pkg/local_object_storage/engine/engine.go
Leonard Lyubich ec04e787aa [#922] storage engine: Support operation blocking
There is a need to disable execution of local data operation on storage
engine in runtime. If storage engine ops are blocked, node will act like
always but all local object operations will be denied.

Implement `BlockExecution` / `ResumeExecution` methods on `StorageEngine`
which blocks / resumes the execution of data ops. Wait for the completion of
all operations executed at the time of the call. Return error passed to
`BlockExecution` from all data-related methods until `ResumeExecution` call.
Make `Close` to block operations as well.

Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
2021-11-12 17:28:38 +03:00

82 lines
1.4 KiB
Go

package engine
import (
"sync"
"github.com/nspcc-dev/neofs-node/pkg/local_object_storage/shard"
"github.com/nspcc-dev/neofs-node/pkg/util"
"github.com/nspcc-dev/neofs-node/pkg/util/logger"
"go.uber.org/zap"
)
// StorageEngine represents NeoFS local storage engine.
type StorageEngine struct {
*cfg
mtx *sync.RWMutex
shards map[string]*shard.Shard
shardPools map[string]util.WorkerPool
blockExec struct {
mtx sync.RWMutex
err error
}
}
// Option represents StorageEngine's constructor option.
type Option func(*cfg)
type cfg struct {
log *logger.Logger
metrics MetricRegister
shardPoolSize uint32
}
func defaultCfg() *cfg {
return &cfg{
log: zap.L(),
shardPoolSize: 20,
}
}
// New creates, initializes and returns new StorageEngine instance.
func New(opts ...Option) *StorageEngine {
c := defaultCfg()
for i := range opts {
opts[i](c)
}
return &StorageEngine{
cfg: c,
mtx: new(sync.RWMutex),
shards: make(map[string]*shard.Shard),
shardPools: make(map[string]util.WorkerPool),
}
}
// WithLogger returns option to set StorageEngine's logger.
func WithLogger(l *logger.Logger) Option {
return func(c *cfg) {
c.log = l
}
}
func WithMetrics(v MetricRegister) Option {
return func(c *cfg) {
c.metrics = v
}
}
// WithShardPoolSize returns option to specify size of worker pool for each shard.
func WithShardPoolSize(sz uint32) Option {
return func(c *cfg) {
c.shardPoolSize = sz
}
}